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Dragon Age 2 - Week 5 Sales


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#151
Korusus

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Brockololly wrote...

whereas it seems DA2 might be more like your average summer blockbuster movie, having a big opening weekend and then plummeting.


Best analogy I can think of.  The first million was the easiest, that's mostly from DA:O's popularity.  It's the second million that's hard (unless you're Mass Effect 2 and sell that in a week)...especially if you only sell 30,000 X360 copies in North America on week 4, when DA:O sold 100,000 and kept on going.

#152
am_victory

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Hrmmm. Out of curiosity, I just took a gander at Amazon. Granted, it's one vendor and they aren't reporting hard numbers, but still...

Under PC Download version:

# Amazon Bestsellers Rank: #12 in Video Games (See Top 100 in Video Games)
* #3 in Video Games > Game Downloads > Core Games > Role-Playing
* #8 in Video Games > PC Games > Role-Playing
* #26 in Video Games > PC Games > All Games


PC / Mac Boxed Game:

# Amazon Bestsellers Rank: #220 in Video Games (See Top 100 in Video Games)
* #4 in Video Games > PC Games > Role-Playing
* #10 in Video Games > PC Games > All Games


XBox:

# Amazon Bestsellers Rank: #149 in Video Games (See Top 100 in Video Games)
* #3 in Video Games > Xbox 360 > Role-Playing
* #31 in Video Games > Xbox 360 > All Games


PS3:

# Amazon Bestsellers Rank: #239 in Video Games (See Top 100 in Video Games)
* #3 in Video Games > PlayStation 3 > Role-Playing
* #45 in Video Games > PlayStation 3 > All Games


Not that any of this means more than a hill of beans, since it's all guesswork, but even still I'm going to hold off on the gloom-n-doom theorizing.

#153
Dark83

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I wonder how much of the sales of DAO was less from "solid game" and more "first taste" - like the original Halo.

On PCs, the reaction was "What's so special about that?" whereas Consoles were "OMG FPS IS AWESOME! THIS IS TEH AWESOMES!"

#154
MelfinaofOutlawStar

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Autolycus wrote...

@David46

Agree completely. I refuse to have Steam installed on my PC, any game that requires it to be 'played' (Take Shogun 2 for example) I will either not buy, or I will buy and then hack the client so it bypasses steam when it installs.

DRM is bad in general (as it never stops what it's suposed to)....but to be forced to use it just to a play game.....I draw the line there.

Very similar to Biowares "there is no SecuROM in DA2" argument, despite it putting registry files throughout your computer, which if removed, stop you from logging in *whistles*


Steam's fine. I can put my games on any computer I want. And you don't need to be online to play a game either. Just the initial time when you download it.

I <3 Telltale Games.

#155
Cutlasskiwi

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Autolycus wrote...

@YelloWords

I don't see "small animations" like that as a problem. It costs making new ones and I'd rather they use their money on other parts of their games.


if the game was 20 notes cheaper and came from a smaller developer, I am sure most of us would't mind. As for the rather use money for something else lmao....are you being serious? Bioware are not a new developer struggling for business, they are owned by EA for christ sake.


But that doesn't mean that they get as much money as they want. If that was the case I'm guessing they would be using money to make new animations for pretty much everything. I just don't see it as a problem. So they used the same drinking animation as Mass Effect? Not a big deal for me. 

#156
RinpocheSchnozberry

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BobSmith101 wrote...

Apparently it "moved" 1 million units, that does not mean they were sold.

Heres some context. Pokemon sold 2.6 million in the first release week, just in Japan. It's already over 10 million.


You can't even define moved but you're claiming that it's different from sold. :D:D:D

You think a company let another company have their product without money changing hands?  No.  :P:P:P

#157
RinpocheSchnozberry

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Autolycus wrote...

You can dress it up however you want, but it is people like you killing the industry becuase you 'think' your getting the same deal (if not betetr), when in reality, its cost around £/$5 less to produce the digital version...


A great game is worth $50-60 bucks to me.  They start charging $65-70?  I'll review my options.  Does it look like a sweet game?  Yes?  I'll buy it.  Is it just a regular meh game?  Nope, won't buy it.

Exchanging monney for a fun game is killing the industry?  :mellow::mellow::mellow:

#158
Zzgashi

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Business wise this might be considered a failure since they didn't expand the market of a product with an existing reputation of quality, but they are still probably pulling in a profit (especially considering how cheap the game is with it's re-used content). I'm confident we will see a DA3, and that Bioware will give a good attempt to fix the series.

#159
Guest_Autolycus_*

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No Runpoche (failing to read what i say again I see)....

Being perfectly happy to pay the same price for a non physical copy of everything.....compared to what I get for the exact same price....

#160
Dark83

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I'd be more impressed with a physical manual if they actually made manuals anymore, instead of booklets of "how to install and start this game" for the computer illiterate. The day they make spiral bound manuals again like they did for Baldur's Gate is the day I consider manuals in my cost/effort analysis. (This includes ordering physical copies of games, not just store vs online.)

#161
Serpieri Nei

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Curious, why are people surprised that DA2 may or may not have sold more then 1 million faster then DA:O. It's clear that a large number of those were pre-orders based on a successful game called Dragon Age Origins. Wonder how many DA3 will have.

#162
Guest_Autolycus_*

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I would summise of current feedback, half of DA2's sales Serpieri...

And you got it exactly right. First week sales (taking into account pre-orders) are purely down to the success of Origins...nothing more.....now, as people find out about the game, it would appear the game is falling faster than a blind roofer.

#163
billy the squid

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Autolycus wrote...

.....now, as people find out about the game, it would appear the game is falling faster than a blind roofer.


Best analogy for the speed with which sales have fallen I've heard so far!

#164
Taritu

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De nile, it's not just a river in Egypt.

#165
Cybermortis

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I took a look at the best-seller list for the PC on Amazon (UK) out of interest.

DA2 is number 39, DAo/U is at number 29 while ME and ME2 are at 27 and 26 respectively.

This would tend to support the general trend of the posted sales figures, in so far as it really isn't selling well after its first month. In fact the figures seem to be supported by the chart positions in HMV and Game - its at number 9 and at least two of the games above it have been out for some 6 months. (One of which is a football manager game that almost certainly has a lower potential fan base than Dragon Age 2 was intended to have).

Clearly the game is not selling well, nor holding its position. This in turn makes it seem unlikely that the final sales figures for DA2 are going to match DAO's. It is difficult to imagine that BW/EA would have not expected DA2 to at least match the sales of DAO, and therefore reasonable to assume it is selling below their expectations. It is also reasonable to assume that neither would admit to this, short of being tied to a chair and forced to watch the Green Hornet film put on endless loop.


Note; 'Moved' means shipped to the retailers - ie how many copies stores ordered. It doesn't translate as 'sold' as in 'to customers'.
Of course they seem to have screwed this up anyway. My local Game store told me that they'd had some 20 pre-orders for the limited edition...so naturally they got sent a single copy.

#166
Melca36

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MelfinaofOutlawStar wrote...

Autolycus wrote...

@David46

Agree completely. I refuse to have Steam installed on my PC, any game that requires it to be 'played' (Take Shogun 2 for example) I will either not buy, or I will buy and then hack the client so it bypasses steam when it installs.

DRM is bad in general (as it never stops what it's suposed to)....but to be forced to use it just to a play game.....I draw the line there.

Very similar to Biowares "there is no SecuROM in DA2" argument, despite it putting registry files throughout your computer, which if removed, stop you from logging in *whistles*


Steam's fine. I can put my games on any computer I want. And you don't need to be online to play a game either. Just the initial time when you download it.

I <3 Telltale Games.


I agree.

I will never get people's paranoid delusions about Steam.  <_<

I've NEVER had a problem with Steam. I can play mods and I can **OFFLINE** when my internet is out.

People need to accept the realiztion that digital downloads are eventually going to be the ONLY way you get PC games.  

#167
Melca36

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Serpieri Nei wrote...

Curious, why are people surprised that DA2 may or may not have sold more then 1 million faster then DA:O. It's clear that a large number of those were pre-orders based on a successful game called Dragon Age Origins. Wonder how many DA3 will have.


People also seem to forget is that word of mouth HELPED Origins as well.  

Word of mouth can break or make a game. 

#168
FaeQueenCory

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As long as this doesn't kill the franchise... I could care less how DA2 is doing. It's over and done with as far as I am concerned... I also really hope poor sales don't impede on DLC (that fleshes out the main game) and/or expansion(s) existing... I kinda want to have Hawke's legend be finished so we can get on to the much more entertaining conflict that TheDAS is about to have...

#169
Guest_Autolycus_*

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(One of which is a football manager game that almost certainly has a lower potential fan base than Dragon Age 2 was intended to have).

Hey...never underestimate the power of the FM fanbase :)

@Melca....

Whilst I agree that in 10 years digital download will probably be the only way, that doesn't stop me from not wanting needless and unneccessary applications on my PC :)

Modifié par Autolycus, 08 avril 2011 - 10:38 .


#170
Vertigo_1

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Autolycus wrote...

(One of which is a football manager game that almost certainly has a lower potential fan base than Dragon Age 2 was intended to have).

Hey...never underestimate the power of the FM fanbase :)

@Melca....

Whilst I agree that in 10 years digital download will probably be the only way, that doesn't stop me from not wanting needless and unneccessary applications on my PC :)


This is offtopic...but I loved Autolycus (King of Thieves) in Xena/Hercules TV show!

Modifié par g54, 08 avril 2011 - 11:00 .


#171
Cybermortis

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FaeQueenCory wrote...

As long as this doesn't kill the franchise... I could care less how DA2 is doing. It's over and done with as far as I am concerned... I also really hope poor sales don't impede on DLC (that fleshes out the main game) and/or expansion(s) existing... I kinda want to have Hawke's legend be finished so we can get on to the much more entertaining conflict that TheDAS is about to have...


Poor sales will affect DLC, because of fewer people will have the game in the first place and therefore there are fewer people to sell too - even assuming everyone who bought the game gets any DLC...which right now doesn't seem likely.

DAO was meant to have some 2 years of DLC content, but they stopped with Witch Hunt because of low DLC sales. (At least that was what they said...I'm sure that DA2 was close to release had nothing what-so-ever to do with it).

Unless DA2 DLC sales are frankly astonishing I can't see them continuing to release DLC packs for any length of time - unless they have already been finished or nearly so.

#172
Night Prowler76

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[quote]nisallik wrote...

[quote]neppakyo wrote...

Why do people see that as somehow vindicating DA2? DA2 is a sequel. Inon Zur as much as said in his interview it was rushed to capitalise on the DA name. It also had an advertising budget larger than a lot of games have.
DA2 is an early finisher. [/quote]

Heh. They didn;t  'sell' 1 million, even their PR said they MOVED 1 million, which is not the same as selling.

edit: About Digital Downloads. I can't do that, 100GB cap a month, with 5 other heavy users, so its not realistically for me to get them (Or that damned free promo game :P )

Plus, I like pretty boxart for games <.<

[/quote]

Incorrect, they have SOLD 1 million copies by week 2.

[/quote]

The funny part is that VGchartz listed the game as selling just over 1 million copies in that time, but all the BioSHeep on here say that VGchratz is inaccurate, so apparently BioWare AND VGchartz are liing about DA2 sales as they both have said the same amount hahaha

#173
Night Prowler76

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nisallik wrote...

I'm sure they are already close to 2 million sells already, as they have already sold 1+ million by week 2. Hopefully BioWare will keep us updated on the official numbers, as VGChartz is hardly official or accurate.


So you are telling me that they sold 1 million in the first 2 weeks and then sold 1 million again in the next 2 weeks? LMAO, They arent even close to 2 million of they would be on here beating their chests making a post about it,

#174
DragonRageGT

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DomiiMai wrote...

ROFL! You Mad?
You must be mad cause I am able to enjoy something you cannot.
You're angry because all you have in your life are complaints and you take your tantrum on the forum
since it's the only place you believe you can fit in and just spam "awesome button" on every post.

And in all honesty,  idiocy is the worse and it seem to consumes you. <3

So while you claim we hit this "awesome" button, you continue to hit the "I'm pathetic and Mad" button
the forum.


I'm not mad, I enjoy the game enough to have bought the digital version and will take the opportunity next week, when I'll be in NYC with the wife, to buy the DVD version, hopefully at a bargain price because in 10 years it will still cost about US$ 66 where I live since they never cut prices here. Did Origins prices dropped as fast as its sequel around the globe? Did they need to throw another game as bonus to new buyers as incentive for a purchase of Origins?

And you know that the "qualities" you can identify in other people, be them real or not, are just reflections of your own qualities, right?

---

Autolycus wrote...

@YelloWords

I don't see "small animations" like that as a problem. It costs making new ones and I'd rather they use their money on other parts of their games.


if the game was 20 notes cheaper and came from a smaller developer, I am sure most of us would't mind. As for the rather use money for something else lmao....are you being serious? Bioware are not a new developer struggling for business, they are owned by EA for christ sake.


This!

#175
MerinTB

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Night Prowler76 wrote...
The funny part is that VGchartz listed the game as selling just over 1 million copies in that time, but all the BioSHeep on here say that VGchratz is inaccurate, so apparently BioWare AND VGchartz are liing about DA2 sales as they both have said the same amount hahaha


Uhm.... what?

vgchartz numbers:

DA:O
360             PS3          PC         Total
355941 + 155660 + 56319 = 567920  Week1
509171 + 227964 + 78002 = 815137 Week2

DA2
360              PS3             PC       Total
392508 + 163410 + 143830 = 699748  Week1
521405 + 224620 + 181832 = 927857  Week2

Huh, that DOES look like DA2 is outselling DA:O....

until you look closer at the PC sales numbers!


Image IPB

Image IPB


Maybe notice something missing in the DA:O numbers?  American computer sales, perhaps?
Unlike 360 and PS3, the PC sales numbers for the EMEAA are LOWER for DA2 than for DA:O.    Without vgchartz's American PC sales for DA:O, we can't make a fair comparison of those numbers...

So, looking instead at just the data we have -

EMEAA

DA:O            DA2
56319        54632  Week1
78002        65188  Week2

Or, effectively

DA:O Week1=  567920;  DA2 Week2=610550
DA:O Week2=  815137;  DA2 Week2=811213

Giving DA2 the benefit of the doubt (IMO) and saying they received an average increase (comparing the 3 % increases for 360, PS3 and EMEAA) for American PC sales for DA2, 103%, just to give a comparable number - DA:O PC sales at 86600.
To be clear, this is in no way anything but a very iffy educated guess, but I think I'm erring in favor of DA2 here...
and taking the average drop in sales from week 1 to week 2 for the DA:O data we have (week 2 being @ 45.5% of week 1 sales, roughly)
one could then make a stab at the American PC numbers for DA:O, using the average drop in sales for week 2, at 39403.
Adding back in the vgchartz American PC sales to DA2, and then adding in my (again, IMO, generous to DA2 AND, again, iffy educated guess) averaged out estimate of America PC sales of DA:O, we see

DA:O  654520  Week1 ; 941140 Week2
DA2    699748  Week1 ; 927857  Week2

DA2 wins week 1 sales, DA:O has sold more by week 2.
Further week trends so far, on vgchartz, show DA2 continuing to sink in sales while DA:O had a resurging increase in sales for each platform a couple times (firsts being weeks 3 or 4, depending on platform)

---

Again, this is trusting vgchartz methods, which aren't going to get exact or accurate numbers but (I'd argue) trends and ballparks overall..
AND my crude estimatation of DA:O's PC sales as they might, statistically, show up in the vgchartz... erring on the side of DA2 outselling DA:O on PC in America week1, mind you...

putting that all together, DA2 falls behind DA:O in sales week2.  And falls further behind as the weeks go on, so far.

Just looking at the 360 and PS3 on the vgchartz, the 360 falls behind on week 3 for DA2 (just ahead still on week2, but dropping bad week3 comparitively) and the PS3 falls behind on week2 for DA2.

The claim that DA2 reached 1 million before DA:O, just using the vgchartz rough measure of overall trends / ballpark of sales, only makes sense if DA:O's American PC sales were some kind of anomalous outlier despite DA:O having been an Americas PC game in development for like 5 years and then a quick port to consoles.

My suspicion is that DA:O PC sales, week 1, were greater than DA2 PC sales.  Which makes that "reached 1 million quicker" statement even harder to swallow if I'm right.

But, overall, there clearly is reason to take the "DA2 selling better than DA:O" line with a grain of salt.

And, moreover, saying "that VGchartz listed the game as selling just over 1 million copies in that time" isn't entirely accurate if your implied meaning is that the vgchartz show that DA2 outsold DA:O.  It just doesn't do that.
And specifically, exactly to what you say, 927857 < 1000000.  DA2, on vgchartz, did NOT sell 1 million in 2 weeks.

Modifié par MerinTB, 09 avril 2011 - 03:57 .