Merrill as a "tank"?
#1
Posté 06 avril 2011 - 01:26
However, I just can't get her to throw herself into close or even medium range. I set her tactics to tank, but she still stays at long range, firing at enemies from there. I also tried the "aggressive" setting, but that didn't work out either. Is there any way to make her seek out enemies, instead of keeping her distance, without manually controlling her?
Cheers
M.
#2
Posté 06 avril 2011 - 01:39
Apart from micro managing I think your only solution is to equip her with a melee weapon.
There seem to be a few weapons with only attributes restriction not class restrictions to equip. I've never tried it but it would be interesting to see if this can work.
I also can't account for any of these items; you need to do a little research if you're up for it.
#3
Posté 06 avril 2011 - 02:02
Waltzingbear wrote...
She stays at a distance because her default attack with a staff is a ranged attack.
Damn, that's what I was afraid of...
Apart from micro managing I think your only solution is to equip her with a melee weapon.
There seem to be a few weapons with only attributes restriction not class restrictions to equip. I've never tried it but it would be interesting to see if this can work.
I also can't account for any of these items; you need to do a little research if you're up for it.
I read about those weapons,namely "Void Hammer", but it seems that they introduce several glitches/exploits like reducing the cooldown for certain spells to zero that make me not want to use them.
It's a shame that there seems to be no tactical setting like "if enemy is at long or medium range go to close range" or something like that. :\\
Anyway, thanks for your quick reply!
#4
Posté 06 avril 2011 - 02:26
Modifié par Running_Blind, 06 avril 2011 - 02:27 .
#5
Posté 06 avril 2011 - 02:39
Running_Blind wrote...
What about loading up on AoE damage spells and letting the enemies come to her? Or is she actively running away?
I haven't tested this extensively yet but it seemed to me.that she is trying to keep her distance, i.e. running away when enemies come to close. But that's definitely something worth exploring more with different tactic settings.
#6
Posté 06 avril 2011 - 02:54
#7
Posté 06 avril 2011 - 03:03
#8
Posté 06 avril 2011 - 03:31
Forst1999 wrote...
I have never seen her running away, so once she is in the mob, she should stay there. Maybe it would help to make some tactic like "enemies clustered->use cone of cold" (or another close combat spell) a top priority?
True, I don't recall actually ever seeing her flee a fight once she's all beefed up and running a full set of sustains.
(And I really hope that they don't patch away the ability to run more than 100% total sustains.)
#9
Posté 06 avril 2011 - 03:45
#10
Posté 06 avril 2011 - 09:04
#11
Posté 11 juin 2012 - 04:23
"somone under melle attack
Merrill Goad"
to get enemeis to pile into merrill.





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