errant_knight wrote...
Oh, I'm not saying you can't, just that were more ways to do so, so that on repeated playthroughs, you can come up with new builds longer. This was particularly true of mages. I've played Origins MANY times, and am still able to build Wynne and Morrigan completely differently in each playthrough.
Ok, let's do some math... (yes, I know, I'm too stubborn about this...
In Origins we had 4 talents in the arcane tree, 16 in the Primal, 16 in Creation, 16 in Spirit, and 16 in Entropy. Plus four talents per specializaiton, that would be another 16.
That's... 84 talents to choose from for all mages.
In DA2 we have 10 talents per tree, and there's Elemental, Primal, Spirit, Arcane, Entropy, Creation, and the three specializations. So that's 9 trees to choose from for mages for a total of... 90 talents.
Ok, to be fair, that number is smaller for the companion mages, 32 talents less to be precise (Their specializations only have 8 talents and they miss out on three trees. This applies to all classes), which would equal to 58 talents for Anders or Merrill (not counting Bethany since she leaves early).
Also, I'm aware many talents in DA2 are upgrades, but they still count as a separate talent, so if you want it, you have to sacrifice a point. Also, it's not like Origins didn't have plenty of talents that were upgrades (though almost none for mages to be fair).
Moving over to rogues...
In Origins we had 16 talents in the rogue tree, 12 in DW, 12 in Archery, and 16 from the specializations. That's a total of 56 talents.
In DA2 we have again, 10 per tree, with DW, Archery, Stealth, Scoundrel, Specialist, Sabotage, and the three specializations. Again... that's 90 talents for the PC rogue and 58 for companion rogues.
Warriors...
In Origins they had 8 talents in the warrior tree, 12 in DW, 12 in Archery, 12 in S&S, and 12 in TH. And 16 from specializations. That's 72 talents for all warriors.
In DA2, we have TH, S&S, Vanguard, Battlemaster, Defender, Warmonger, and the three specializations (again, 10 talents per tree). That's 90 talents for PC warriors and 58 for companion warriors.
********
I don't know... I think there's plenty of room for variety in there too. Or to be more precise, there's more variety for all rogues, more variety for PC warriors and a bit less for companion warriors, and more variety for PC mages but signifcantly less for companions mages
Modifié par Zjarcal, 06 avril 2011 - 05:45 .





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