aimlessgun wrote...
CulturalGeekGirl wrote...
didymos1120 wrote...
aimlessgun wrote...
It should be recognized though, if people saw something as a plothole, "it really isn't, let me explain!" is no excuse for a writer. Their failure of perception is a failure on the writer's part to communicate effectively.
OK, but what if it's because those people who failed to perceive just aren't very bright?
Yes. If "never leave anything up to the imagination" becomes the new default rule for all media, I guess I'm going to have to go back to reading Shakespeare. Ugh.
If all plot points must be so transparent that the dumbest person who could ever watch your movie will instantly understand what is going on, it's very difficult to be subtle. That's how you get Twilight.
There's a difference between something that is subtle, and something that is unclear/confusing and can easily be interpreted in a different manner.
If you're knocked out of a story by a 'huh?' moment, and you have to go through some convoluted rationalization that is entirely outside the story to get it to work, that is a problem with the story. If the story actually gave you hints so you could understand this and you missed them, then it might be your fault.
The thing is, it seems people look at ME2 as a game rather than a sequal in what is a trilogy.If you want everything to make sense then you're not really understanding the point of the game, you're not understanding how it ties in from mass effect 1 and you're not understanding it's part in what will only be a complete story when ME3 is finished.
Like i said, you can blame the writers all you like but if you can't grasp the very basic fact that ME2 is simply the second chapter in a whole story then theres not a lot they can do.





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