Baelyn wrote...
the_one_54321 wrote...
That's Darth Gaider's interpretation of "more options." Let me apply a completely different term to it so that it won't fall under his jurisdiction: "more results." Or maybe more divergent reactions.Baelyn wrote...
Ah. Found it.
If Hawke says 10 different things, but only has 2 different response from the NPC, most of those optoins are meaningless.
Absolutely not. Don't dilute the facts with your dislike from whence they came. The fact is that there are more options with the wheel regardless of whether people accept this or not.
It is the same system as Origins presented in a different way with the ability to have more dialogue choices present to the player.
Your dialogue actually matters more in DA2 for your character's progression (I.E. The more aggressive selections you make, the more aggressive your character acts and is responded to)
Sorry, but so what? My husband is playing a complete jerk/mild snark (I played a snarky/nice). The only thing it changes is how you react in cut away scenes, and hardly makes a dent in reponse by NPCs or your companions. For cut away movie scenes and just to see what comes out of your Hawke's mouth (since the wheel choices don't really say what your Hawke does ie ****** off --which the wheel had but Hawke didn't say--and I wanted her to) it isn't worth it to me to try and do another run of DA2 just for that.





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