BTW, doesn't the Elderscrolls series provide different bonuses for each race depending on your gender?
It did, but I believe more for animalistic races. Argonian females had better stats for being mages, while males for being warriors.
In Arcanum, females had +1 CON -1 STR.
As for multitascing etc., I believe women have one, clear and distinct ability - intuition. To pick better males for themselves, women developed better ability to read body language and jestures, which in DA system, yeah, I guess can equal as a Cunning bonus.
But anyway, all those things will never happen again, especially in Bioware games. And following topic like that will just get you more **** from escapistic women. Can't really blame them. While they had their fun being irreplaceable for human survival and evolution, making men fight and die for them, picking the best males for themselves, they also had enough times being treated as second citizens, so I think women deserve to have all them Stats at 10 just as males do.
Also, I don't believe realistic problems with women being on the battlefield (anyone watched "Berserk"? Remember what happened to Casca in her "special" days when she was forced into the fight?) can be well done. Women definitely can fight in close combat. I know that cause I happen to be in historical swordfighting once. They can at least use lighter armor and weapons like sabers to outmaneuver heaver opponents, though shear might and speed of male fighter, and fear before him is a heavy thing for girls to withstand.
My opinion? Keep gender differences for social roleplaying, like DA:O did. But even then, Bioware would't go too far for realism and lore consistency - consistency is consistency, sales are sales.
Modifié par DamnThoseDisplayNames, 07 avril 2011 - 11:24 .