Ieldra2 wrote...
Zulu_DFA wrote...
Ieldra2 wrote...
Edit:
I see I'm not the only one who thinks that Earth also imposes limits on the future of humanity. Though I mean it in a different way than you, Zulu. Losing Earth would also be a net loss for a considerable length of time.
If you're interested in my arguments why I think losing Earth (provided the colonies remain untouched and the Navy intact) will be an immediate gain for the Alliance, you can find them there, in my discussion with Saphra:
http://social.biowar...ndex/6865789/27
I'm afraid I must agree with Saphra here, embarrassing as that may be. There is no way Earth is *not* still the Alliance's economic powerhouse after only 30 years of colonial development. In fact, I'm wondering how Bekenstein got where it is in that very short time.
There you go. The Alliance receives plenty of Asari cash. From Earth, after the initial investment, it now receives only part of what it gives it as rent for that initial investment.
Ieldra2 wrote...
Possibly it is not industry but the financial market that drives its economy there. For actual industrial output, any colony won't be able to compete with Earth for several decades to come.
Eezo. Robo-miners. Sci-fi. Even if Earth did produce anything beyond it's own consumption needs (from the resources that flow
back to it from the colonies), it would be more expensive, than producing things locally in the colonies.
Also, the Geth. Nobody invests money into them, and still they don't go bancrupt.
Ieldra2 wrote...
So, no, losing Earth would be a net loss for a considerable length of time, even if you don't take the symbolism as humanity's homeworld into account. I wouldn't save it in preference for all of the colonies, but in economic and military terms the sum of any other ten worlds couldn't balance Earth's value.
Well, even if Earth is worth more than I believe it is, it will not be that after the Reaper invasion. Therefore, sacrificing more resources so save more hungry refugees is not economically sound.
Bear in mind that with the Reapers you'll have only one shot. If you go in too early, you lose. This should be enough to overshadow any other considerations.
Of course, if you think there is nothing you could do to prepare better, you may go in immediately to save the earthworms. But something tells me that the more time you take, the better you'll be prepared and the more resources you'll be able to commit thus resulting in less losses during the showdown.
Ieldra2 wrote...
Colonial development takes, above all other things, time. At least if you don't want to throw staggering resources at it - which, btw, would also come from Earth to start with, since any other world wouldn't be exactly eager to lose population.
Without the Alliance Navy, which you're willing to sacrifice to save billions of hungry refugees, your colonial development will be immediately reversed by the Batarians, who will just go on their slave-grab and pirate raids unpunished.
Ieldra2 wrote...
You can do some calculations and simulations. Results depend on assumptions of course, but most reasonable assumptions would suggest that even in the best cases, a colony wouldn't have a more significant industrial output than a single prosperous city-state on Earth after 30 years. In more average cases, they'll be able to sustain themselves but not contribute greatly to the total. Anything else is just preposterous, but then, the complete ME timeline is that.
Oh, I see. The timeline is preposterous. All right then.
Modifié par Zulu_DFA, 06 avril 2011 - 09:52 .