This has gotten way too clustered so if you want to check some proof screens, here they are:
- Custom Male Hawke with Iconic hear and Bloodsmear
- Custom Male with Iconic hear
- Custom Female with Iconic hair
Last edit 2/15/13: Updated older PyGFF link.
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Programs you'll need:
- Modio
- wxPirs
- PyGFF (latest version)
- PyGFF (older version)
- XVI42
- Dragon Age Checksum Fix
- Horizon
You'll find wxPirs and DA Checksum Fix HERE. Google the rest.
I suggest reading RX_Sean_XI's thread too.
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Notes:
- ALWAYS backup your save before attempting any kind of modification.
- These modifications will not revert unless you use the Black Emporium's mirror (so don't use it, or use it before editing Hawke's appearance via save-editing)
- Save editting is technically against Xbox Live's rules. The chances of you getting banned because of it are extremely slim however. Use at your own risk!
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Male Iconic hair
- Method 1

2) Save your game on a USB drive.
3) Use Modio to extract your save (M > Explore my Device > File > Open/Close Drive, then look for your save and choose to extract it). Back it up.
4) Use wxPirs to extract "Savegame.das" and "Savegame.das.x".
5) Open "Savegame.das" in GFFeditor. Look for "SAVEGAME_PLAYER_MORPH" under Savegame_Playerchar > Savegame_Playerchar_Char.
6) Right-click the text box in the left corner and hit "Export to file". Name that file whatever you want.
7) Open that file in XVI32. Look for "art\\characters\\playercharacter\\humanmale\\hm_har_blda" on the right part of the screen.

Replace " b l d a " with " i c h m ". Mind the blank spaces! DO NOT ADD OR SUBSTRACT ANY CHARACTER! Just replace what's already there.
Now this is why you must pick the haircut mentioned above. The other hair cuts are named something like "hm_har_ha01a", which is one character longer that "ichm". My very limited knowledge on hex editting doesn't allow me to hex edit those.
Save.
8) Back in GFFeditor, delete the SAVEGAME_PLAYER_MORPH (just hit Del). Right-click in the now empty text field, click "Import from file".

Choose the file you just edited in XVI32.
GFFeditor will ask whether you want to compress the data or not. Choose NO.
Don't forget to hit the Save button! (The one next to Reset).
9) Save your edited savegame.
10) Use DA Checksum Fix to fix your savegame.das.x (Click resign, select savegame.das first, then Savegame.das.x, and you're done).
11) Use Horizon to replace savegame.das and savegame.das.x in your 360 save (Tools > Package Manager > Open your 360 save > Contents, then right-click savegame.das, replace it with your edited savegame.das, and do the same with savegame.das.x).
Save, rehash, resign.
12) Use Modio to replace the save on your USB drive with the edited one.
13) Load the save in-game.
14) ENJOY!
- Method 2
Courtesy of sproksha.
Follow the same steps as above, and in step 7, instead of opening the morph in XVI32, open it with THIS version of pyGFF (the older one).
Under MORPH_PARTS, click on 2, and replace the gibberish in the text field with this:
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀洀愀氀攀尀栀洀开栀愀爀开椀挀栀洀

Don't forget to hit the save button, and to save your edited morph of course.
Then follow the 1st method steps from the 8th one.
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Other male hairstyles
Use the 2nd method described above to swap your character's current hairstyle with one of the following hair:
- Anders:
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀洀愀氀攀尀栀洀开栀愀爀开愀渀搀猀
- Alternate Anders (it's used in an alternate Anders morph that's -thankfully- never used in-game):
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀洀愀氀攀尀栀洀开栀愀爀开愀渀搀愀
- Carver (near identical to one of the hair you can choose in the CC):
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀洀愀氀攀尀栀洀开栀愀爀开挀愀爀瘀
- Sebastian (thanks to sproksha!):
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀洀愀氀攀尀栀洀开栀愀爀开瘀愀攀氀
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Female Iconic hairstyle
This will work on an already created character, no matter the hairstyle you picked (expect bald).
1) Save your game on a USB drive.
2) Use Modio to extract your save (M > Explore my Device > File > Open/Close Drive, then look for your save and choose to extract it). Back it up.
3) Use wxPirs to extract "Savegame.das" and "Savegame.das.x".
4) Open "Savegame.das" in GFFeditor. Look for "SAVEGAME_PLAYER_MORPH" under Savegame_Playerchar > Savegame_Playerchar_Char.
5) Right-click the text box in the left corner and hit "Export to file". Name that file whatever you want.
6) Open that file in XVI32. Look for "art\\characters\\playercharacter\\humanmale\\hm_har_hh1a" on the right part of the screen. The "hh1a" part varies depending on your character's current hairstyle.

Replace " h h 1 a " (in this example ; in any case, replace the four letters after hf_har_) with " i c o n ". Mind the blank spaces! DO NOT ADD OR SUBSTRACT ANY CHARACTER! Just replace what's already there.

Save your edited morph.
8) Back in GFFeditor, delete the SAVEGAME_PLAYER_MORPH (just hit Del). Right-click in the now empty text field, click "Import from file".
Choose the file you just edited in XVI32.
GFFeditor will ask whether you want to compress the data or not. Choose NO.
Don't forget to hit the Save button! (The one next to Reset).
9) Save your edited savegame.
10) Use DA Checksum Fix to fix your savegame.das.x (Click resign, select savegame.das first, then Savegame.das.x, and you're done).
11) Use Horizon to replace savegame.das and savegame.das.x in your 360 save (Tools > Package Manager > Open your 360 save > Contents, then right-click savegame.das, replace it with your edited savegame.das, and do the same with savegame.das.x).
Save, rehash, resign.
12) Use Modio to replace the save on your USB drive with the edited one.
13) Load the save in-game.
14) ENJOY!
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Other female hairstyles
- Aveline, Meredith and co
2) Use Modio to extract your save (M > Explore my Device > File > Open/Close Drive, then look for your save and choose to extract it). Back it up.
3) Use wxPirs to extract "Savegame.das" and "Savegame.das.x".
4) Open "Savegame.das" in GFFeditor. Look for "SAVEGAME_PLAYER_MORPH" under Savegame_Playerchar > Savegame_Playerchar_Char.
5) Right-click the text box in the left corner and hit "Export to file". Name that file whatever you want.
6) Open that file in XVI32. Look for "art\\characters\\playercharacter\\humanmale\\hm_har_hh1a" on the right part of the screen. The "hh1a" part varies depending on your character's current hairstyle.

Replace the four letters corresponding to the hairstyle your character currently has ( " h h 1 a " in this example) with:
- Aveline:
a v e a *
a v e l
- Meredith:
m e r e
- Isabela (red bandana):
i s a b *
- Zombie mother (with a tiara ; it's kind of cute, if you manage to forget what it's used for ingame
z b m a *
z b m b
z m b c
* Those are the ones I tested. The other ones should work, too.
Save your edited morph.
8) Back in GFFeditor, delete the SAVEGAME_PLAYER_MORPH (just hit Del). Right-click in the now empty text field, click "Import from file".
Choose the file you just edited in XVI32.
GFFeditor will ask whether you want to compress the data or not. Choose NO.
Don't forget to hit the Save button! (The one next to Reset).
9) Save your edited savegame.
10) Use DA Checksum Fix to fix your savegame.das.x (Click resign, select savegame.das first, then Savegame.das.x, and you're done).
11) Use Horizon to replace savegame.das and savegame.das.x in your 360 save (Tools > Package Manager > Open your 360 save > Contents, then right-click savegame.das, replace it with your edited savegame.das, and do the same with savegame.das.x).
Save, rehash, resign.
12) Use Modio to replace the save on your USB drive with the edited one.
- Morrigan and Isabela
Under MORPH_PARTS, click on 2, and replace the gibberish in the text field with:
- Morrigan:
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀昀攀洀愀氀攀尀栀昀开栀愀爀开洀漀爀
- Isabela (blue bandana):
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀昀攀洀愀氀攀尀栀昀开栀愀爀开椀猀愀
Hit the Save button, save your edited morph, and proceed with Step 8.
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Bloodsmear and Freckles
This one gave me one hell of a headache, but I'll try to make it simple for you
This wouldn't have been possible without sproksha's awesomeness, so big thanks to you!!!
1) You need an awesome older version of GFFeditor: HERE. The current version doesn't read 360's morphs for some reason.
2) You also need to have or create a character with a tattoo. Make sure to pick the red color option for it, otherwise the bloodsmear won't be... well... a blood smear.
For best results, lower the intensity from 100% to about 50-75%.
Edit: It seems that the tattoo you pick matters... To get the bloodsmear, pick this tattoo or the 1st one:

Picking another one will actually get you other tattoos. sproksha figured out which tattoo turns into what after being edited:
1 - Bloodsmear
2 - Freckles!!!
3 and 4 - Dalish tattoo with 3 dots on the forehead.
5 - Bloodsmear again
6 - Freckles again
7 - Same as 3 and 4
8 - Merrill's tattoo
If you want the freckles, I suggest picking brown as the color of the tattoo. Unless you want red freckles
3) Export the character's morph (read above for instructions).
4) Open that morph in the awesome version of GFFeditor.
5) In the search bar, search for: 洀洀氀开琀吀愀琀琀漀漀䴀愀猀欀
Crazy, I know.
6) Replace the MORPH_TEXTURE_NAME with: 愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀猀栀愀爀攀搀尀栀攀愀搀猀尀琀攀砀琀甀爀攀猀尀洀琀开琀愀琀开瀀洀琀愀开 琀
Crazier, I know.

Hit the Save button.
Save your morph, import it in your savegame, resign with Checksum, replace the files with Horizon, place it on the USB drive with Modio, load in game, and ENJOY!
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Iconic Beard
Courtesy of sproksha.
You need a male character (obviously) who has a beard.
Follow the same steps used for the 2nd method for getting the default male hair.
In the older version of pyGFF, under MORPH_PARTS, click on 3 and replace what's in the text field with:
愀爀琀尀挀栀愀爀愀挀琀攀爀猀尀瀀氀愀礀攀爀挀栀愀爀愀挀琀攀爀尀栀甀洀愀渀洀愀氀攀尀栀洀开戀爀搀开椀挀栀洀
Don't forget to hit the Save button!
Save the edited morph then import it in your savegame.
Modifié par SelphieSK, 15 février 2013 - 05:55 .





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