Question: Can you cater to all gamers in the same game?
Answer: Sure, and you end up with DA2:pinched:
TheRaj wrote...
So if we accept that not everyone can like
everything in every game, was DA2's mistake to try to cater to everyone?
I definitely think thats part of it. Its not "action-y" enough to play as a robust action game which could hold its own against a God of War or Arkham Asylum. And its not as robust a party based tactical RPG as Origins...which is really the only tactical party based RPG to have been made in a while. PArt of DA2's problem is that IMO, its not unlike ME1 where it waffled in terms of what it was trying to do: does it want to be an action game or a stat heavy RPG? DA2 tried to find a middle ground but I don't think it found that point. So quite frankly, I wouldn't be surprised to see DA3 pushed into a simpler, more action focus, not unlike how ME1-->ME2 went into a pure third person shooter.
TheRaj wrote...
Did they conciously try to target a wider audience and risk alienating
their fans?
Absolutely they did.
I mean, I think at this point, BioWare is not necessarily interested in making traditional RPGs. They're primarily interested in making games as "interactive stories" that can be as easily accessable to as wide of an audience as possible. So if that means neutering any perceived features which may be perceived as too complex or complicated, they'll be streamlined into nothing.
TheRaj wrote...
Build for the niche or build for the masses?
I think the big question is what are they aiming for? At what point, given their budget per title, is their return good enough- both in terms of revenue and copies sold? Sure, you want to sell as many as possible, but at what cost? Having a devoted "niche" audience or "hardcore" base is not something you should ****** away in trying to make an RPG for people that don't like RPGs. Are those more fairweather fans going to be interested in the DLC or expansion packs? Or will they have moved on to some other title by then?
Its like politics and any presidential election: When you're starting out in the party primaries, you need to appeal to your partisan base. If you don't do that, you won't get the nomination. Only after you have the nomination do you start moderating and appeal to the general electorate. Now maybe thats what they did with DA2- appeal to the "hardcore" RPG fan with DAO and then moderate with DA2? Problem is, if you consider a hypothetical DA3 or DA2's DLC as another election, what is DA2's effect on the various fanbases? Would a fan of DAO be likely to buy DA3 or DA2 DLC if they didn't like DA2?