Any serious chance for a BG3?
#1
Posté 07 avril 2011 - 12:22
#2
Posté 07 avril 2011 - 02:46
Just an idea...
#3
Posté 07 avril 2011 - 10:43
I really miss the minor things. It has been years since I've played either but I remember somewhere fragging my whole party with some chain lighting in a very small corridor. Not pretty.
#4
Posté 08 avril 2011 - 12:04
He could introduce Jaheira to Khalid, buy that odd Ranger Berserker a pet to help him express himself, battle Firkraag, help the Mirrorshades clean out the Friendly Arms.
Unfortunately the Bhaalspawn saga is over, meaning anything called BG3 will be little more than a marketing gimmick.
#5
Posté 08 avril 2011 - 02:37
Halo already released halo wars, halo 3 ODST and Halo reach and it was only meant to be a trilogy.
MURDER!
#6
Posté 09 avril 2011 - 05:19
#7
Posté 10 avril 2011 - 08:58
There was a "Baldur's Gate 3" in progress at Interplay at one time, but it was totally unrelated (it was only BG3 because they only had D&D rights to release a "Baldur's Gate"-titled game).
There will never be a BG3.
#8
Posté 10 avril 2011 - 10:56
#9
Posté 10 avril 2011 - 10:56
#10
Guest_simfamUP_*
Posté 28 avril 2011 - 03:59
Guest_simfamUP_*
#11
Posté 30 avril 2011 - 08:54
#12
Posté 03 mai 2011 - 04:54
It seems as much interest as there is in TotSC, SOA/TOB that others would have created some additonal quests that take place in th Faerun.
As an old AD&D player (you know, character record sheets, Players Handbooks and lots of dice) I really thought the Gary Gygax (et al) World of Greyhawk was an excellent setting. Well developed. The Steading of the Hill Giant Chief through the Queen of the Demonweb Pits would be an excellent BG scenario. There were some really cool modules/series of modules (e.g. Sahuagin series) that were in the WOG. Guess all that is copyrighted and not available for PC development. Too bad. I shouldn't allow myself to think about it - I'm bummin' now.
#13
Posté 07 mai 2011 - 05:25
#14
Posté 07 mai 2011 - 05:45
In fact.. here:
http://en.wikipedia....The_Black_Hound
http://en.wikipedia....The_Black_Hound
That's more or less the intel on what Black Isle's plan was.
Modifié par Gleym, 07 mai 2011 - 05:47 .
#15
Posté 27 mai 2011 - 09:47
Modifié par Elton John is dead, 27 mai 2011 - 09:47 .
#16
Posté 28 mai 2011 - 03:40
For Infinity Engine mods, see "classic Adventures" at Spellhold Studios:
http://www.spellholdstudios.net/ie/ca
Modifié par Ishad Nha, 28 mai 2011 - 04:03 .
#17
Posté 28 mai 2011 - 03:51
#18
Posté 28 mai 2011 - 10:38
Aside that Black Isle is defunct by now and most of the crew went to Obsidian, this gives me a slight sight of coolness.Elton John is dead wrote...
No thanks. I'd rather have Bioware develop BG3 rather than Black Isle.
I mean... Obsidian and BioWare working together for the first time? Suffice to say that many times Obsidian was criticized due to BUGGED to the high heaven games and other weird things (like half the content being cut etc...). But I think Fallout New Vegas shown people that they know the deal. BioWare does too. Taking the best of both worlds to make a prequel as people suggest would be quite good for me.
Hopefully, we don't take the WORST of both worlds (EA's good taste for money and Obsidian's buggy games).
Besides, the Infinity Engine would also be a nice touch. With the art direction of this days, the game would be graphically awesome. Sure we would get fully voice-acted stuff but oh well...
So, if we keep on the GOOD faith : BioWare-Obsidian anyone?
#19
Posté 28 mai 2011 - 02:36
#20
Posté 01 juin 2011 - 04:00
#21
Posté 01 juin 2011 - 03:18
#22
Posté 01 juin 2011 - 03:24
And I see no reason for another company to try it as it would most likely result in an disappointment.
Why should they try to copy a game that will raise expectations unlimmitied?
Modifié par MDT1, 01 juin 2011 - 03:26 .
#23
Posté 01 juin 2011 - 05:11
Moganza wrote...
Why does one ruleset have to overwrite the other. Wouldnt it be better from a commercial perspective to allow them to coincide.
Ask Wizards of the Coast, that's how they roll. I personally think it's silly.
#24
Posté 01 juin 2011 - 05:58
This.casedawgz wrote...
WOTC wouldn't allow it at this point. All D&D related content released must now meet the standards set forth by the 4th edition ruleset, which required radical changes to the entire lore of the Forgotten Realms. The changes are so pronounced and muddle the old D&D so much that R.A. Salvatore was basically forced to kill off all his non-elves and move his series centuries into the future. A BG game released today would not be a BG game that you recognized as BG.
#25
Posté 01 juin 2011 - 08:55
Elton John is dead wrote...
That BG3 that was being planned and got cancelled sounded so different and dumbed down.
dumbed down? bg3 was meant to be a low level, low magic, high responsive game with choices and consequences. dunno what's bad with this concept. if you need epic content and mass body counts to enjoy a rpg then it's your fault
Modifié par -Semper-, 01 juin 2011 - 08:56 .





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