KalosCast wrote...
Bluto Blutarskyx wrote...
i have a problem that this game is prejudice against HUMANS.
why do the sub human scum get 2 exclusive origins and the humans only one?
if humans make up the majority of the population, then they should have at LEAST 50% OR MORE OF THE ORIGIN STORIES as exclusive to them.
Because, dear Bluto, it's about quality and not shoe-horning in origins that don't make sense for glorious humanity... and not to mention all humans are noble when compared to knife-ears.
i'm sorry, but just because you have a midget "poor" or an enslaved elf vs forrest type elf origin doens't mean that those origins are "quailty".
a human wildman chashin barbarian would have furthered the story WAY more than a dalish elf-
restricting the player from playing a dalish elf would have added to the game and given the dalish more of a mystique since until the character actualy encounters one- they remain shrouded in mystery.
i can see the dwarf noble and dwarf commoner, ok-
also you are presuming that such origins would have been just "tacked on"-
i see what you mean TO A POINT about not just throwing things in- but lets face it, most of the origins can be interchanged since an hour (at most) later- everyone ends up in the same basic camp to begin the game after origin story anyway.
a human mercenary with a story about thier company bieng wiped out fighting the actual darkspawn threat and duncan saving the human would have been a decent beginning, complete with a "thrown into the action" with a party type of opening training sequence.
a human crimimal- who begins in a prison, and must manufacture thier own prison break through guile or physical force, would have been an option. (although i just thought that one up a second ago).
any number of human origins could have been built on that were different than the sub humans, but also permitted quality, substantive options for the player in a human dominated world.
even a chantry origin option but i don't see the popularity in that since its not a "magical weilding" priest, merely a female acolyte or male in training to be a templar which we alreday have.
the origins as they are are not very inventive- fun, but nothing groundbreaking so adding a mercenary human or something similar that is human, but not noble caste status is appropriate-
also just because the main character's dog gets more respect than the elf (as it should- unless its one of wendy pini's elves) doesn't make all humans noble, nor convey the same attitude.