naughty99 wrote...
IMO it would disrupt the game balance to give Merril healing spells.
I agree that Merril as a companion would feel overpowered with healing as well. My problem is that the only healer in the game is then Anders (not counting the player character being as healer here). This annoys me, not because I dislike his character story (hate him, but not his story), but because I would like to play a couple of times with someone else in my party.
My point is that every other class can be replaced.
You have 3 rogues, who can easily replace each other. Sure ok, only 1 melee rogue, but still.
You have 2 warriors (Aveline and Fenris), and Fenris can be specced for tanking.
With mages you have Merril and Anders. Anders can easily be specced to be at least just as good a dps'er as Merril thanks to Vengeance, but Merril can't be specced to replace Anders as a healer.
This means that if you play as a rogue or warrior, you are confined to either using Anders as a healer or take the chance to go through Hard-/Nightmare mode without healer, which is very difficult for most people to do.
It just seems odd that you haven't got a second option for healing. For me it is not a question of game balance, because Merril would be overpowered as a healer, and it's not a question on Lore (if Keepers are all healers), I think some are and some are not. For me it is purely a question of me being forced to either use Anders as a healer or play the game at normal mode. The first removes some interesting party combinations, and the second is extremely dull because all fights are too easy.