DKJaigen wrote...
No it isnt im just enjoying the emo from you whiners. quality feedback is wasted on you
Ah, I see. You're that kind of person. That explains a lot. I wonder what cute expression you used before you mastered emo?
And next time, do try and quote properly. It saves me from having to glue your sloppily written replies together. Not that they're really worth responding to.
DKJaigen wrote...
And derive me of my fun hell no. But to be honest marionetten i have visisted some of the DA2 bashing threads and you have showed up in a lot of them. if anyone needs a vacation its you.
I haven't posted on here for quite a while. I was hoping that the forum would smarten up given time. Unfortunately, I was wrong. Still, it's nice to know that I managed to make you this butthurt with my previous commentary. You're welcome.
DKJaigen wrote...
This is not even worth a discussion. You have varied responses and dialogue in da2 and Dao. what is so different to you then? where does it according to you differ? because i dont see it.
In the consequences. Dragon Age II barely has any lasting consequences. In fact, I'd say that Feynriel ( ... or Connor Redux ) is the biggest decision you make in the whole damn game. It's pretty telling that a mere sidequest is my best example of choices and consequences.
DKJaigen wrote...
This is called nitpicking. You cannot for example kill leliana when you learned she was a bard and was no doubt responsible for quite a few deaths in orlais
No, it's called having
more choice. No, you couldn't kill Leliana whenever you wanted to. But you could kill her. That's the whole point. Dragon Age: Origins gave you
more freedom when it came to companions. No, it didn't give you unlimited freedom. Just
more. Learn to love that word.
DKJaigen wrote...
Once again your stating opinion as fact. What you dislike others will like. And i like DA2 better then DAO so they did do their homework.
They did their homework by replacing the big encounters of Dragon Age: Origins with monsters spawning out of thin air? They did their homework by letting us endlessly mill around in Kirkwall waiting for something to happen? They did their homework by making your impact on the world absolutely minimal so they wouldn't have to support different plots?
No, they didn't do their homework and it's obvious enough that you didn't either. That said, I'm sure that BioWare will start doing their homework once EA makes them due to the overwhelmingly disappointing sales. I'm looking forward to that.
Modifié par Marionetten, 09 avril 2011 - 08:57 .