Pseudo310 wrote...
But you guys get that I'm not complaining about the lack of black people in Ferelden, right? That's a non-issue. I'm saying that it's silly to make a black character who has a white family. Especially since there's no other black people in Ferelden, he or she had to come from somewhere. So I'm giving Bioware some feedback on that. Having multiple character models for the family wouldn't be the hard I bet.
Probably easier than you think.
NPC armor/clothing is reflected in the cutscene animations if you alter what they had to begin with. If you remove all of their armor, they're talking to you in their underwear in the cutscene, for example. If you give Alister or one of the others new gear, they're wearing it in the cutscenes.
Based on that, I would think that it should be fairly easy for them to be able to put something in that would alter skin tone on the family of the PC to more closely resemble the PC's. Granted, it MIGHT possibly come off with the effect of looking like a white person in makeup, but more likely not. There are far more people of color who have more 'caucasian' features than most folks realize. It may not fit into the 'period' of the game setting, but I doubt it would cause much loss of immersion simply because the bone structure, etc.. wasn't more 'african' in nature.
Bottom line, it should be workable. However, EA isn't known for spending money on something once they've already been in your wallet.