Games you wish were never made.
#101
Posté 07 avril 2011 - 08:40
The original DS felt like a spiritual sequel to System Shock 2, even more than Bioshock, and DS2 is stripped out of all promising ideas and streamlined into a primitive corridor shooter.
#102
Posté 07 avril 2011 - 09:12
KenKenpachi wrote...
I ment more of "More things change the more they stay the same." You know soon as threat one is gone we go back to how we were. But your right that is stupid I mean not that they hate each other again, more of why...I mean at least be creative or use on of the thousands of other things you could pick up on.
Fair enough on that point.
STO is just a bad storyline no matter how you slice it, and I hate it with a passion because of it. That, and the whole gaming experience sucks. Yay super awkward keyboard controls!
Can't say I was much for Dead Space 1 or 2...I don't think I've ever played a game where I play it for an hour and go, "I really have to stop, this is getting obnoxious." The story is good (except maybe for the fact that I don't really care about Isaac as a character all that much), but the strobing lights...save me from the strobing lights!
Modifié par CDRSkyShepard, 07 avril 2011 - 09:14 .
#103
Posté 07 avril 2011 - 11:02
Top of my List is Civilization IV...probably one of the most over-rated under-hated Games I've ever seen!
I waited 6 months after it's release to buy it and still had to wait 6 more months until it was patched to a point where I considered it playable. The Minimum Specs for the Game were completely mis-leading...I'm well aware that "Minimum Specs" are not an ideal way to play a game, but Civ IV was just misleading for the sake of selling more.
The Gameplay traded a lot of substance in favor of a bit of flash....the Leaders were so predictable that after playing a few times you knew exactly who was going to do what when.
And, worst of all...I had to give money to Take Two in order to buy it...I HATE Take Two!
#104
Posté 07 avril 2011 - 11:10
Dragon Age 2 (beyond redemption)
Command Conquer 4 (beyond horrible)
#105
Posté 07 avril 2011 - 02:57
Irxy wrote...
Dead Space 2.
The original DS felt like a spiritual sequel to System Shock 2, even more than Bioshock, and DS2 is stripped out of all promising ideas and streamlined into a primitive corridor shooter.
Dead Space didn't feel much of anything like System Shock 2 other than taking place on a derelict spacecraft. System Shock 2 was more of a first person RPG like Deus Ex with survival horror elements. Playing Dead Space I thought it was more like Resident Evil 4 in space.
Dead Space 2 was the same except with better graphics and weapons.
#106
Posté 07 avril 2011 - 03:04
Call of Duty Series
#107
Posté 07 avril 2011 - 03:35
#108
Guest_Para-Medic_*
Posté 07 avril 2011 - 03:38
Guest_Para-Medic_*
#109
Guest_Capt. Obvious_*
Posté 07 avril 2011 - 04:23
Guest_Capt. Obvious_*
Turnip Root wrote...
TheMufflon wrote...
Sable Phoenix wrote...
If by the three prequels, you mean episodes IV, V, and VI, then yes. Filtered through the d20 system, of course, which I've never been a fan of. Nevertheless it managed to look and, more importantly, feel just like the 1977-1983 Star Wars movies.
KotOR, like pretty much every Star Wars product after the original trilogy (or, some would argue, after Empire) just takes all the things that were superficially "cool" in the Star Wars movies (like lightsabers and Darth Vader) and copy-pastes them all over the place, seemingly without realizing that this ruins what was cool about it in the first place: their extraordinariness.
Suddenly every sith has a red lighsaber and a name that starts with Darth, even though the original trilogy was pretty clear about the fact that lighsabers were jedi weapons (the Emperor refers to them as "toys" and "jedi weapons" and really shows nothing but contempt for them) and the only reason Darth Vader had one was that he was a fallen jedi, and he had coloured his red to symbolize that fall; that's what made him an interesting character. Now we have generic good and generic evil, colour-coded for your convenience.
Really, out of all the things you can criticize Star Wars for the best you can come up with is Lightsaber color?
Hell, in the original trilogy Darth Vader's lightsaber didn't even have color. The red was only added in the special edition so who gives a crap?
He's referring to how everything's been copy/pasted in Star Wars. He has a point, considering that most of the characters we've seen so far from The Old Republic seem almost identical to the PT and OT characters. The Smuggler class trailer pretty much just proves this.
#110
Posté 07 avril 2011 - 04:55
FFXIV - empty empty world with no lore, just a sellout by SE.
DA2 - terrible game based on original, Copy/paste overdone, not choice, interactive movie poorly done. I wish BW has not treleased it, my faith in the company would still be intact.
#111
Posté 07 avril 2011 - 05:14
LiquidGrape wrote...
The Elder Scrolls IV: Oblivion.
I don't get it. I just don't get it. I don't understand why people are so thoroughly enamoured with this stale, uninspired mess. And if this is what people refer to as a landmark game in the roleplaying genre, I'd prefer it if it was just wiped from our collective consciousness so that we could take that niché someplace interesting instead of someplace crushingly dull.
morrowind fan?
#112
Posté 07 avril 2011 - 05:24
Celrath wrote...
I don't wish any games weren't made. Think about this what, if the mistake weren't made in games A,B,C chances are that games X,Y,Z would suffer from those errors.
i like the way you think.
#113
Posté 07 avril 2011 - 05:57
I actually thought the Jaguar was excellent when I had it. Mainly because I loved AvP, I only had the two games and conveniently ignored Cybermorph. I regret selling but the fact I sold it to a guy for £90 and he ended up selling it three days later for £5 so he could buy drugs fills me with endless amusement.Seagloom wrote...
Turnip Root wrote...
Yeah the Jaguar has got to be one of the worst consoles ever made. My older brother owned one and he actually traded his Neo Geo for it.
I remember when I saw Cybermorph my first impression was that it was like Starfox for the Super NES except it was boring.
The 3DO was expensive as hell and a commercial failure but at least it was graphically pretty powerful for it's time. The Jaguar was barely more powerful than the Super Nintendo it seemed even though it did get a pretty good port of Doom.
I enjoyed three games on it. Tempest 2000 was my favorite. Aliens vs Predator was decent. Doom was also spiffy. I found the lack of music during levels disappointing, but derived many hours out entertainment of it. I got rid of my Jaguar before Rayman released. I bought that for Playstation later.
The 3DO was a much better console. I bought one used and had no regrets at all. The store I bought it from threw in Star Control II. Wonderful, wonderful game. Over time I picked up Flashback, Out of This World, Wing Commander III, Gex, Super Wing Commander, Yu Yu Hakusho, Slam 'N Jam, Alone in the Dark, and Road Rash. Not all those games were excellent, but I enjoyed them. I eventually traded up to a Playstation when it was obvious the console was being abandoned. It was fun while it lasted, though. The Jaguar was just a mess.
I'm surprised there has never been a full on remake of the Jaguar version of AvP, maybe its just nostalgia but it pissed allover the recent versions from a great height.
I remember walking round an electronics store a few years ago and saw that they were trying to sell a 3DO for around £400, the guy actually tried to convince me it was a new console and would go on to be an Xbox beater. The sad part is he seemed to believe it.
Modifié par Druss99, 07 avril 2011 - 05:59 .
#114
Posté 07 avril 2011 - 06:14
J0HNL3I wrote...
LiquidGrape wrote...
The Elder Scrolls IV: Oblivion.
I don't get it. I just don't get it. I don't understand why people are so thoroughly enamoured with this stale, uninspired mess. And if this is what people refer to as a landmark game in the roleplaying genre, I'd prefer it if it was just wiped from our collective consciousness so that we could take that niché someplace interesting instead of someplace crushingly dull.
morrowind fan?
I was and I feel the same way about Oblivion as LiquidGrape...all the talk about "recycled areas" in the DA2 Forums but people didn't seem to mind that there were only 4 or 5 different layouts for the areas through the Oblivion Gates...I had one particularly confusing layout memorized by the time I found the 5th Gate.
#115
Posté 07 avril 2011 - 07:16
Deathwurm wrote...
J0HNL3I wrote...
LiquidGrape wrote...
The Elder Scrolls IV: Oblivion.
I don't get it. I just don't get it. I don't understand why people are so thoroughly enamoured with this stale, uninspired mess. And if this is what people refer to as a landmark game in the roleplaying genre, I'd prefer it if it was just wiped from our collective consciousness so that we could take that niché someplace interesting instead of someplace crushingly dull.
morrowind fan?
I was and I feel the same way about Oblivion as LiquidGrape...all the talk about "recycled areas" in the DA2 Forums but people didn't seem to mind that there were only 4 or 5 different layouts for the areas through the Oblivion Gates...I had one particularly confusing layout memorized by the time I found the 5th Gate.
only played a bit of morrowind but i think there both good but i dont like people who use morrowind to compaire all rpg's (not saying you do) i like how its not what you would exspect to see in a fantasy game but some people need to move on and see just how good some of the new games are
#116
Guest_Icyheron_*
Posté 07 avril 2011 - 09:00
Guest_Icyheron_*
Especially since Bethesda blew it up in the book because the fans were too whiny:devil:J0HNL3I wrote...
Deathwurm wrote...
J0HNL3I wrote...
LiquidGrape wrote...
The Elder Scrolls IV: Oblivion.
I don't get it. I just don't get it. I don't understand why people are so thoroughly enamoured with this stale, uninspired mess. And if this is what people refer to as a landmark game in the roleplaying genre, I'd prefer it if it was just wiped from our collective consciousness so that we could take that niché someplace interesting instead of someplace crushingly dull.
morrowind fan?
I was and I feel the same way about Oblivion as LiquidGrape...all the talk about "recycled areas" in the DA2 Forums but people didn't seem to mind that there were only 4 or 5 different layouts for the areas through the Oblivion Gates...I had one particularly confusing layout memorized by the time I found the 5th Gate.
only played a bit of morrowind but i think there both good but i dont like people who use morrowind to compaire all rpg's (not saying you do) i like how its not what you would exspect to see in a fantasy game but some people need to move on and see just how good some of the new games are
#117
Posté 07 avril 2011 - 11:31
As much as I don't see the point of motion control I can't say I wish the Kinect had never been released. There are too many researchers that are doing things with Kinect to really benefit people.
Modifié par Stagmar, 07 avril 2011 - 11:33 .
#118
Posté 08 avril 2011 - 12:17
#119
Posté 08 avril 2011 - 04:08
Stagmar wrote...
I would say any MMO that is based on a single player franchise (WarCraft games for example had multiplayer and most people probably played the multiplayer more, but there was still the single player campaigns). I don't care if the MMO is good or not, I hate developers deciding to release the next part of a series as an MMO rather than continuing the game normally. Even if the MMO is good you have to play it forever to keep up with the storyline. With every company seeming to be going to the MMO model there is no way anyone can keep playing all the series they love.
As much as I don't see the point of motion control I can't say I wish the Kinect had never been released. There are too many researchers that are doing things with Kinect to really benefit people.
Yeah, I agree with this. I have a rule of never playing a game that doesn't have an ending unless it's a puzzle game or something.
I'll play The Old Republic but I seriously doubt I'll invest that much time into it.
#120
Posté 08 avril 2011 - 04:11
So many years waiting. So much disappointment. So many mythology errors.
#121
Posté 08 avril 2011 - 04:20
NvVanity wrote...
Too Human.
So many years waiting. So much disappointment. So many mythology errors.
Glad to see I'm not the only one who feels this way.
Eternal Darkness for the Gamecube was so amazingly good and Silicon Knight's could've done so much to expand that game into a franchise but they wasted everything to bring us Too Human. Now the company is marginalized and it's future projects are nothing but shovelware.
An absolute tragedy.
#122
Posté 08 avril 2011 - 09:54
Guitar Hero (ALL OF THEM) - South Park thankfully hates it too an I wish the real game would do this. The game is serverely over-rated, spawns the most pathetic people on the planet, an insults ACTUAL guitarists everywhere.
Terminator 2 - You are a cyborg that can withstand a nuclear blast, but you can't withstand a pistol or a knife?
Command & Conquer 4 - I just wish EA didn't make it (Way too many reasons for immense hatred).
Dawn of War 2 Retribution - While I did enjoy the various battles and the emergance of other factions being playable in the campaign, I didn't enjoy the fact that the first level eliminates a faction leader (an is REAL weak), almost every level is the same for every faction (save optionals an with different scenarios; but same enemies), there only 10 main missions total, and that the extra levels are almost pointless. Now if it had way more levels, went by the 1st DOW's level setup, had defend missions, made you fight through the ranks to get to a faction leader, and that all the start & pre end levels weren't in the same order & didn't have the same enemies, THEN it would've been a worthy DOW game - for the first time in my life, I have seen a disappointing DOW game.
Spawn - While it did have the original (animation) voice actors for the characters an had the Todd McFarlane style of art in it, I was disappointed that that nearly every power & weapon was practically pointless in the game, the story made no sense (Malebolgia in the game lets Spawn go, when they are clearly enemies), his cape powers are pathetic, and they seriously could have done better justice for Spawn when it was made.
TES 4 Oblivion + Expansions - At first, I loved this game to death. But after reading about the bad reviews from the fans (noting the massive difference from the previous game Morrowind) and finally playing Morrowind, I realised that the reviews were just an the creators of Oblivion treated it like a VERY low budget game. I beat Oblivion + the expansions on my first try in a few months, but with Morrowind I haven't even completed a single guild an I've been playing it for nearly 3 years! Sure, the graphics of Oblivion far surpass Morrowind, but with a trade off of features, prerequisites, more customizations, HARDER quests, and random encounter challenges that were actually worth it (Morrowind is far more advanced in gameplay, Oblivion only takes the cake in graphics); because of all the missing features an greater replay value, they could have done so much more better; hence why I think this game should not have been made.
Devil May Cry 2 - THE. WORST. DEVIL. MAY. CRY. GAME. EVER! But thankfully, the creators saw their monumental mistake an treated it (as did the fans) as not part of the DMC story - plus the final boss on Ultra hard difficulty can be easily killed with pistols alone an the player can dodge him so easily that they take no damage - yeah, it's that bad of a game.
Baldur's Gate Dark Alliance - "WTF" is all I can say about this game (felt like a Diablo game more than a BG game).
The Sims (ALL OF THEM) - Yeah I know, its a casual game, but it has no real purpose, no story to it, gets boring very fast, and feels like a spinoff game of Second Life (another game I hate just as much).
World of Warcraft - fun at first but will quickly become extremely repitive, spawns the worst nerds on the planet that gives others nerds a horrible name, is the bane of REAL society, makes people believe all other games are jokes in comparison, ruins relationships, serious waste of money (worse than ciggarettes), just as bad as meth in parts of the real world, puts the original warcraft games to shame, and thousands of other reasons why this game should NEVER have been made. This game should be added to the list illegal drugs.
Modifié par Gyrannon, 08 avril 2011 - 10:00 .
#123
Posté 08 avril 2011 - 09:59
Irxy wrote...
Dead Space 2.
The original DS felt like a spiritual sequel to System Shock 2, even more than Bioshock, and DS2 is stripped out of all promising ideas and streamlined into a primitive corridor shooter.
Oh really? The first DS was a corridor shooter.
But I agree, Dead Space 2 lacked in more ways then one. I couldn't carealess about the series for here on out, which is sad because I really dug the first.
Turnip Root wrote...
NvVanity wrote...
Too Human.
So many years waiting. So much disappointment. So many mythology errors.
Glad to see I'm not the only one who feels this way.
Eternal Darkness for the Gamecube was so amazingly good and Silicon Knight's could've done so much to expand that game into a franchise but they wasted everything to bring us Too Human. Now the company is marginalized and it's future projects are nothing but shovelware.
An absolute tragedy.
I wouldn't say that. Sure they took a bullet, but the Canadian Guberment just gave them a heavy lot of cash.
Oh, and mind you, he didn't say anything about the controls......
#124
Posté 08 avril 2011 - 10:28
I think one problem with Dead Space 2 though is that it's story is overly referential to material in the Dead Space universe that many people don't want to bother with like the movies, books, comics.
The Dead Space universe has become a little cluttered.
Still, Dead Space 2 is an incredibly intense game. I loved it.
Modifié par Turnip Root, 08 avril 2011 - 10:29 .
#125
Posté 08 avril 2011 - 12:05
MJRick wrote...
DA:O
very funny.. /notsarcastic





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