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#1
Daper Pickle

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Well after never having played Origins and loving DA 2, I figured I would get relatively the same enjoyment out of Origins if I went and bought it.  Sadly to say that the two games arnt even comparable, they may as well be different games entirely.  The gameplay in Origins is well... horrible.  extremely slow and unresponsive, not to mention the charactor/party control is limited in comparison to origins. I bought origins expecting something of similiar merit and likeliness to its later version, I guess I was mistaken.  I think the major problem with the game is I cant follow any quests.... I have a journal full of open quests and theres no marking anywhere as to what the **** Im suppose to do to complete them.  Also bad visuals  terribly slow combat gameplay.  I suppose the one thing I found exciting about the game is that it didnt recycle the same environments over and over like DA 2 did, which was probably the only dissapointing thing about DA 2, actually no... the boss fights were all way to easy even on nightmare.

Lastly, if someone who loved Origins and knows a lot about the game would like to post up some links or insight as to how to enjoy/play/succeed in DA Origins, I'll try and continue playing the game with a new attitude.  Namely.... how the F do you quest in this game without knowing where to go?

#2
Thetri

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Have you tried reading the quest entry?

#3
FenixFire

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"Well after never having played Origins"

Stopped reading right after that with the current title. Don't judge something you don't know, you're just making a fool of yourself.

Spoiler: Google is your friend.

#4
Shia Luck

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Silly forum... (Or my awful ISP *grin* )    double post.... full answer is below, sry. 

Modifié par Shia Luck, 05 avril 2011 - 10:37 .


#5
Shia Luck

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FenixFire wrote...

"Well after never having played Origins"

Stopped reading right after that with the current title. Don't judge something you don't know, you're just making a fool of yourself.

....


And you can't see the irony in your own post? :P  He's asking for help, not hating on DA: O , but you didn't read that bit, no? :lol:

OP: Ummm, go to the places on the world map, talk to people, make decisions on what to do based on the character you are (role) playing?

There's a mod on nexus to speed things up iirc. There's definitly one to speed up the 2H choice which is a blessing. That is really slow. (In fact there's lots of mods available which change the gameplay. If it is too slow perhaps you want to play as a monk? That has fast animations. THo I am assuming you are on PC.... which might well not be the case I guess).

DA: O is more about strategy and tactics, the choices you make (which change the game dynamically) and enjoying the role playing and changeable story rather than the fighting animations in a fixed environment of DA2. 

Hope that helps... have fun :)

#6
2papercuts

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i don't think i ever got lost so... i don't know what you'd do

just explore

#7
Khayness

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There are many ingame skills you can hit the attack speed bonus cap with ease.

Stack Haste on a mage, Momentum if you are dual wielding and the Power of Blood skill for warriors; Blood Thirst. You will be slicin' and dicin' like there is no tomorow. Plus there is the Spirit Warrior tree in Awakening for added haste effects.

The giant glowing exclamation marks are the ones you should be aiming for if you don't want to read your Journal.

#8
Thetri

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The quest log actually tells you where to go. For example quests under the Denerim category are in Denerim.

#9
Darth Kraken

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AMEN

#10
Icehawk7

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Thetri wrote...

The quest log actually tells you where to go. For example quests under the Denerim category are in Denerim.


Yes. DAO made you read. You just didn't have to find the arrow. Read the quest log. It tells you where you should go.

#11
Tpiom

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I can agree that the DA:O combat is a bit slow, but that's what mods are for right? ;)

But DA2's combat is WAY too fast. It looks like I'm watching Jet-Li dancing - press one button and he jumps and the screen with him.

#12
metatheurgist

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Icehawk7 wrote...

Thetri wrote...

The quest log actually tells you where to go. For example quests under the Denerim category are in Denerim.


Yes. DAO made you read. You just didn't have to find the arrow. Read the quest log. It tells you where you should go.


Modern gamers are sooo lazy. Using basic skills in-game (like reading and thinking) is considered too hard. That's the real reason the voiced PC is so popular. Next they'll be demanding in-game GPS for quests, looking for quest markers will become to much work. Of course that will also need to be voiced:

"Left 40 ft, turn north, keep going forward, you have arrived at your quest destination, please converse with Fred, now ask him about the Darkspawn hiding in his basement, try again - there is a known bug in his conversation routines, turn to face the house door, 20 ft forward, hit darkspawn, hit darspawn again, wooo! you've killed it, collect treasure, ...." Image IPB

#13
Thetri

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Sorry Posted this in wrong topic. Ignore.

Modifié par Thetri, 06 avril 2011 - 12:15 .


#14
Thetri

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Disregard my last post. Posted in wrong thread, stupid ipod wont let me edit it.

#15
Shia Luck

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Thetri wrote...

Leliana is not scary at all. I can tell by her words that she is sincere and trustworthy. She falls for the warden because she trusts him. In fact if i was leliana i would fear the warden since, she woke up finding him still watching her. Zevran was the only party member i did not trust for obvious reasons. His words sounded like he was hiding something, but in the end i was wrong about him.


Wrong thread *grin*  ... http://social.biowar...9/index/6938492

EDIT:   Blackberry ftw *grin* .. sry am in cheeky mood tonight *grin* ;)

Modifié par Shia Luck, 06 avril 2011 - 02:26 .


#16
Thetri

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Lol i already put it in the correct place, still cant fix my mistake here. Stupid ipod only allows me to quick reply.

#17
Omnius Evermind

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you two are so 2010. Motorola Atrix dual core Android ftw

#18
stragonar

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In general I dislike quest marking, as I find it takes more away from the game then it adds to it. If you always know where to go and what to do without even thinking about it you are basically just farming the entire game. Part of immersion for me is taking the time to explore and not knowing where the hell you are going sometimes. I would go so far as to say it is somewhat necessary to give a feel for the world you are playing in.

#19
DA_Joran

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metatheurgist wrote...

Modern gamers are sooo lazy. Using basic skills in-game (like reading and thinking) is considered too hard. That's the real reason the voiced PC is so popular. Next they'll be demanding in-game GPS for quests, looking for quest markers will become to much work. Of course that will also need to be voiced:

"Left 40 ft, turn north, keep going forward, you have arrived at your quest destination, please converse with Fred, now ask him about the Darkspawn hiding in his basement, try again - there is a known bug in his conversation routines, turn to face the house door, 20 ft forward, hit darkspawn, hit darspawn again, wooo! you've killed it, collect treasure, ...." Image IPB



You have played GTA4 right?  The cars have GPS that tell you where to turn..:)

#20
Jerrybnsn

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Oblivion's Skyrim is coming out this November and you'll be hearing all sorts of praise for that game, but I strongly recommend you avoid that one if you don't like the rpg element of Origins. In Oblivion you have to constantly fix your own weapons as they take damage when you use them, and there is no cutscene to transport you from one part of the map to the other you actually have to WALK your character  step by step. And also, in Oblivion you'll be playing for about twenty hours before your strong enough to even wander around the world without  fear of brigands or monsters.


As far as the slow combat goes, it's not a one button mashing game like DA2, however, if it makes you feel more comfortable you can still hit your attack button while it auto-attacks for you.  The cool downs work the same way as in DA2, so that shouldn't be confusing for you.  But you'll probably miss the instant teleportation to close in on an enemy and the exploding body parts from sword thrusts.  If that's the case, I just recommend you sell the game to Gamestop or give it to a friend. DA Origins might be Bioware's most succesful game to date, but that doesn't mean everyone is going to like it.

 

#21
Thetri

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Jerrybnsn wrote...

Oblivion's Skyrim is coming out this November and you'll be hearing all sorts of praise for that game, but I strongly recommend you avoid that one if you don't like the rpg element of Origins. In Oblivion you have to constantly fix your own weapons as they take damage when you use them, and there is no cutscene to transport you from one part of the map to the other you actually have to WALK your character  step by step. And also, in Oblivion you'll be playing for about twenty hours before your strong enough to even wander around the world without  fear of brigands or monsters.


As far as the slow combat goes, it's not a one button mashing game like DA2, however, if it makes you feel more comfortable you can still hit your attack button while it auto-attacks for you.  The cool downs work the same way as in DA2, so that shouldn't be confusing for you.  But you'll probably miss the instant teleportation to close in on an enemy and the exploding body parts from sword thrusts.  If that's the case, I just recommend you sell the game to Gamestop or give it to a friend. DA Origins might be Bioware's most succesful game to date, but that doesn't mean everyone is going to like it.

 


First of all its not Oblivion's Skyrim. Its called Elder Scrolls V: Skyrim. While Oblivion is called Elder Scrolls IV: Oblivion. Oblivion is not like what you say, it does not take 20 hours to be strong enough to kill anything. If you know what you are doing you can kill anything as soon as you exit the sewers, save for a few enemies who are set at a extremely high level(but still can be killed in 1 shot at level 1 if you know what to do). You do not have to walk around Oblivion step by step, theres a thing called fast travel which is available for all the major places at the start. You do have to walk to some quest objectives but you only need to do this once, you can fast travel there any time after. Oblivion's RPG elements are much easier than Origins, Oblivion puts a marker on your map and all you have to do is follow it. Skyrim, will more than likely use this same and easy system. Can't say anything about Skyrim's combat yet but I expect it will be more like what you said about Oblivion. Seriously, Oblivion is like the easiest RPG ever.

#22
Jerrybnsn

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When I first started playing Oblivion (and yes, it's Elder Scrolls: Skyrim coming out, sorry) five years ago, I didn't know what I was doing. Learning how to equip all my weapons or armor, up-grade them, finding and reading all those books to cast spells, fix my weapons and armor after battle....was all brand new to me. It took me hours worth of game time to get leveled up to pick the locks! In Origins you just have to pick a higher lock picking skill. In Oblivion you actually have to practice your skill to get your percentage points up. When I left the sewers, crabs were the only thing that feared me. I couldn't get to the place I was suppose to go for the main storyline until I leveled up enough to fight my way through a bunch of brigands blocking my path. I don't see how you can say Oblivion was an easier rpg than Origins.

And if you read my post more thoroughly you would have read "aboout twenty hours...to wander...without fear...". Not twenty hours to kill anything. I probably put a total of 200 hours into Oblivion, including the expansions.

#23
Thetri

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I was just like you at one point when I first started Oblivion. Now I find the game ridiculously easy. Lockpicking takes no skill what so ever, I can open Very Hard locks at the beginning of the game. I have to make my own rules to make this game difficult. Origins on the other hand is a lot harder than Oblivion. I remember when I first started Oblivion, I got myself killed so many times trying to kill guards. It was hard as a new player, since it was my first Elders Scrolls game but now its the easiest game ever.

#24
Jerrybnsn

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You think that enchanting your own weapons in Oblivion was easier than asking Sandal to do it in Origins?. Remember in Oblivion you had to learn that certain skill first and then put attribute points into enchanting weapons. That could take a very long time to find, learn, and practice those skills.

#25
Jerrybnsn

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And those highway guardsmen were my saviors! I ran like hell to them in the begining hoping they would kill the monsters/bandits chasing me. No, I spent the first three hours of my game killing crabs, deer, and fish.