Or did he... stand me up?
Wait, Nathaniel Howe was supposed to be in this??
#1
Posté 07 avril 2011 - 12:34
Or did he... stand me up?
#2
Posté 07 avril 2011 - 12:36
#3
Posté 07 avril 2011 - 12:36
The trick I used, since the post-epilogue save was wonky was to import a Vigil's Keep save before the game ended. Now, all my flags work.
#4
Guest_m14567_*
Posté 07 avril 2011 - 12:36
Guest_m14567_*
EDIT:
Modifié par m14567, 07 avril 2011 - 12:37 .
#5
Posté 07 avril 2011 - 12:37
#6
Posté 07 avril 2011 - 12:40
#7
Posté 07 avril 2011 - 12:42
CalamityRanger wrote...
I don't believe that's true since I killed the Architect and Nate still showed up for me, unless of course even though it flagged that I killed him on the import, maybe the flag was bugged.
The flag concerning the Architect is bugged for everyone, I think - it'll always say you let him live, even if you plunged a sword into his skull.
#8
Posté 07 avril 2011 - 12:42
#9
Posté 07 avril 2011 - 12:51
#10
Posté 07 avril 2011 - 01:00
#11
Posté 07 avril 2011 - 01:02
It's a default state if you import from Origins. You don't even need to have Awakening for it to trigger.Asperius wrote...
Gah! I hope it will work on my current run. I had to endure the Awakenings just to get that quest.
#12
Posté 07 avril 2011 - 01:04
Darth Krytie wrote...
It's a quest you get in Act III. You'll know the import worked if you don't get Fool's Gold in Act II.
The trick I used, since the post-epilogue save was wonky was to import a Vigil's Keep save before the game ended. Now, all my flags work.
And here I was thinking my last game must have been bugged for me to have missed that quest. So no Nate for me in this run.
#13
Posté 07 avril 2011 - 01:06
Hmm but I never saw his sister during my 5 play throughs. All was DA:O imports.
I am just an unlucky sod I guess.
#14
Posté 07 avril 2011 - 01:09
Deztyn wrote...
Darth Krytie wrote...
It's a quest you get in Act III. You'll know the import worked if you don't get Fool's Gold in Act II.
The trick I used, since the post-epilogue save was wonky was to import a Vigil's Keep save before the game ended. Now, all my flags work.
And here I was thinking my last game must have been bugged for me to have missed that quest. So no Nate for me in this run.:(
You can get it if you do the prefab Martyr import. Or, like I said, take a save that's before the actual epilogue of Awakenings with Nate still alive. It'll work then.
#15
Posté 07 avril 2011 - 01:12
Darth Krytie wrote...
Deztyn wrote...
Darth Krytie wrote...
It's a quest you get in Act III. You'll know the import worked if you don't get Fool's Gold in Act II.
The trick I used, since the post-epilogue save was wonky was to import a Vigil's Keep save before the game ended. Now, all my flags work.
And here I was thinking my last game must have been bugged for me to have missed that quest. So no Nate for me in this run.:(
You can get it if you do the prefab Martyr import. Or, like I said, take a save that's before the actual epilogue of Awakenings with Nate still alive. It'll work then.
Is there an post campaing save for Awakenings? Like DA:O or DA 2.
All I had was a auto save just before entering the last boss' lair.
I am suspecting my feeling is mutual. Awakenings hate me as much as I hate it.
#16
Posté 07 avril 2011 - 01:24
Darth Krytie wrote...
Deztyn wrote...
Darth Krytie wrote...
It's a quest you get in Act III. You'll know the import worked if you don't get Fool's Gold in Act II.
The trick I used, since the post-epilogue save was wonky was to import a Vigil's Keep save before the game ended. Now, all my flags work.
And here I was thinking my last game must have been bugged for me to have missed that quest. So no Nate for me in this run.:(
You can get it if you do the prefab Martyr import. Or, like I said, take a save that's before the actual epilogue of Awakenings with Nate still alive. It'll work then.
Yeah. My first playthrough used an earlier Awakenings save and I got the quest from Delilah. But this run I got Fool's Gold and I'm just approaching Act III, a bit late to start over. So very sadfaced.
#17
Posté 07 avril 2011 - 01:31
#18
Posté 07 avril 2011 - 02:18
#19
Posté 07 avril 2011 - 02:23
#20
Posté 28 octobre 2011 - 06:43
#21
Posté 28 octobre 2011 - 06:45
#22
Posté 29 octobre 2011 - 04:59
Eagle360 wrote...
In my Awakening saved import Nathaniel Howe DID NOT DIE but still don't the quest.
He (and all other companions) are flagged as dead if left at the Keep and Amaranthine saved, regardless of how many upgrades you got or what the ending slides say.
#23
Posté 29 octobre 2011 - 05:07
#24
Posté 30 octobre 2011 - 11:54
happy_daiz wrote...
Hooray, a necro thread! Happy Halloween!
Indeed, the necromancers are active. Happy Halloween!
Bring Nathaniel Howe with you when you go to kill Mother...I mean the Mother. The final autosave worked just fine for me, as I've gotten Nate's quest every DA2 playthrough I've done. After reuniting with him, I wish he was a companion instead of Sebastian, who was his replacement.
#25
Posté 30 octobre 2011 - 05:36
Ferretinabun wrote...
I didn't run into him. Did I miss him? Is he always in the Deep Roads? I thought I'd searched it pretty thoroughly. Is he hiding somewhere? He survived my Awakenings playthrough. Is this a bug?
Or did he... stand me up?
1. You have to have imported a save with Awakening completed.
2. Nathaniel has to have survived Awakening.
3. In Act 3, Delilah Howe will be outside the Chantry and she'll tell you the Grey Wardens went looking for the Primeval Thaig and you get to go back down into the Deep Roads.





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