I have this creeping suspicion I'm doing something wrong in the export and/or placing of the files.
Atm I'm exporting the talktable from the module it's for, it ends up in \\USER\\Documents\\BioWare\\Dragon Age\\AddIns\\MODULENAME\\module\\override\\toolsetexport
The 4 scripts and the new plot I'm exporting without dependant recourses, export location for those ends up being \\USER\\Documents\\BioWare\\Dragon Age\\AddIns\\MODULENAME\\module\\override\\toolsetexport aswel.
The adapted (and renamed) 2DA gets exported and the resulting 6 GDA files i'm dumping into \\USER\\Documents\\BioWare\\Dragon Age\\AddIns\\MODULENAME\\module\\override
On a sidenote, i'm getting one compile error with one of the scripts, but I read up about it and have seen people say it doesn't matter and can be ignored. For arguments sake though the error:
I: 19:01:14 - Offers.xml file has been updated successfully.
I: 19:01:14 - AddIns.xml file has been updated successfully.
I: 19:01:14 - Generated the campaign file.
I: 19:01:14 - Compile failed
E: 19:01:14 - fr_2da_constants_h.nss - fr_2da_constants_h.nss(?): Script must contain either a main or StartingConditional
I: 19:01:14 - Compiling fr_2da_constants_h.nss...
Am I missing something crucial here? Sorry for being a nub btw, I've doublechecked the scripts 4 times now, threw all the exported stuff away a couple of times and re-exported but no sigar. I'm not so knowledgeable with this stuff yet to actually have a proper clue, the idea was to try this and introduce myself to scripting a bit hehe.
"what a good idea!" *kicks own shin Oo
Edit: For the time being i've changed the core script for the module back to the one provided by SilentCid in one of his videotutorials, that one works without an issue.
Modifié par Ottemis, 05 avril 2011 - 05:53 .





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