Almostfaceman wrote...
darth_lopez wrote...
Almostfaceman wrote...
JKoopman wrote...
Have you forgotten that we CLEARLY see Shepard undergoing atmospheric reentry burn in the opening scene?
It's not clear at all to me that it is re-entry burn - all I see is gases fluttering around his body. A state-of-the-art airbrake system in his suit is not illogical - since obviously his body does not burn up.
O.o did you not watch through to the end. He clearly begins to flicker as if in a flame. Further more What is the Probability that a suit designed for Ground Warfare has bloody airbreaks?.
1)ME 1 when not in mako shep is continously deployed from the normandy at ground level.
2) In ME 2 shepard needs an Elevator, or vehicle or something to descend any distance. Air breaks would make this unnecessary.
3) Any object dropped from Orbit, or Low orbit, unless gravity is 0 Or immensely low Will die. Earths Acceleration due to gravity is ~9 meters/second. 25% less is ~7.25meters a second. After 1 minute he will be traveling apprx. 435 Meteres a second through the Atmosphere(even with free fall and a starting velocity of 0 and neglecting resistance) Why in gods name would the military of earth Put Airbrakes capable of Slowing decent from at the very list the upper atmosphere? when the chances of survival are essentially null. Nevermind the fact that the Wearer would pass out due to Gforces in teh undampened environment(assuming Alliance ships use dampners almost all sci-fi does) . So he will make an incredibly messy splat.
Conclusion: Air Breaks are not fitted on Alliance armors Armors. Reason Impracticality.
4)In regards to re-entry burn:
1) Shepard Was blasted away from the normandy. There is no resitance in space Nothing to slow shepard what ever speed he was traveling at when blasted away from the normandy was maintained by Newtons laws( i think inertia or momentum is the one i'm looking for here...might be both...i'm immensley sleepy right now.)
2) given that we know he has an init. Velocity. His velocity equation changes meaing he is heading, likely by alot, faster than just 435m/s by 1 minute. Thus Because he had an init. V. he more than likely, whether illustrated or not, Had Re-entry burn.
3) their is still the issue of decompression And flash freezing due to immense Cold of space. WE obviously see him struggling to Breath in the video and you can clearly see the several oxygen leaks from suit ruptures. Because space is as close to Absolute 0 as you can get it's likely he flash forze before re-entry was comopleted. Flash Freezing when combined with immense Heat typically results in Shattering. IN the event he didn't shatter he either defrosted and was thorughly Freezer burned OR he shattered on impact making him nigh unrecoverable and his messy very tiny.
4) lets not forget the terrain is unpredictable and he could have landed on essentially anything Falling prey to weathering and any environmental hazards. Given we return to the planet and it is all ice One could gather he may have further been impaled or Dropped too far into a chasm. His impact could've triggered avalanches in his immediate area he could have shattered Ice and been skewered by ice Crushed so flat by the pressure and weight he was litterally a pnacake . There is no reason to believe his body was in any way recoverable Infact there are more reasons to believe it wasn't.
I hope my rant cleared the obvious up for you. and Dismissed claims of Airbreaks.
Yes, I watched it to the end, I didn't see any glowing - I just saw his body hitting what looked like the upper atmosphere - gases. I'm just describing what I saw - not what you see.
There is clearly a flicker.
Well, all I can tell ya is that his body wasn't splattered or flattened like a pancake. Nor did it burn up. So while you may say it couldn't have happened - I'm clearly looking at it in-game and none of the things you say should have happened, happened.
Right. what i'm trying to get at is there is almost absolotuely no chance he remained intact after impact. Chances are infintismal at best when you start looking at numbers and a couple laws of physics.
Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.
Pointless phrase no understanding to why you included it. It holds no substance in the conversation, no offense.
Now, if you can give me a codex-backed-up diagram and listing of all the Alliance suits capabilites and show me that the particular model Shep was wearing didn't include a parachute or air brake system - that's fine. I'll have to work something else out to fit the facts. But, you can't. So it's my opinion vs. your opinion. The awesome thing is this means we can both "win".
No it's your opinion versus practicality. Example My opinion Pidgeon guided rockets are a good idea, You opinion is no Fact is pidgeons can guide bombs, is it practical? no. -US army ceased testing and never deployed them in WW2. Again Pycrete experiments in WW2: Build Aircraft carrier of nigh indestructable ice deploy in the artic ocea. Ice floats. And can be modeled, Engines can be built in(in short this was a feasible plan for the Allies) Was it implemented? NO because of practicality. It was unpractical to build an Aircraft carrier of ice. You can go look those up if you want both good examples.
The point i was trying to make is inorder for a military to include a feature like that, even if it works, it must be practical. Suits would not be outfitted with Air Brakes simply because a situation where a soldier is freefalling from the upper atmosphere or needs to deploy airbreaks would never occur on the field in all practicality. And if they did there was a good chance the soldier was already dead. Impractical modifications Slow soldiers down and hinder war efforts. It is a nigh certainty a suit, meant and designed for ground based small arms combat and occasional trips into the vacuum, was not designed to both Withsatand Impact from High Altitude Free Fall or Deploy Air brakes in a situation that has a 1 in 1000000000000000000000000000000000 Chance of happening. They are not there It's just that simple. They are not practical and would not be integrated.
A self deploying Parachute however could be. Though this is doubtful given:
1) Only certain troops would need parachutes (assuming paratroopers still exist) Thus it is impractical to include a self deploying parachute(or any parachute) in every suit of armor.
2) slenderness fo the suit: Sheps suit is as close to skin tight as an armor gets. It already houses a plethora of instruments Where the duece are they storing the Parachute? -answer it's not there. It is impractical to build parachutes into all armors(refer to reason 1) especailly considering the fact the back of armors(at least by all historic human designs of military uniforms) HOuse critical systems like Life Support(Oxygen System). Not to mention the fact that our back is clearly the most vulnerably part of our body (ready access to spine, kidneys, several other vital and soft organs) Any weakness caused by a Hatch that deploys a Parachute would endanger the wearer(shot to weak points on the armors back side parachute hatch penetrate thorugh and impact with the soldiers spine paralyzing him or rupturing oxygen tanks/rebreathing systems causing insuit suffocation over time.)
3) Automatic deployment Would be necessary in this case. meaning a computer system inside the suit would have to track altitude and some how determine when the soldier is falling. If it screws up thinking a soldier, on a recon mission in the mountains, is fallin gfrom an elevation of 1000 ft when he's just dropping to a ledge beneath the parachute has been wasted.
4) Manually deployed chute via omnitool: Requires Conciousness to use GForces knock shep out parachute un used Shep impacts.
5) Non integrated Parachute would be vissible on backside taking room away from Weapons storage. We also would've seen it in the cutscene.
Because of 1-4 Shepard having a parachute on his person at all is unlikely. Because it would likely endanger the wearer or simply be as impractical as Air Breaks. And as you see with 5 we would have seen a non integrated parachute
With regards to the flash freezing and such - I have one word - medigel. It's the game's miracle cure for all the trauma Shep has to endure.
Medi-gel is not Automatic deployed by human suits(ME1 gameplay, ME 2 gameplay) nor do i recall a codex entry saying it was. Because shep was recovered at all it's unlikely he shattered from heat or impact i was simpyl putting it out there to illustrate and emphasize how bad a fall from orbit with suit ruptures could be.
So here's the best part - I'm not telling you that my opinion is what you have to believe. You can totally hate the whole concept and throw your game out the window like a frisbee if you want. I'm not the thought-police. Be free to be you.
I dont hate the concept of shep being recovered and revived. And it is your own opinion. However There are facts and simple tendiness that can be used to clearly show exactly how improbable a scenario involving airbreaks and parchutes is. Let alone with him impacting and being recoverable after all he went through. While you are completely capable of denying that Airbreaks and Parachutes are major impracticalities and as such, according to human military histroy, would not be made standard or at the very least included in Ground and Space forces Combat armor(No need on teh ground, no need in space for air brakes or parachutes laws of physics and such blah blah blah) . But i can assure you from the testing/implementation POV they were likely not there (around a 95% chance they were no on shepards person).