Aller au contenu

Photo

I've always wondered what happens in the battle with the archdemon if both wardens are dead/unconscious?


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
MyKingdomCold

MyKingdomCold
  • Members
  • 998 messages
what happens if you and Alistair are both dead/unconscious on the roof of Fort Drakon? does the battle keep going without end? or does one of you hop up and slay the archdemon when it's about to die?

#2
Corker

Corker
  • Members
  • 2 766 messages
I've had my Warden fall down early in that battle; when the AD went down, it triggered the cutscene conversation with the other Warden (Loghain, in my case) where you argue over who kills it. I expect the same scene triggers if both are unconscious.

If you've done the DR, there is no conversation, so I expect that the cinematic of your Warden killing it just plays.

#3
Shia Luck

Shia Luck
  • Members
  • 953 messages
I had Alistair die on me once (the whole party actually lol) and I had earlier said "I don't intend to sacrifice myself" ... and he still got up and killed the big bad. Never lost my character in that battle tho sooooo .....  

#4
Chigusa

Chigusa
  • Members
  • 53 messages
When the Archdemon falls "unconscious", the Warden(s) are shown awake in the cutscene before the final killing.

In my first playthrough only Wynne stayed alive, and I managed to kill the Archdemon as well.

#5
Morwen Eledhwen

Morwen Eledhwen
  • Members
  • 1 067 messages
Though I've never lost my PC in an Archdemon fight, I've also never managed to finish it with all 4 companions still upright. In my last playthrough, Archie landed smack on top of Morrigan and Dog, killing them both instantly; it still had about 75% health left and I had to take it out with just my Dalish archer and Loghain. Loghain bit the dirt just before the end and my Dalish got the kill all by herself. But when the official Archdemon death cutscene played, there were Loghain and Morrigan staring at each other as always while my Dalish did the honors.

Notice also how the killing blow is never delivered with the character's own weapon. The PC always grabs a random sword that someone else dropped. I think it's all part of Bioware's attempt to save time and money by making the scene universal for each origin and circumstance with just different characters dropped in. The "borrowed" sword eliminates the need to write different scenes for Mages, two-handers, dagger- and maul-wielders, and archers.

Modifié par Morwen Eledhwen, 07 avril 2011 - 06:24 .