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Games you wish were never made.


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#151
RinaB

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Fable 3. I am a big fan of LionHead games and when I finished Fable 3, I was less disapppointed with Fable 2. In retrospect I had a lot more fun in Fable 2. Fable 3 felt rushed but that seems to happen to a lot of games these days..

And for the Sims. They are okay but heavy on the wallet, but I think I like them better than DLC. But the Sims modding community sometimes makes the expansions redundant.

#152
Turnip Root

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I think the problem I had with Fable III is that it just didn't feel ambitious at all. It wasn't really lacking in polish or anything but it was like they didn't even try to make it better than the second game. The only area that was really improved it seemed were the graphics which I will admit were very impressive.

Fable III is actually ok, but it was a let down considering how large of an improvement Fable II was from the first game.

Modifié par Turnip Root, 10 avril 2011 - 09:33 .


#153
Silveryne

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I'm gonna get flack for this, I'm sure. I wish Fallout 3 had never been made.

I know a lot of people liked it. That's cool, that's fine, that's their choice. I however hated it. The story felt flimsy as heck to me, and it felt like a bashing of the lore and everything that Fallout was about.

I played the original Fallouts when I was still a kid (! like, 6th grade-ish!) and I always got a message that the wasteland was a miserable, lonely place to live and nobody would ever want that. That the world had been idyllic for Average Joe before the bombs dropped, but an idealistic war wrapped up in politics had ruined it. In many ways, it was a reflection of a world that could have been had the Cold War resulted in real war during the time that many people were enamored with radioactive materials. I always thought it was a ridiculous thing that so much of the technology that still exists in the Fallout Universe depends on nuclear reactions still, even though it resulted in the destruction of something that was close to a Utopia (from the perspective of a wastelander; I'm perfectly aware that there were things like plagues and government intrigue going down. But that's actually the nature of life and something that will happen anyway).

People's reactions to Fallout 3 and its ilk are really offputting to me. I picked up 3 when it came out. I have a lot of friends that think that the Fat Man is the coolest thing, that blowing up Megaton is the best, hahahaha look I made that perky chick into a ghoul! So awesome! Oh, hey! I can call down nukes from orbit! Frickin' SWEET!

I think it's disgusting and goes against one of the messages of the franchise. There's no real repercussions for any of these actions beyond maybe stepping into some radiation yourself. But then you can go to the doctor and get your RAD score reduced so it's all good! I think that the ambiguous morality of FO1 and FO2 was so superior to the black and white morality of 3 -- which doesn't even treat bad options as being completely bad, just being "awesome".

I don't like the emotional disconnect in Bethesda's games, I guess. The only thing I cared about was my huge crush for Liam Neeson. So hawt.

#154
Guest_Nyoka_*

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@Silveryne, that was a cool post to read, I kinda agree with you though I did have fun with the game. But I admit I felt a whole lot worse when I convinced Wrex that the cure for the genophage in Virmire had to be destroyed than when I blew up Megaton. How the reaction of one NPC after some lines of dialogue can be more powerful than wiping out an entire town, that I don't know. Guess it's just better writing.

What do you think of New Vegas? Everybody was saying "this is what fallout 3 should have been, finally a worthy sequel" when it came out. Is it more of the same?

Modifié par Nyoka, 10 avril 2011 - 11:36 .


#155
Silveryne

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@Nyoka
Indeed. That part of ME1 made me feel awful, too. And, of course, deciding to throw away human lives to save the Council. That was a tough one for me too. And throwing Kaidan, my love interest, to his death -- because it was what my Shepard would volunteer to do herself, and Kaidan was with her to the end on things. Good, although sad, times.

I must admit that I didn't pick up New Vegas yet. It's on my list of things to buy, although I'd like to do it when the price drops from $50. My dad, who got me into games, played it and seemed to enjoy it, though. The only problem I heard was that it was a little buggy.

Here's a "Quick" Observation for everyone else: I feel like I have to say this because I know there's a lot of Bethesda fans that post on this forum, and I don't want them to think that I'm insulting one of their favorite companies...even though I will freely admit that I can't get into Bethesda games. I think a lot of the like for Bethesda (and, frankly, some of the recent annoyance at Bioware that can be seen, especially in the DA2 forums) comes from the fact that there is a richly detailed open world to roam, and characters are immensely customizable. You can lose yourself in a Bethesda game world and hunt or explore for hours. You can't really lose yourself in a Bioware game world in the same way; once the DLC and main mission are over, you're pretty much done. Both offer a very different experience, and it would be wrong of me to scorn people that prefer or greatly enjoy the kind of experience that Bethesda offers. But I don't think many Bethesda games will have you make a tough choice that will come back to haunt you (like in the ME series), or see some unspeakable horrors (like in Dragon Age). Bioware has come a long way from KotoR and Jade Empire with how they deliver cinematic game experiences.
You will, simply, never get that thick layer of character interaction wrapped in emotions in a Bethesda game that you can get in a Bioware game because the world is so vast. And there's nothing wrong with that; everyone likes different things. Some of us just like the emotional, but constrained stories more than a world where you can free-roam but dialogue with characters always ends up in the same place. There's a price to pay with each form of design. Fortunately, Bethesda is skilled at creating free-roaming worlds and Bioware is skilled at creating rich, tense stories. Everyone can find a game that they like, or play a different game if they're not in a certain mood.

Just don't want anyone to think I'm bashing their favorite company(companies?) is all. >_> And yeah, that wasn't very quick. Sorry!

#156
Godak

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It's strange that so many people wish that mildly disappointing games were never made, as opposed to some of the games that tried their darnedest to suck.

#157
Moondoggie

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Some of these people need to play Tails Sky Patrol to understand what a crappy game is XD

#158
Paradocs

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slimgrin wrote...

Paradocs wrote...

slimgrin wrote...

Nameless one7 wrote...

World of Warcraft
Call of Duty Series


This. Talk about IP's gone wild.


I'd agree with WoW, but I met so many awesome people during my time on my game that I truly can't regret it.

In terms of being a time and money sink, though, absolutely.


I think the influence of both WoW and COD is unhealthy for the industry from a creative standpoint. By that I mean, everyone is copying those two games. Over and over. I know its not just their fault, people will make what sells. 


Yep, and yet it's still on top. The only thing to kill WoW will be itself.

#159
Turnip Root

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The Old Republic will kill World of Warcraft.

#160
Loerwyn

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Silveryne wrote...
The story felt flimsy as heck to me

To play a Bethesda game for the main story is a fool's errand. Whilst I do accept and somewhat agree with your points, although they're not necessarily my own, I think in a way you've expected too much of Fallout 3 and not realised one of the important things about it. Also, I think it's worth mentioning that FO3 might be better viewed as a spin-off rather than a 'core' Fallout title, simply because Bethesda have kinda done their own thing with it (FO:NV, however, is much closer to the original game). They might have had access to the world, the lore and so forth, but by putting it on the East Coast it gave them a little more freedom, but also allowed them to distance themselves from the West Coast games and perhaps not infringe on them too much. 

FO3 made the franchise accessible to a new generation, and I will bet anything that sales of the initial 3 games (FO1-Tactics) rose after the releases of both FO3 and New Vegas. Is that not a good thing? If Bethesda have got these people to go back and play classics, surely that's a good thing and at least a validation for FO3? 

#161
HoonDing

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Turnip Root wrote...

The Old Republic will kill World of Warcraft.

My sarcasm detector just went haywire.

#162
Guest_Capt. Obvious_*

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Turnip Root wrote...

The Old Republic will kill World of Warcraft.


But will that make it a good game?

#163
Turnip Root

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Capt. Obvious wrote...

Turnip Root wrote...

The Old Republic will kill World of Warcraft.


But will that make it a good game?


Every class in TOR will be customizable so that it can perform any role in a group

The game will be fully voice acted by many of the same great voice actors from other Bioware games, including your main character

Unlike other MMORPGs, your character will play an important role in the plot, you will have a dialogue wheel, a morality system, NPC interaction and companions, even romances.

Even though it's an MMORPG there is enough single player content to enjoy the game just as a single player RPG

You get your own starship and there will be space combat

So yeah, I think this game will be better than WOW and it will beat it in the long run.  Star Wars Galaxies was utter crap but it still was moderately successful because of it's license.  The Old Republic has the advantage of being both a Star Wars game and a good game.  Plus, WOW has peaked and is now slowly dropping in popularity.

The Old Republic won't have as many subscribers initially since it took WOW years to obtain it's numbers but I expect at least a few million after a year and then an expansion pack should bring it's numbers up even higher.

#164
Moondoggie

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I think i'd agree that WoW has peaked. I can see newer MMORPG's taking it's scalp sooner or later since WoW isn't offering anything new anymore people will soon get bored of it. And there are others to come like TOR and MMORPG's like Rift coming out that are offering a more diverse alternative to WoW. I don't think any game can stay on top forever although WoW has had a great run for what it is.

#165
88mphSlayer

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Turnip Root wrote... 

Heavy Rain-I thought that the Sega-CD's demise would finally bring an end to the dreaded era of interative movie style games.  Unfortunately, Heavy Rain's success may have proven me wrong.

Too Human-After creating Eternal Darkness which is one of the best games ever made, Silicon Knights decided to spend over 50 million dollars creating this flop with terrible controls and it turns out that most of the game's budget went in developing a new engine since they didn't want to use the Unreal 3 engine yet the engine they ended up producing looks and performs worse than the Unreal 3 engine anyways. 
This game was a colossal waste of time and money for both the developers and consumers.


@Heavy Rain was a colossal disappointment to me because there was no actual adventure/investigation story going on, the game is as linear as pie just with many different possible game over screens but really there's only one good ending... this is why i can't wait for LA Noire, a modern adventure/investigation game sans brushing your teeth

@Too Human the game actually used UE3 just rewritten and rebranded (apparently there's still a lawsuit going on between SK and Epic)... what bums me out is that i actually still enjoyed the game, but there won't be a sequel to address all the issues the game has, so really yeah it was all a waste of time

my answer for "wish it wasn't made" tho is:

-Resistance 2, the first Resistance was kind of a novelty title that just happened to have a really fun multiplayer and be the only good launch title for the PS3, i don't think anybody was really anticipating a sequel after the first game (well, maybe some people) but overall Resistance 2 was a turd, a lifeless lazy identity-lacking turd of a game... maybe Resistance 3 will be good again, but i don't really care

-Killzone 1/2/3, the first Killzone was branded as a "halo killer" by the gaming media and Sony was glad to accept the challenge but they got out of the gates with a turd anyways... and what a pile of crap Killzone 2 was despite all the graphics hype, the multiplayer had some good concepts under the hood but the game was extremely poorly balanced and everytime Guerilla touched it they only made things worse, the campaign was a forgettable short mess... Killzone 3 isn't much better, it's got better graphics and more fun guns to use but the combat is still a mess and unsatisfying and repetitive, the multiplayer is shotty as well... what's the point again? an exclusive fps? didn't the popularity of call of duty make that a moot point this gen?

-Metroid Other M, while i loved the 2d metroids including the ones the designer of MoM made, this game is just weird... in a bad way, the first person feature never feels intuitive no matter how long you play the game and is always annoying to use in boss battles, the exploration is dull and rushed compared to every metroid game ever made, the story is nonsensical and just plain bad, and they made Samus Aran scared of ridley... like poop your pants scared while all the dudebros in crappy armor keep their wits about them, Samus Aran in her amazing suit and experience fighting ridley countless times is scared again? really? reaaaaaaaaaaaally?

#166
Loerwyn

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Moondoggie wrote...

I think i'd agree that WoW has peaked. I can see newer MMORPG's taking it's scalp sooner or later since WoW isn't offering anything new anymore people will soon get bored of it. And there are others to come like TOR and MMORPG's like Rift coming out that are offering a more diverse alternative to WoW. I don't think any game can stay on top forever although WoW has had a great run for what it is.

I think WoW still has a few years left in it to stay at the top. I don't think TOR will beat it, but I think it'll have a good go.

#167
HoonDing

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Blizzard's new MMO will kill WoW. And TOR.

#168
ErichHartmann

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virumor wrote...

Blizzard's new MMO will kill WoW. And TOR.


I'd rather play Diablo III. 

#169
Moondoggie

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OnlyShallow89 wrote...

Moondoggie wrote...

I think i'd agree that WoW has peaked. I can see newer MMORPG's taking it's scalp sooner or later since WoW isn't offering anything new anymore people will soon get bored of it. And there are others to come like TOR and MMORPG's like Rift coming out that are offering a more diverse alternative to WoW. I don't think any game can stay on top forever although WoW has had a great run for what it is.

I think WoW still has a few years left in it to stay at the top. I don't think TOR will beat it, but I think it'll have a good go.



Youuuu i havn't seen you around in a while. Come give your auntie Moondoggie a hug! :P

#170
Loerwyn

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Moondoggie wrote...
Youuuu i havn't seen you around in a while. Come give your auntie Moondoggie a hug! :P

I'm still here; Took a break for a few weeks and have really just stuck to groups and rarely the ME boards. My time on the actual boards has decreased, mostly because of the topics but also because I'm working, so I have nowhere near as much time to spend correctingposting.

#171
Silveryne

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OnlyShallow89 wrote...

Silveryne wrote...
The story felt flimsy as heck to me

To play a Bethesda game for the main story is a fool's errand. Whilst I do accept and somewhat agree with your points, although they're not necessarily my own, I think in a way you've expected too much of Fallout 3 and not realised one of the important things about it. Also, I think it's worth mentioning that FO3 might be better viewed as a spin-off rather than a 'core' Fallout title, simply because Bethesda have kinda done their own thing with it (FO:NV, however, is much closer to the original game). They might have had access to the world, the lore and so forth, but by putting it on the East Coast it gave them a little more freedom, but also allowed them to distance themselves from the West Coast games and perhaps not infringe on them too much. 

FO3 made the franchise accessible to a new generation, and I will bet anything that sales of the initial 3 games (FO1-Tactics) rose after the releases of both FO3 and New Vegas. Is that not a good thing? If Bethesda have got these people to go back and play classics, surely that's a good thing and at least a validation for FO3? 


First, Fallout: Brotherhood of Steel: Tactics is largely considered to be a bad game. The fact that it is set in the central US and that the creators had leeway to change things around as they pleased did not redeem the game in the eyes of people.

I know that Interplay was selling the Fallout Pack for a while after F3 released. I also know that not many of the people that bought it -- that I know, anyway -- could get into it. Poor graphics, gameplay was too slow, et cetera. Some in the new generation (arguably supposed to be my generation of 20-somethings and college students) can get into this, sure. Others have been raised expecting something different from a game.

And I did say that Bethesda is not the best at crafting stories. If I want a good story, I'll play one of Bioware's newer RPGs, or their older BG, or Arcanum, or V:TM:B or...Well, there's a lot of them. However, I thought that the original point of Fallout was to show what it took to survive in a post-apocalyptic world. How far humanity could fall from lofty Us-Versus-Them political fights (Democracy Versus Communism), and just make it, in the words of Hobbes, "A war of all against all". F3 did not pay much attention to this and presented a more idealized wasteland. Actions, good or bad, had little repercussion on the character. You were never made to feel it was a bad thing to call down a nuclear strike or blow up Megaton or stand around in a hidey-spot and lob Fat Man ammo at the townsfolk, just think that it had cool graphics.

That is my number one problem with Fallout 3. Not that the story sucked -- I never expected it to be good beyond the opener. Not that they've twisted the lore some -- that's to be expected. It is that they took the original message and original depiction about a very unhappy world, and made it "cool". Even though it's a spin-off, I believe that it probably shouldn't have depicted a nuclear wasteland that you can further contaminate in a constantly fun-and-no-real-consequences-and-never-any-guilt light.

If you liked Fallout 3, good for you. This is just my opinion about the game and you really don't need to agree with me or share it. This is simply a game that I, personally, wish had never been made because it promotes a culture that has an altered state of mind about war and survivalism. I cannot tolerate F3 for that reason. I might not like the combat, how it is Oblivion with guns(!) or some of its other features, but it was when I went back and destroyed Megaton to see what my friends had been talking about with it being SO COOL, what the forums had been talking about when they thought it was SO COOL, that I could not pick that game up again.

I don't mind Fallout 3 for the game. I mind Fallout 3 for the message it presents, which isn't very Fallout. Even other Fallout titles not made by Black Isle didn't try to slap some glamour onto the series. If this wasn't a Fallout title and was just called Capital Wasteland or something, I don't think I'd have as big of a problem with it as I do.

Now, before I get more flack for disliking a very popular game and thinking it was bad, I'll contribute a game that really did truly suck.
Contract JACK is a bad game. Horrible game. It's quickly over (4 hours for a game? C'mon...) and pretty much killed the NOLF franchise. Which is a shame, because NOLF1+2 were great games -- fighting on a space station, jumping from a plane and stealing a dude's parachute and dueling a female ninja in a house that is up in a tornado? Those are ridiculous! And AWESOME. Now Monolith does...What, the FEAR games? I'm pretty sure that they don't even claim the NOLF series on their website. I guess I can't blame them for that 8 years later, though.

#172
Loerwyn

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Silveryne wrote...

First, Fallout: Brotherhood of Steel: Tactics is largely considered to be a bad game.

Do you mean Fallout Tactics or Fallout: Brotherhood of Steel? They're two different games...

#173
Silveryne

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OnlyShallow89 wrote...

Silveryne wrote...

First, Fallout: Brotherhood of Steel: Tactics is largely considered to be a bad game.

Do you mean Fallout Tactics or Fallout: Brotherhood of Steel? They're two different games...


Fallout Tactics -- the PC game, not the console one. It's got the subtitle of Brotherhood of Steel, though, because that's what the plot revolves around. <_< Sorry for not being specific enough.

I'd really quickly like to point out that this isn't the kind of thing I want to get into a fight about. If you want to love Fallout 3, go ahead. Just let me dislike it for my stated reasons and don't try to convince me I'm wrong. I won't change! I'm stubborn! Darn it! :P

#174
Loerwyn

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I'm not saying you're wrong, nor am I saying you're right.

#175
Moondoggie

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OnlyShallow89 wrote...

I'm still here; Took a break for a few weeks and have really just stuck to groups and rarely the ME boards. My time on the actual boards has decreased, mostly because of the topics but also because I'm working, so I have nowhere near as much time to spend correctingposting.


Lol amusingly enough i find myself posting more when i am working than not. I like to pretend trawling forums is research