Enhanced Edition! and enriching DLC
#51
Posté 10 avril 2011 - 01:08
I actually think some of your suggestions are reasonable for the next game, but I don't think it's realistic to expect them to change the current game for free. That'd be time better spent on making the next game better, particularly when there's plenty of people out there that DID enjoy Dragon Age 2. I think a lot of what you're asking for would require parts of the game to be rebuilt from the ground up. That's not a good use of Bioware's time, particularly if they're not going to make a profit on it.
#52
Posté 10 avril 2011 - 02:15
Skithus wrote...
The only item I would disagree with on this list would be the idea that the LI's don't show an interest unless you do. I always feel like such a sl** in Mass Effect and Dragon Age, having to throw myself at the guys to get their attention. I'd like the idea that the LI's actually are interested, and not just taking what's handed to them. I would enjoy the game more if more of the LI's tried to start the ball rolling. That being said, no means no...ANDERS...no need to get all huffy and rivaly just because I don't go in for abominations.
Goodness, this just goes to show how society has brain washed women to believe that having sexual intent and desires (as all people innately do) makes them a ****. Don't be ashamed of being sexual.
Modifié par Jon Vael, 10 avril 2011 - 02:16 .
#53
Posté 10 avril 2011 - 05:02
brightblueink wrote...
Wait, so...let me see if I'm understanding this right. You seriously think that Bioware should spend time, money and resources on "fixing" Dragon Age 2 for people that don't like it, free of charge?
I actually think some of your suggestions are reasonable for the next game, but I don't think it's realistic to expect them to change the current game for free. That'd be time better spent on making the next game better, particularly when there's plenty of people out there that DID enjoy Dragon Age 2. I think a lot of what you're asking for would require parts of the game to be rebuilt from the ground up. That's not a good use of Bioware's time, particularly if they're not going to make a profit on it.
Yes, I do think they should spend some time fixing the sub par presentation of this game, which clashes with what they were able to achieve before. Not for "free", if you look more closely at my opening sentence. The amplitude that this would happen is, of course, dependent on their will to do so and how far they could go. Such artistic "redemption" has been done before with long term benefits.
I don't think the quick buck discipline of this release will benefit (or is benefiting) BioWare at all. If you think it will, then congratulations. You are part of the target audience they were aiming for, and you can keep on rooting for the continuing release of "B" type games at triple-A prices.
Modifié par Merkar, 10 avril 2011 - 05:18 .
#54
Posté 10 avril 2011 - 09:52
It's not that I think the game is perfect, or that they didn't rush the game (it's pretty obvious they did)--I'm just thinking that the things that actually need to be fixed and/or the things people want to be fixed can't really be done with a patch or a "nominally priced" expansion or remake. It seems like the sort of large changes people want can only be done by creating what's basically a brand-new game. That sort of time really is best spent on a sequel rather than a remake of this game, I think. Plus, even if I thought they should do something like that, I don't think they would. There's still a bunch of glitches in DA:O they never fixed. I also had issues with how the combat was ported to the 360, too--issues that were mostly addressed in the change to the 360 version of DA2, actually. I don't expect them to "fix" the issues I had with DA:O--the game's the way it is, no matter if I like or don't like an element of it.
Plus, while I definitely think DA2 isn't nearly Bioware at it's best, it's still a good game. It could've been an *amazing* game if more time had been spent on it, but I still sat down and completed it in less than a week--few games have captured my attention like that. In comparison, I only beat DA:O right before DA2 came out. I think it took me something like a year to finish completely. (Which is actually pretty typical for me--I easily get distracted in the middle of a playthrough, get too busy, etc.) While there's some changes on the list I'd be fine with--no reused areas (those were a bad idea), improvements to the city--there's other changes on your list that I'd be VERY against. (I liked that companions might try to initiate a romance with me. I majorly preferred the new companion armor system to the system in DA:O.)
Dragon Age 2 is what it is. Whether you love it or hate it, I think it's in the best interests of all of the players that Bioware focus more resources on newer, upcoming games and not repeating the mistakes made in DA2 in those games, rather than "fixing" DA2 outside of the bugs--particularly since not all of the "issues" in DA2 are universally agreed on.
#55
Posté 10 avril 2011 - 10:56
Merkar wrote...
A list for an improved version that I would gladly pay (at a nominal price, having purchased the original game). If that's not possible... an adaptive wish list to what comes next.
1) Reused areas: squash them.
2) City improvements
- Allow options for Hawke to improve parts of the city as years/acts go by (more reasons to be the city Champion).
- Add more detail to the city.
3) Romances
Companions will not take the initiative for romance, or will only do so after a "hint" from the player. It's a game. Realistic or not, this would respect all player preferences.
4) Calibrate the awesome button
- Bloody explosions less frequent and coherent with skills used.
- More skill-related death blow animations.
- No more enemies appearing from thin air or jumping from impossible heights/places.
- Waves: more quality, less quantity.
5) Companion armor remake
Allow "imbuing" option (companion armor is now segmented while still unremovable).
Step 1) Player stumbles upon compatible armor piece for companion, with better stats.
Step 2) Player drags armor piece to correct section of companion armor.
Step 3) Message pops up: "Do you wish to imbue armor? Stats will be overwritten!"
Step 4) Player selects "Yes". New stats are imbued into companion armor. Source armor piece is "destroyed" in the process.
No more static upgrading.
6) More DA: Origins subsequences.
7) Psychic Quests
Add a board with those quests. Activate them on player selection. Hawke now knows what to look for and who to return to.
8) Darkspawn
Less squishy, more variety, more bad**** looking.
9) Runes
Runes can be retrieved. Player no longer worries about adding a good rune to a weapon / armor that will eventually become outdated. Player no longer is a rune "collector" and will instantly become a rune "user".
10) DLC: Lothering
Where it all began. Day to day life of the Hawke family before the escape. A prequel so that the player actually cares about the family.
11) DLC: Female Qunari Companion
Female... Qunari... companion. How awesome is that?
1) Not gonna happen. If you have any clue about leveldesign, scripting etc you will notice that you are most likely better off just making a new addon. I would love to see it though.
2) Sounds reasonable. Consider though that Hawk is just Champion after the Quanri-Attack. There isnt that much time before the **** hits the fan. But still, if its done reasonable (i.e. you have a say were your statue is gonna placed, what is how rebuilt when things got destroyed in the attack etc.)
3) I couldnt care less. You guys never were in a club/bar whatever and got hit on by a gay guy? Just tell him politly that you are not interested and problem solved. Its exactly like that in the game. The game is for adults, deal with situations like you are one, not some oh-so-cool-teenager.
4) I dont care much about bloody explosions. And they were triggered by how much "overkill" dmg you inflicted to a target, just for info. About the waves: No waves if they dont make any sense. Nothing against additonal guards from outside busting into a room when you fight with some, but that wave stuff in the streets or caves was just retarded.
5) I dont know about the specifics. But that static armor has to go. One upgrade through 10 years, or non at all as in case with a non-romanced Isabella/Fenris/Merill etc is just a bit to bland.
6) I would just opt that the game PROPERLY imports saves. And not dismisses half of the things i have done. And that one half of these that it did import arent wrong.
7) No Quests like these at all. Generic MMORPG Quest are ****ing boring. Go there, grab this return it... thats not adequat for a singleplayer game were you can orchestrate everything to give an more awesome experience. Not every quest needs to have epic proporsitions, but there always can be put a bit more effort into making it interesting.
8) Imo they were just right in the game. But let em come in more masses. And let them have some really hard elite troops as well. This kind of ranking would give you the feel that you are opposing some kinf of faction with some kind of militaric order.
9) I thought the crafting system was fine. But imo runes should be more rare, what would go hand-in-hand with a more sofisticated armor system.
10) Dunno how interesting that would be. The thing here is that players wish for more personality in hawk, i.e. careing for the family. But in the same moment people would cry if they wouldnt have the choice anymore if there hawk cares or not.
Mary deMerle, leadwriter on DX:HR talked about why they didnt give the player the choice to play as a female in DX:HR. It has the exact same problems you have here. If you let to much varibales to the player, the character just gets very muddy. You can see this in DA:O. Noone gave a flying f*** if you were an dwarf, dalish or whatever besides a greating sentence after the prologue.
11) Yes, please.
#56
Posté 10 avril 2011 - 01:52
brightblueink wrote...
Wait, so...let me see if I'm understanding this right. You seriously think that Bioware should spend time, money and resources on "fixing" Dragon Age 2 for people that don't like it, free of charge?
I actually think some of your suggestions are reasonable for the next game, but I don't think it's realistic to expect them to change the current game for free. That'd be time better spent on making the next game better, particularly when there's plenty of people out there that DID enjoy Dragon Age 2. I think a lot of what you're asking for would require parts of the game to be rebuilt from the ground up. That's not a good use of Bioware's time, particularly if they're not going to make a profit on it.
I agree with you on the fact that it should not be something created free of charge. That's simply unrealistic. However, I'd certainly be willing to pay for a higher quality product. Almost like imagining DA2 in it's current form as something of a bad dream. Waking up to the REAL game would set the record straight for the DAO core fanbase, stem the tide of bad publicity, and regain a good percentage of trust from the community. Win/Win
#57
Posté 10 avril 2011 - 01:58
Currently adding heaps of mods to try and get a game that was worth the money.
#58
Posté 10 avril 2011 - 02:01
Merkar wrote...
A list for an improved version that I would gladly pay (at a nominal price, having purchased the original game). If that's not possible... an adaptive wish list to what comes next.
1) Reused areas: squash them.
2) City improvements
- Allow options for Hawke to improve parts of the city as years/acts go by (more reasons to be the city Champion).
- Add more detail to the city.
3) Romances
Companions will not take the initiative for romance, or will only do so after a "hint" from the player. It's a game. Realistic or not, this would respect all player preferences.
4) Calibrate the awesome button
- Bloody explosions less frequent and coherent with skills used.
- More skill-related death blow animations.
- No more enemies appearing from thin air or jumping from impossible heights/places.
- Waves: more quality, less quantity.
5) Companion armor remake
Allow "imbuing" option (companion armor is now segmented while still unremovable).
Step 1) Player stumbles upon compatible armor piece for companion, with better stats.
Step 2) Player drags armor piece to correct section of companion armor.
Step 3) Message pops up: "Do you wish to imbue armor? Stats will be overwritten!"
Step 4) Player selects "Yes". New stats are imbued into companion armor. Source armor piece is "destroyed" in the process.
No more static upgrading.
6) More DA: Origins subsequences.
7) Psychic Quests
Add a board with those quests. Activate them on player selection. Hawke now knows what to look for and who to return to.
8) Darkspawn
Less squishy, more variety, more bad**** looking.
9) Runes
Runes can be retrieved. Player no longer worries about adding a good rune to a weapon / armor that will eventually become outdated. Player no longer is a rune "collector" and will instantly become a rune "user".
10) DLC: Lothering
Where it all began. Day to day life of the Hawke family before the escape. A prequel so that the player actually cares about the family.
11) DLC: Female Qunari Companion
Female... Qunari... companion. How awesome is that?
'Kay, if you think they're going to redesign and release the game, go
#59
Posté 10 avril 2011 - 02:01
There you go fixedMerkar wrote...
A list for an improved version that I would gladly pay (at a nominal price, having purchased the original game). If that's not possible... an adaptive wish list to what comes next.
1) Reused areas: squash them.Faire enough
2) City improvements
- Allow options for Hawke to improve parts of the city as years/acts go by (more reasons to be the city Champion).NO THIS IS DRAGON AGE 2 NOT ASSASINS CREED BROTHERHOOD
- Add more detail to the city.
3) Romances
Companions will not take the initiative for romance, or will only do so after a "hint" from the player. It's a game. Realistic or not, this would respect all player preferences.Faire enough
4) Calibrate the awesome button
- Bloody explosions less frequent and coherent with skills used.
- More skill-related death blow animations.
- No more enemies appearing from thin air or jumping from impossible heights/places.
- Waves: more quality, less quantity.NO
5) Companion armor remake
Allow "imbuing" option (companion armor is now segmented while still unremovable).
Step 1) Player stumbles upon compatible armor piece for companion, with better stats.
Step 2) Player drags armor piece to correct section of companion armor.
Step 3) Message pops up: "Do you wish to imbue armor? Stats will be overwritten!"
Step 4) Player selects "Yes". New stats are imbued into companion armor. Source armor piece is "destroyed" in the process.
No more static upgrading.STATIC um no i like the way it is
6) More DA: Origins subsequences. faire enough
7) Psychic Quests
Add a board with those quests. Activate them on player selection. Hawke now knows what to look for and who to return to.NO why would you wnats this
8) Darkspawn
Less squishy, more variety, more bad**** looking.No i like the new look
9) Runes
Runes can be retrieved. Player no longer worries about adding a good rune to a weapon / armor that will eventually become outdated. Player no longer is a rune "collector" and will instantly become a rune "user".
10) DLC: Lothering
Where it all began. Day to day life of the Hawke family before the escape. A prequel so that the player actually cares about the family.HOW ABOUT NO YOU OBVIOUSLY KNOW ABOUT THEM ALREADY
11) DLC: Female Qunari Companion
Female... Qunari... companion. How awesome is that?NO ENOUGHCOMPANIONS AND IT WOULD BE STUPID IT WOULD NOT FIT THE STORY
i cant believe you expect bioware to give you all this for free just because it didnt match your standereds.
#60
Posté 10 avril 2011 - 02:03
Jon Vael wrote...
Skithus wrote...
The only item I would disagree with on this list would be the idea that the LI's don't show an interest unless you do. I always feel like such a sl** in Mass Effect and Dragon Age, having to throw myself at the guys to get their attention. I'd like the idea that the LI's actually are interested, and not just taking what's handed to them. I would enjoy the game more if more of the LI's tried to start the ball rolling. That being said, no means no...ANDERS...no need to get all huffy and rivaly just because I don't go in for abominations.
Goodness, this just goes to show how society has brain washed women to believe that having sexual intent and desires (as all people innately do) makes them a ****. Don't be ashamed of being sexual.
Oh, and this. Has no woman actually found it hypocritical that men are allowed to go and sleep around with your sister and friends and be called a hero?
@gethslayer7: That post was annoying...
And to your ninth change, I disagree. Your resources are no longer finit after you find them, so removing runes would be stupid - EXCEPT for one use only ones. Ones that you can not get back (like Sandal's and whatnot). Maybe make those an exception?
Modifié par Sen4lifE, 10 avril 2011 - 02:08 .
#61
Posté 10 avril 2011 - 02:13
soz didnt mean to annoySen4lifE wrote...
Jon Vael wrote...
Skithus wrote...
The only item I would disagree with on this list would be the idea that the LI's don't show an interest unless you do. I always feel like such a sl** in Mass Effect and Dragon Age, having to throw myself at the guys to get their attention. I'd like the idea that the LI's actually are interested, and not just taking what's handed to them. I would enjoy the game more if more of the LI's tried to start the ball rolling. That being said, no means no...ANDERS...no need to get all huffy and rivaly just because I don't go in for abominations.
Goodness, this just goes to show how society has brain washed women to believe that having sexual intent and desires (as all people innately do) makes them a ****. Don't be ashamed of being sexual.
Oh, and this. Has no woman actually found it hypocritical that men are allowed to go and sleep around with your sister and friends and be called a hero?
@gethslayer7: That post was annoying...
And to your ninth change, I disagree. Your resources are no longer finit after you find them, so removing runes would be stupid - EXCEPT for one use only ones. Ones that you can not get back (like Sandal's and whatnot). Maybe make those an exception?
#62
Posté 10 avril 2011 - 02:26
brightblueink wrote...
Dragon Age 2 is what it is. Whether you love it or hate it, I think it's in the best interests of all of the players that Bioware focus more resources on newer, upcoming games and not repeating the mistakes made in DA2 in those games, rather than "fixing" DA2 outside of the bugs--particularly since not all of the "issues" in DA2 are universally agreed on.
Fair enough.
brightblueink wrote...
I do think
that even expecting a "nominal" price for getting some portions of the
game completely built from the ground up is still fairly naive, however.
Admittedly, some of the suggestions indicated will probably fit better in what comes next to the franchise. In that case I would include to the list a badly needed reactive world: There's a fight in the street, people take cover. If in that street I'm using magic with templars watching, then you're in deep guano. That sort of thing.
Also, being able so move freely within the created environments would be nice. That's a heritage from Baldur's Gate that I could live without. I'm not talking about Elder Scrolls style with a massive world to get lost in. I'm talking about being able to jump from a ledge and bury my sword in a friggin' darkspawn's head, instead of using the stairs first (or go around a log or a tiny rock) and then engage the bugger in combat. Restrictive paths suck and are in the way of a natural approach to enhance combat.
Now, could an improved version be made within what's possible? If there's a game that could really need one, this would be it.
Some previous examples:
- The Witcher: Enhanced Edition
- The Secret of Monkey Island: Special Edition
- Empire Deluxe Enhanced Edition
- Immortal Cities: children of the Nile
- Indiana Jones and the Fate of Atlantis: Enhanced "talkie" edition
- Resident Evil: Director's Cut
- East India Company: Designer's cut
cljqnsnyc wrote...
I think you've been reading my mind! Excellent suggestions!
Glad you liked it!
Ciryx wrote...
The game is for adults, deal with situations like you are
one, not some oh-so-cool-teenager.
Good views in each of the suggestions.
Now,
on point 3, it's interesting how you indicate that the game if for
adults. Is it really? There's now exaggerated body explosions, more
boobs, nifty combat movements, weighltless
weapons, cartoony look...
Russalka wrote...
I would prefer to see female dwarves, to be honest.
Considering companions, we had a pretty awesome female Dwarf in Awakening but nothing on Qunari females yet.
#63
Posté 10 avril 2011 - 02:38
#64
Posté 10 avril 2011 - 03:32
Introduce Meredith and Orsino in first act and make your first choice to join them on act1, in 3rd act you still have choice to change mind IF you want. I still think that the lack of those 2 in DA2 breaks the story





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