Actually, 4Kids is still technically "alive". They filed for Chapter 11 bankruptcy protection as of April 6th and are apparently still operating while they fight TV Tokyo/Nihon Ad Systems' lawsuit against them.
I'm not a big fan of anime but this could still be good and maybe it will help prove to the film industry that Mass Effect is a good IP (in case the movie somehow doesn't get up on it's feet)
please dont make it cheap like dead space one. Its time to shine instead of cause bad impresion to new fans.
I would like it to be CGI like resident evil degeneration/FF7 Advent children, or even like the trailer of ME3 that was greatly done...because like i mentioned many times before, nowaday anime is cheap and unrealistic compared to old anime.
Probably after cowboy beebop it ended there being good..damn even naruto shipuden is cheaper quality than 5 years ago naruto..
PD: Akira, hands down, has the best animation I have ever seen. This is not opinion, but speaking technically, as an animator myself. There is just so much going on in each shot, all wonderfully composed and expressively animated. Whether or not you like the story or characters, the animation is top notch. Also "Ghost in the shell" details were just unbeatable, but characters were more bland. (Also for the 2nd movie the put many pc animations and set that screwed a lot the product)
conclusion,just compare all the detailled drawnings with todays simplify designs..I hope mass effect guys bring back the detailed animation style, cuz is sad to know that the best done animations were done over 20 years ago
Modifié par The Shadow Broker, 10 avril 2011 - 12:34 .
Damn it, 360 wires aren't strong enough to hang oneself with.
There is nothing wrong with anime. Media is always difficult to translate to a different medium. It's just that the inherent visual style of anime won't replicate how I'm used to perceiving the way Mass Effect characters and environments look like.
PD: Akira, hands down, has the best animation I have ever seen. This is not opinion, but speaking technically, as an animator myself. There is just so much going on in each shot, all wonderfully composed and expressively animated. Whether or not you like the story or characters, the animation is top notch. Also "Ghost in the shell" details were just unbeatable, but characters were more bland. (Also for the 2nd movie the put many pc animations and set that screwed a lot the product)
conclusion,just compare all the detailled drawnings with todays simplify designs..I hope mass effect guys bring back the detailed animation style, cuz is sad to know that the best done animations were done over 20 years ago
Meh. Honestly, I rather prefer the newer animation. Obviously quality always varies between each different production studio, but generally it looks "cleaner" to me than older animation where everything had to be done by hand and (imo) they tried to put too much detail into everything to the point where it was distracting (kind of a "less is sometimes more" thing).
There's also a big difference between major productions like Akira and the '95 Ghost in the Shell movie and series like Naruto. It's rather unrealistic to expect the same attention to detail from the later as from the former.
Personally, I think the newer Ghost in the Shell series and movie compare quite favorably to the old movie, while showing the benefits of computer-assisted animation.
Damn it, 360 wires aren't strong enough to hang oneself with.
There is nothing wrong with anime. Media is always difficult to translate to a different medium. It's just that the inherent visual style of anime won't replicate how I'm used to perceiving the way Mass Effect characters and environments look like.
The characters I'll grant you will differ in appearance to an extent, but the only difference I can imagine it'll make in environment is the shift from 3D to 2D and probably having a lot less conveniently placed boxes, logs, barricades, rock formations, and other things useful for cover, which actually would be a good thing.
There are multiple ways for Mass Effect to be translated to anime style.
1)Cowboy Bepop: Conrad Verner (from fun and jokes to serious and dark work / he would mature)
2)Gundam seed/Spaceship Yamato: Space/ground batles. Gundam for Post-ME2/3 while Yamato for pre-ME1 events like First Contact war (Gundam as a style - no need for mechs although I wouldn't mind so long as those are "realistic" not "supermechs" - and armor was heading sort of there anyway)
3)Neon Genesis Evangelion: Reapers,their goal and Collectors. "We are nation" and "we bring you salvation through destruction" - NGE is screwing especially last episodes;must before End of Evangelion...
4)Ghost in the shell:Investigation-something like Anti-Cerberus team or like that.(MAybe team with spectra?)
5)Final Fantasy - CGI
6)Appleseed/Cyber City Oedo 808
PD: Akira, hands down, has the best animation I have ever seen. This is not opinion, but speaking technically, as an animator myself. There is just so much going on in each shot, all wonderfully composed and expressively animated. Whether or not you like the story or characters, the animation is top notch. Also "Ghost in the shell" details were just unbeatable, but characters were more bland. (Also for the 2nd movie the put many pc animations and set that screwed a lot the product)
conclusion,just compare all the detailled drawnings with todays simplify designs..I hope mass effect guys bring back the detailed animation style, cuz is sad to know that the best done animations were done over 20 years ago
Meh. Honestly, I rather prefer the newer animation. Obviously quality always varies between each different production studio, but generally it looks "cleaner" to me than older animation where everything had to be done by hand and (imo) they tried to put too much detail into everything to the point where it was distracting (kind of a "less is sometimes more" thing).
There's also a big difference between major productions like Akira and the '95 Ghost in the Shell movie and series like Naruto. It's rather unrealistic to expect the same attention to detail from the later as from the former.
Personally, I think the newer Ghost in the Shell series and movie compare quite favorably to the old movie, while showing the benefits of computer-assisted animation.
So basically you are loudly telling that you preffer the dumbed down version, where even grass looks so brightly unrealistic and where character paintings dont mix well with background tones..
as for naruto, theres a youtube clip where a ramdom guy with a simple program started drawning some episode fights that were not aired yet (manga comes before the animation)...and when the actual fight arrived the fan reaction was to realize what cheap of a product they aired when a ramdom tube guy could top that(of course not counting of big sound effects). I tell you that dude alone, could not drawn a single akira clip using cheap pc program.
Modifié par The Shadow Broker, 10 avril 2011 - 08:24 .
PD: Akira, hands down, has the best animation I have ever seen. This is not opinion, but speaking technically, as an animator myself. There is just so much going on in each shot, all wonderfully composed and expressively animated. Whether or not you like the story or characters, the animation is top notch. Also "Ghost in the shell" details were just unbeatable, but characters were more bland. (Also for the 2nd movie the put many pc animations and set that screwed a lot the product)
conclusion,just compare all the detailled drawnings with todays simplify designs..I hope mass effect guys bring back the detailed animation style, cuz is sad to know that the best done animations were done over 20 years ago
Meh. Honestly, I rather prefer the newer animation. Obviously quality always varies between each different production studio, but generally it looks "cleaner" to me than older animation where everything had to be done by hand and (imo) they tried to put too much detail into everything to the point where it was distracting (kind of a "less is sometimes more" thing).
There's also a big difference between major productions like Akira and the '95 Ghost in the Shell movie and series like Naruto. It's rather unrealistic to expect the same attention to detail from the later as from the former.
Personally, I think the newer Ghost in the Shell series and movie compare quite favorably to the old movie, while showing the benefits of computer-assisted animation.
So basically you are loudly telling that you preffer the dumbed down version, where even grass looks so brightly unrealistic and where character paintings dont mix well with background tones..
as for naruto, theres a youtube clip where a ramdom guy with a simple program started drawning some episode fights that were not aired yet (manga comes before the animation)...and when the actual fight arrived the fan reaction was to realize what cheap of a product they aired when a ramdom tube guy could top that(of course not counting of big sound effects). I tell you that dude alone, could not drawn a single akira clip using cheap pc program.
I'm not sure how I'm "loudly" saying anything, but yes, I prefer newer animation to the old-school artwork. If you want to call it "dumbed down", that's your prerogative. I look at it as "less is more" with a focus on smooth animation, clean lines and detail where it's needed.
I'll take this...
over this...
without hesitation. One isn't inherently "better" than the other to me. They're just different styles. I simply happen to prefer one style over the other.
^^^^ i respect much your opinion, dont get me wrong with the dumbed down line, is just a manner to tell when a product is simplified. its just to diffenrent points of view.
heres the clip, or youtube chanel of the fan animation i told before, that only by himself almost toped naruto production..
the guy is VERY talented, just doing it with almost 0 budget and simple flash program,just enought free time. But like i also told before, he couldnt do a simgle akira take just with those resources.
In fairness though, anime like Akira and Ghost in the Shell (the movie) are actual movies, they have a much higher budget and much less running time to spend it on, meaning they can afford to focus on those stunning visual details. Anime that's intended for air on TV however like Trigun or Ghost in the Shell/2nd Gig, even if given the same budget, have to spend it on more than two hours worth of content, but on the plus side this means they also have much more time to develop the plot and characters which is much better for the storytelling.
^^^^ i respect much your opinion, dont get me wrong with the dumbed down line, is just a manner to tell when a product is simplified. its just to diffenrent points of view.
heres the clip, or youtube chanel of the fan animation i told before, that only by himself almost toped naruto production..
the guy is VERY talented, just doing it with almost 0 budget and simple flash program,just enought free time. But like i also told before, he couldnt do a simgle akira take just with those resources.
It's not surprising. There are a lot of exceptionally talented artists out there who are willing to spend large amounts of their free time creating fan works (although I would point out that the art and animation was still noticably of a lesser quality than what I remember from the few episodes of Naruto that I've seen, so I can't pretend to understand why there would be "outrage" over the animation).
I've seen fan-made Ben 10 and Justice League porn that I could've sworn was taken from the actual shows, it was of such high quality (though I wouldn't hold that against the shows themselves).
*cough*
Yes, I said Ben 10 and Justice League porn. :innocent: