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NWN2 noxpan mod suggestions?


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15 réponses à ce sujet

#1
jadedjim

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greetings.
 
i am looking for some good  mods for the non expansion NWN2 version 1.23. i go to the vault, but cant seem to filter NWN2 game versions using search (making it a pain in the arse to search for compatible mods)  and i dont own MotB or SoZ.

thought id ask the community for help.
thank you so very much! Image IPB

Modifié par jadedjim, 10 avril 2011 - 11:04 .


#2
Lugaid of the Red Stripes

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The 'NWN2Game' field in the vault entries states what expansions are needed. If no expansions are needed, it will say "NWN2". The two in my sig don't need expansions, but there are many older mods as well that don't need the expansions, like Traveler, Corruption of Kiaharo, and Moonshadows.

#3
The Fred

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Lugaid's Last of the Dana'an doesn't need any expansions, as he says. There's also Dark Waters which I found pretty nice.

#4
Haplose

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The Last of the Dana'an and Moonshadows: Chapter 1 are both excellent. Though it is a shame that there is no continuation to Moonshadows. Talk about cliffhanger ending...

#5
M. Rieder

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You're right, Haplose. I wish moonshadows was continued. It was really a good start and it ended just as the plot started getting moving.

@OP

As others said, the Last of the Danaan and the older mods are the way to go. I recommend you get the expansions. They are only going to get harder to find as time passes and all the campaigns being released now require them. I don't know if anyone is building without the expansions.

#6
jadedjim

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oops dobule post.

Modifié par jadedjim, 08 avril 2011 - 11:23 .


#7
jadedjim

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i do appreciate the replys. i will look into obtaining the NWN2 xpansions, a little broke at the moment.

i did download and install the last of the danaan, and the sequel, the danaan unvanquished. they both appear to be running alright.

i found moonshadows here: http://nwvault.ign.c...h.Detail&id=185  but it is for NWN2 version 1.10.

will this not work w/ 1.23? should i not even bother downloading it? anyone know if there is a more recent version that would be compatible?

thanks again people.

#8
The Fred

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By and large, stuff made with old versions should almost certainly work fine with newer versions. Everything is meant to be backwards-compatible.

There are a few non-expansion-requiring gems out there. I don't even have the expansions myself, though they are getting harder to get (they don't seem to be shipping out more copies of SoZ, it's almost worth getting NWN2 Platinum rather than buying the expansions separately) and I do mean to get them as soon as I feel they won't interfere with stuff that I actually need to do (I feel a chunk of my life will simply vanish when they finally arrive).

#9
Shaughn78

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There may be some issues with older modules that are not up to the current patch.
The most common issue may be conversations not firing. One of the patches prevented speak triggers from firing if the playing jumps into them during an area transition. Older modules that relied on this to start conversations when entering an area will not work and may break the game if there is no backup way to fire the conversation.

#10
kamal_

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Wait for a $9.99 sale on steam and get nwn2 plus both expansions for that price.

#11
jadedjim

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Shaughn78 wrote...

There may be some issues with older modules that are not up to the current patch.
The most common issue may be conversations not firing. One of the patches prevented speak triggers from firing if the playing jumps into them during an area transition. Older modules that relied on this to start conversations when entering an area will not work and may break the game if there is no backup way to fire the conversation.



 do you know specifically which mods i should avoid w/ patch 1.23 then???

so far i have installed:

last of the danaan, the danaan unvanquished (mods)  dark waters, and moonshadow vol. 1 (campaigns)

they all appear to be running ok, or i could at least load them (using a character from the local vault) and they will start.

#12
Arkalezth

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I wouldn't install several modules at once. I usually only have installed the module I'm playing at a given time, to avoid incompatibility issues.

#13
Lugaid of the Red Stripes

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The older modules won't completely crash on you, but there's a few minor changes in the way some scripts fire that may cause some modules to not function the way their designers intended. Without getting too technical, a recent patch (1.21?) changed the way the game engine handles creatures in different areas (to improve performance). One side effect was that some conversations that used to start when a player entered an area no longer start. Not every module used this particular technique, so many old modules are still playable. There are easy fixes to this issue, but they require the builder to go through and fix every affected conversation. Since this particular patch came out after MotB, most updated modules also require at least MotB. When in doubt, just glance at the comments, and check for a recent comment that confirms that the module is still playable.

Above all, just try to find a module that suits you, even if it's 3 years old and has mediocre score. "Goblins of the D-something Route", for example, I remember was pretty good even if it wasn't as massive as something like Dark Waters.

#14
NWN DM

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kamal_ wrote...

Wait for a $9.99 sale on steam and get nwn2 plus both expansions for that price.


Some good advice here. :whistle:

#15
kamal_

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Lugaid of the Red Stripes wrote...
"Goblins of the D-something Route", for example, I remember was pretty good even if it wasn't as massive as something like Dark Waters.

Goblins of the Delimbyr Route

#16
Lugaid of the Red Stripes

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Thanks, kamalpoe, though the module's been updated to SoZ.