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Something doesn't make sense with Merrill's final quest (Major spoiler)


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#1
Wee Joe Green

Wee Joe Green
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So Merrill's final quest...it doesn't add up in terms of story.

After Marethari is dead and you are confronted with the Dalish, if you choose to defend Merill's honour and kill them all (which is a fairly drastic measure)  she gives you + friendship points (not that I got to see it as my friendship was maxed out, but this I know). However if you choose to take the blame and thus avoid having to slaughter every remaining member of her clan and family, she gives you renegade points and is less happy with you in the aftermath.

My point,

Surely as Merill has just lost her mother, she would be completely devasted at having had to personally take the lives of all her fellow clan members and an option which avoided conflict and saved their lives would be better for her.  We have to bare in mind, everything she was trying to do, despite being naive, was for the good of her clan.  The fact that fighting and eventually killing them all is seen as the paragon thing to do doesn't make sense.  This should surely be a renegade action and the least desireable outcome for Merrill.

She had only just said she thought she was in a nightmare after losing her mother, never mind losing and killing all her remaining clan! Image IPB

#2
Mary Kirby

Mary Kirby
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Wee Joe Green wrote...

So Merrill's final quest...it doesn't add up in terms of story.

After Marethari is dead and you are confronted with the Dalish, if you choose to defend Merill's honour and kill them all (which is a fairly drastic measure)  she gives you + friendship points (not that I got to see it as my friendship was maxed out, but this I know). However if you choose to take the blame and thus avoid having to slaughter every remaining member of her clan and family, she gives you renegade points and is less happy with you in the aftermath.

My point,

Surely as Merill has just lost her mother, she would be completely devasted at having had to personally take the lives of all her fellow clan members and an option which avoided conflict and saved their lives would be better for her.  We have to bare in mind, everything she was trying to do, despite being naive, was for the good of her clan.  The fact that fighting and eventually killing them all is seen as the paragon thing to do doesn't make sense.  This should surely be a renegade action and the least desireable outcome for Merrill.

She had only just said she thought she was in a nightmare after losing her mother, never mind losing and killing all her remaining clan! Image IPB


Merrill is getting friendship because you supported her. Which is what her friendship/rivalry path is about. Friendship is supporting her decision, it's not "stuff she likes." Rivalry is trying to protect her from the consequences of her own decisions, or otherwise doubting her choices, which is why she gets rivalry from that choice.

#3
Mary Kirby

Mary Kirby
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Wee Joe Green wrote...


But am I not right in saying that had you not been at full friendship with her prior to this encounter, choosing to chastise her in order to save her race would result in fairly hefty rivalry points (even if you had supported her before this point) and therefore not able to finish her final romance scene?

...All just because you tried to accept blame in order to save her people.  Plus, let's not forget the fact the option says "I accept the blame", which you should think is a paragon choice and instead ends up with you blaming her for it all - the opposite of what it implied and therefore misleading!

I just felt the end results here could have been a bit more refined and considerate of the after effects and how this would impact Merrill.

(I romance Isabella this time round btw - hard choice to make!)


Dragon Age does not have Paragon/Renegade.

If you're at full friendship or rivalry, the bar locks, and you don't get any further approval changed applied.

And Merrill has no idea when you say those words that it will lead to anyone dying. She is reacting to you. Not her clan.