Melca36 wrote...
Persephone wrote...
TJSolo wrote...
Persephone wrote...
TJSolo wrote...
DAO did not have more Fedex quests than DA2.DAO had way more Feddex quests than DAII. ("Get 15 toxins for X" "Collect ten mushrooms for Y")
DAII offered neither instant gratification to me nor did it hand everything to me. It actually made me think way more than DAO ever did. I consider DAO child's play compared to the grit, gripping story telling and gutwrenching drama of DAII. It had depth, so bloody much of it.
You have got to be kidding me. The entire premise of DA2's combat was make it faster, more visceral in order to increase the gratification some people would get out it.
Oh yes, it did. Including "Finding mystical sites" that don't matter, collecting scrolls that don't matter etc. The entire Side/Secondary Questing of DAO was built upon padding quests like that while Companion quests were way too short. Cut the Mage Collective bore and gimme more Companion related quests.
I'm not kidding, esp. since I couldn't care less about the combat.
If you want to stretch the Fedex quests to including those type of missions then the most of the companion questsfor Anders, Isabella, Merril, and Hawke's sibling can be included.
I am not really here to debate what matters or bores but it is clear you aren't being very honest in your assessment about how many fetch quests are in DA2.
Only what you "collected" there was part of the bigger picture (Esp. Anders, Isabela and Merrill) and not just pointless collecting for a rather meaningless organization. That's just how I see it though, mind you.
I wasn't referring to the characters when it came to these fed ex quests. I was talking about finding a random item while on a quest and then returning to some random person.
I really would like to understand how those can be considered immersive and enhance the game.
How is finding a 6th toe or someone's pummel immersive?
And it does NOT make sense that Hawke knows immediately where to deliver these items. Can you understand where some of us are coming from in that regard?
Exactly, like finding the remains of some dead sister from the Chantry, which then prompts one of many fedex quests. You go to the Chantry find a brother and Hawke says to him, "I think you misplaced this", then the brother says, "Bless my fool spirit, I thought I'd never see that again, thank you!"
HUH? No emotion over the dead sister, not one question as to what happened to her. And they were simply remains brought back, nothign was specified to what was found.
Modifié par Tommy6860, 16 avril 2011 - 10:14 .





Retour en haut




