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Elemental Mages on Nightmare


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263 réponses à ce sujet

#251
tonnactus

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iOnlySignIn wrote...

^I tend to let Fenris Rally with Control as I want him to give maximal staggers, and I use a lot of heavy Cun Rogues (Varric and/or Sebastian). My Varric has little points in Dex since he has Bianca's Song + Heroic Aura + Precision. Fenris Rally gives him near 100% crit rate.

What do you think of Might vs. Control for Rally? Perhaps Control is better for Fenris while Might is better for Aveline? Aveline has an Act I upgrade to improve her Attack which makes Control redundant for her anyway. Fenris is different.


Control is better for Fenris overall.Lyrium ghost+ sunder+ command---> 40 percent crit chance.And with cleave staggers non stop.
Aveline has the advantage that her shield bash guarantees staggers against elites and bosses,fenris is better for mobs.

Modifié par tonnactus, 23 avril 2011 - 09:07 .


#252
Lumikki

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mm.. anyone notice how much mages does rely on they staff in the end. I mean basicly it's about, haste and coordinated staff attacks. If visual effects would be different, you could also think mages as archers.

#253
Att3r0

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yea and learned to accept it i guess ><
they clearly fogot about some single target nuke for mage - crushing prison i belive should be for this but due to weakness usage and +% elemental it doesnt do enough damage to invest the points for me.

#254
SuicidalBaby

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spirit bolt, winters grasp, chain lighting, Blood Slave is a /kill even before upgrade

Modifié par SuicidialBaby, 24 avril 2011 - 10:34 .


#255
Att3r0

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spirit bolt does less damage then my staff attack even vs non weak targets.
WG is good but nuke that does 2-3 times depanding if thing is cold weak or not ..ugh..
CL - good spell but nuke ?
Blood slave doesnt cause elites to die.

#256
tonnactus

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Att3r0 wrote...

spirit bolt does less damage then my staff attack even vs non weak targets.
.


??
Spirit bolt deals over 200 points of damage with nearly 40 points in magic and a decent staff.(i let anders use it)
I doubt that a basic staff attack against non weak enemies could compete with that.

Modifié par tonnactus, 24 avril 2011 - 01:58 .


#257
Att3r0

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spirit bolt is 2.68 my bonus fire damage at is 120%, add to that on hit effect from staff preperty and bonus from elemental weapons and you speak of similar numbers.
At top of that cast animation seem to be slower then that of an attack.

#258
Lumikki

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It's not amount of from single hit damage what matters, but damage done in longer time. Example if spell does 200 point of damage in every 10 second. In long fight it's not any better than staff what does 20 point of damage in every 1 second.

Yeah, there is differences of course, but my point is that people look too much about BIG numbers and forgot damage over time value. Best value in high peak damage is to reduse enemies faster enough, because less enemies, less damage they have time to do agaist you. But to do that you have to kill them , not just reduse they health. Remember fast attacks has also it's own value as they can interupt enemies with every hit.

Modifié par Lumikki, 24 avril 2011 - 04:55 .


#259
tonnactus

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Att3r0 wrote...

spirit bolt is 2.68 my bonus fire damage at is 120%, add to that on hit effect from staff preperty and bonus from elemental weapons and you speak of similar numbers.
.

This is nearly endgame.But for the most part of the game,with its low cooldown,spirit bolt deals decent single target damage.Better then stonefist anyway.(unless this spells ignores armor but its dealing physical damage,right?)

#260
Att3r0

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im lv 17 atm act 2, not endgame. If you use +%gear from point that you get elemental mastery its questionable to use spells like spirit bolt for damage on non weak targets. ofc its different for compaions if you dont need to care for mana.

#261
Roxlimn

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My experience cleaves close to Att3r0s. I gathered all the fire gear I could (since I was playing Elemental) and Spirit Bolt was distinctly underwhelming as a nuking option. Stone Fist was, too. I considered them wastes of spell picks and specced them out after trying them on.

#262
Att3r0

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Jack-Nader wrote...



mmmmm...  Bet if Xebenkeck was still alive she would have *facepalmed*


Finally got there on my second mage play. You got there a solid strategy - i just changed it a bit ;]
Setup:
Hawke - mage elemental / force + CCC CL
Anders - elemental / creation + El weapons + CCC CL / no panacea /martyr/
Fenris - only char that i respeced - Fire/spirit immune tank + stragger via crits (60%)
and ofc Varric - belie standard Bianca + Marksman.

Spawn dog on one side, use book, WG on rage demon on the other side that you placed dog and archers lance to kill abo + the brittled rage demon.
Now if you kill anything more the revenant & company will spawn.
Focus Xeben - dog should tank rege demon and abo. When she is low enough or if dog died kill the abo - company spawns.
Fenris uses goad and i place gravity ring on between xeben and revenant - all get traped in it. It might be possible for aveline to tank it without gravity ring - fenris cant do that.
Blace walking bomb on xeben and finish her up - for me only 2 rage demons were left after it - with some better positioning this can end the fight
cheers!

#263
SuicidalBaby

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Att3r0 wrote...

spirit bolt does less damage then my staff attack even vs non weak targets.
WG is good but nuke that does 2-3 times depanding if thing is cold weak or not ..ugh..
CL - good spell but nuke ?
Blood slave doesnt cause elites to die.


so SB is discredited because you use it poorly
wg - I dont see the problem
CL can hit for +2k from lvl 6 on. that is nuking

#264
Att3r0

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SuicidialBaby wrote...

so SB is discredited because you use it poorly
wg - I dont see the problem
CL can hit for +2k from lvl 6 on. that is nuking


facepalm
we have different approach what is nuke so there is no discussion.