Xbox 360 controller on PC
#1
Posté 07 avril 2011 - 08:48
#2
Posté 07 avril 2011 - 08:51
#3
Posté 07 avril 2011 - 09:01
Silly answer: If you wanted to play with a 360 controller, you should have purchased it on the 360.The Sapien wrote...
Anyone? I can't figure it out. Such a simple thing. Please, don't tell me BioWare omitted this feature. What? They did? But why? I"m so pissed because I play this game a lot, like probably too much, but am sick of my keyboard and mouse because I'm already on my computer a lot. My mouse hand needs a break. No more DA...
Serious answer: The PC version has been specifically designed for use with a mouse and keyboard, due to this the PC GUI is completely different to the Xbox 360 GUI.
Unfortunately for you this means the PC version does not support the Xbox 360 controller - as it is not designed to do so.
Modifié par BTCentral, 07 avril 2011 - 09:03 .
#4
Posté 07 avril 2011 - 09:39
BTCentral wrote...
Silly answer: If you wanted to play with a 360 controller, you should have purchased it on the 360.
Serious answer: The PC version has been specifically designed for use with a mouse and keyboard, due to this the PC GUI is completely different to the Xbox 360 GUI.
Unfortunately for you this means the PC version does not support the Xbox 360 controller - as it is not designed to do so.
But that would mean buying an Xbox. I prefer PC games and normally prefer mouse and keyboard. But this game looks perfect for a controller since there is no element of precision in aiming. And my right hand is hating my mouse lately from too much use.
I love it when other developers include the 360 controller option right out of the box, plug and play. We gamers don't like excuses becaus we already know exactly why you didn't want to deal with debugging.
#5
Posté 07 avril 2011 - 09:51
#6
Posté 07 avril 2011 - 09:52
#7
Posté 07 avril 2011 - 10:03
While I agree that it is sometimes a nice feature, it actually tends to be games that are direct console ports (and in my experience, generally shooters) that were designed to work with Xbox 360 controllers in the first place (a good example of this is Dead Space).The Sapien wrote...
But that would mean buying an Xbox. I prefer PC games and normally prefer mouse and keyboard. But this game looks perfect for a controller since there is no element of precision in aiming. And my right hand is hating my mouse lately from too much use.
I love it when other developers include the 360 controller option right out of the box, plug and play. We gamers don't like excuses becaus we already know exactly why you didn't want to deal with debugging.
While I appreciate that some people would like this feature, you'll likely find the majority of PC users purchased DA2 because they wanted to play with a keyboard/mouse.
This question was actually asked a few times before the game was released, and BioWare's answer was basically the game (PC vs. Xbox 360 version) has two different control sets/UIs that are not compatible and therefore the PC version will not support the Xbox 360 controller.
Incase you did not know, if you press the "R" key your character automatically attacks the nearest enemy (and after they are all dead, you can also use "R" to loot drops).
Modifié par BTCentral, 07 avril 2011 - 10:05 .
#8
Posté 08 avril 2011 - 05:46
The Sapien wrote...
BTCentral wrote...
Silly answer: If you wanted to play with a 360 controller, you should have purchased it on the 360.
Serious answer: The PC version has been specifically designed for use with a mouse and keyboard, due to this the PC GUI is completely different to the Xbox 360 GUI.
Unfortunately for you this means the PC version does not support the Xbox 360 controller - as it is not designed to do so.
But that would mean buying an Xbox. I prefer PC games and normally prefer mouse and keyboard. But this game looks perfect for a controller since there is no element of precision in aiming. And my right hand is hating my mouse lately from too much use.
I love it when other developers include the 360 controller option right out of the box, plug and play. We gamers don't like excuses becaus we already know exactly why you didn't want to deal with debugging.
You could probably map it, but the console and computer versions use completely different interfaces, so doing it without it being drastically handicapped is not remotely simple. This is what's called a "reason", not an "excuse" - and excuse is what you go for when you don't want to talk about the reason. Other developers sometimes include the option, it's true, but you shouldn't suggest that all do - nor should you exclude the fact that these are typically developers who can't be bothered making the interface specific to the system; I find that's a bit of effort it is all too rare too take.
#9
Posté 08 avril 2011 - 10:28
#10
Posté 11 avril 2011 - 03:22
#11
Posté 11 avril 2011 - 03:05
If you read the above, you would already know that what you just said is completely incorrect. They did not design the (PC) game to be played with one.Domingo_X wrote...
It's certainly not like they didn't already design the game to be played with one...especially with DA2.
The PC and Xbox 360 versions have completely different GUIs/control schemes, what's so hard to understand?
It's easy to see why they didn't - if they did they'd have PS3 users saying why didn't you design it to be played with my PS3 controller, PC users saying why didn't you design it to be played with my gamepad/joystick, etc.
Modifié par BTCentral, 11 avril 2011 - 03:07 .
#12
Posté 11 avril 2011 - 05:09
#13
Posté 11 avril 2011 - 10:33
#14
Posté 14 mai 2011 - 02:14
Anyway, if you're looking for GlovePIE gamepad controller scripts to use with the Dragon Age games, check out the files I have at Dragon Age Nexus.
#15
Posté 14 mai 2011 - 03:22
#16
Posté 14 mai 2011 - 05:33
#17
Posté 14 mai 2011 - 05:46
Vic George 2011 wrote...
The whole matter boils down to two things (1) personal preference and (2) implementation of the controls for the game in question.
True, which is why the implementation is different between consoles and PCs. If the console versions kept the PC interface, there are not enough buttons on the controller to make it work. THey have to cut corners and add shortcuts for the gamepads.
I am not sure how difficult it would be to implement a toggle between the two interfaces for those PC gamers looking for console controls.
#18
Posté 14 mai 2011 - 10:48
I didn't know that.BTCentral wrote...
Incase you did not know, if you press the "R" key your character automatically attacks the nearest enemy (and after they are all dead, you can also use "R" to loot drops).
Does that mean R=awesome?
#19
Posté 03 septembre 2011 - 09:08





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