I've already written this in the Fan creations forum but it went largely unnoticed. I realized then that a literary view on Dragon Age 2 should be placed here.
Here it is:
geraldonascimento.net/i-am-garrett-hawke-champion-of-kirkwall/
Afterwards I dished on some details I found throughout the game, here:
geraldonascimento.net/the-details-of-dragon-age-2/
I'd love to have this message reach the writers of Dragon Age 2. Your work was effective.
All the World is a Stage, or a Literary View on Dragon Age 2
Débuté par
Solivagant
, avril 07 2011 12:08
#1
Posté 07 avril 2011 - 12:08
#2
Posté 07 avril 2011 - 12:36
Nicely done. It's always interesting to see how other people role-played in the game. The analogy that the world is a stage works pretty well. DA2 as a play is definitely an interesting perspective. If I were to assume that it's the way it is intended by the developers, I have to say I'm not sure if it's using the video game medium efficiently, considering the effect a change of scenery might have, but I have to admit that there's a charm to it when it comes to role-playing. I am sure, however, that someone will come in here and say that DA2 is a bad RPG in spite of the fact that playing a role is an activity promoted by the way the game is made.
#3
Posté 07 avril 2011 - 01:14
An interesting take, but I'd like to point our something which I hope won't destroy your experience too much. The guy you set free was NOT your mother's killer. He was actually the ex-apprentice of the true killer who was attempting to track him down for his own reasons, so he wasn't exactly the innocent he pretended to be, either. There's actually nothing you can do to prevent your mother from dying (although this is not true of your second sibling.)
#4
Posté 07 avril 2011 - 01:40
@YourFunnyUncle, I did think at the time that they seemed very different. However I stand by the experience, it was completely heartfelt, and even if I cannot prevent it. I still have to finish the game (it's tough, the game rings true on too many levels, even some I didn't expand upon) and will replay it, but that first play through will always be remembered!
#5
Posté 07 avril 2011 - 03:17
That was a very nice read. I too noticed the shifting of the sky from act to act and really appreciated it. And I love that you hardly even notice when you have made choices that will bite you in the ass later in the game. But I think that is what made many feel as though DA2 was not as filled with choices as DAO was (though I am not one of them).
Anyways, it is always nice to hear what small things other people enjoyed about the game. Makes me reevaluate just what I liked it and how much it affected me, in a way.
Anyways, it is always nice to hear what small things other people enjoyed about the game. Makes me reevaluate just what I liked it and how much it affected me, in a way.
#6
Posté 07 avril 2011 - 03:29
Honestly the reason he did not realized he was making choices was because he was not making them
,
Yes the first time I went through the game I thought along similar lines, but then you get to the second playthrough try to change stuff and see that all your supposed "Choices" in the first playthrough were not choices at all and the game lost a lot of feeling for me, I suddenly lost all the "pride" in the things I had accompliashed in the first playthrough because I would have done them no matter what.
Yes the first time I went through the game I thought along similar lines, but then you get to the second playthrough try to change stuff and see that all your supposed "Choices" in the first playthrough were not choices at all and the game lost a lot of feeling for me, I suddenly lost all the "pride" in the things I had accompliashed in the first playthrough because I would have done them no matter what.
#7
Posté 07 avril 2011 - 04:17
I think the whole 'choices' were no choices at all and that the player could change nothing was very fitting. It went with the whole theme of Hawke -the supposed champion- being destiny's pawn. I felt helpless to change anything and it was frustrating, but I loved it. First time a game made me feel helpless.
I get why others may not like it and it may be have been overdone. A few quests here and there that did change things in the next act would have been nice. However, Hawke's story feels far from done. I bet the player's choices will have an effect in the next part.
Edit: I also thought that Leandra's death was my fault in my first playthough, and it was a very powerful moment.
I get why others may not like it and it may be have been overdone. A few quests here and there that did change things in the next act would have been nice. However, Hawke's story feels far from done. I bet the player's choices will have an effect in the next part.
Edit: I also thought that Leandra's death was my fault in my first playthough, and it was a very powerful moment.
Modifié par rma2110, 07 avril 2011 - 04:18 .





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