Perfect-Kenshin wrote...
-Switching from bow to dagger during combat, only for the rogue to pause in place for five seconds before being able to move again.
The way to avoid that is always have Hawke MOVING when switching weapons (i.e. dont stand still or switch to daggers after firing a bow).
Annoyances:
Rogue trap detection is too small. If you're a mage or warrior, "Watch your step!" often comes when you are already triggering it.
Removing weapon swapping was assinine.
Everything is immune to one element and 100% vulnerable to another. That's lazy and uninspired game design.
Getting frozen by Merrill's upgraded winter's grasp.
User command to drink potion getting overrided by the AI.





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