squee913 wrote...
Saphra Deden wrote...
Whatever666343431431654324 wrote...
But to say it was all a mess is seriously overstating things. It was fine and well organized.
No, it isn't. Smudboy has demonstrated this perfectly.
We have characters that have no relation to the plot. We are told to build a team but never told what we are building it for. Shepard begins calling this a suicide mission long before we are ever told of any suicide mission. Shepard and TIM talk about Harbringer even though in the story neither of them has ever communicated with him, much less been told of his name.
The plot is lazy and full of holes. It is not made well. It's entertaining, I'll grant it that, but is still sloppily written and organized.
1.)Exactly how many games do you know of that have side quests related to a team member that all have to do with the main plot? In almost every game I can think of, they are some personal matter that is separate and apart form the main story.
2.)No, we are not sure what we are building the team for.... that would be because anyone who has gone through the omega 4 relay has never come back (Oh, except for some scrap metal...) Thus, there is no way TO know what they are going to face.
3.) Shep calls it a suicide mission because anyone going through the Omega... you know what... just see point 2.
4.) Could you remind me what conversation between TIM and Shep talked about Harbinger? I remember a lot about the collectors, but I don't remember them even saying his name, or talking about him in particular.... ummm ever...
Before he/she says anything; Shepard does mention Harbinger to TIM after you either blow up or EMP Collector base.
Modifié par Mesina2, 07 avril 2011 - 07:46 .





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