Dragon Age 2 Tactics : How do they work? Lesson #12 - 5/19/11
#76
Posté 07 mai 2011 - 12:16
the explosive damage, no
#77
Posté 07 mai 2011 - 01:03
#78
Posté 07 mai 2011 - 06:05
#79
Posté 08 mai 2011 - 02:47
Enemy: Target of Hawke > Use current condition for next target
Enemy: Rank is Elite or Higher > Misdirection Hex
Based on Merrill's behaviour, the first condition didn't seem to be used at all. It could have defaulted to true when Hawke didn't have a current target, but even if I made sure both Hawke did have a target and explicitly ordered Merrill to attack it as well, she didn't wait for the enemy to die before re-targeting to try to hex the elite again. Am I missing something incredibly obvious in my tactics? I suppose it could be a version difference (PC v1.02).
#80
Posté 08 mai 2011 - 04:09
Target of Hawke: action; or....
Hawke has target? if yes, check for visable elite.
elite visable? if yes, use Misdirection Hex."
The target condition could have 2 separate checks, allowing the second condition its former, "any" freedom.
It is because I am not 100% sure that I treat each tactic as if is entirely independent most of the time. Leaving it to the player and well placed tactics to create the ideal situation in which to act. Some tactics are just destined to not work as 'we' want.
Modifié par SuicidialBaby, 08 mai 2011 - 04:21 .
#81
Posté 08 mai 2011 - 04:45
This is especially useful because I'm using a couple of AreleX's builds that you've revamped here. Is there any chance you're going to look at the Glass Cannon team, from his Elemental Force/Blood Mage?
#82
Posté 08 mai 2011 - 05:50
note: I have played a PC rogue to the start of act 3.
#83
Posté 08 mai 2011 - 11:04
#84
Posté 09 mai 2011 - 01:58
fixed
#85
Posté 10 mai 2011 - 09:37
Learning a great deal which should help me setup my own tactics when I come to experimenting stuff! Good job
#86
Posté 10 mai 2011 - 09:48
#87
Posté 11 mai 2011 - 07:49
SuicidialBaby wrote...
Lesson : #5 ....
Tactics :
1. self: hp: <25%: use: Health Poultice
2. enemy: target of Hawke: use current condition for next tactic
3. enemy: elite or higher: Brand
4. enemy: attacking Varric: use current condition for next tactic
5. Anders: any: Back-to-Back
6. Anders: being attacked by a melee attack: Armistice
7. self: being attacked by melee attack: Armitice
8. enemy: attacking Anders: Kickback
9. enemy: elite or higher: Pinning Shot
10. enemy: target of Hawke: Rhyming Triplet
11. self: stamina: <50%: activate: Speed
12. Anders: Being attacked by a melee or ranged attack: jump to tactic 16
13. Merrill: Being attacked by a melee or ranged attack: use current condition for next tactic
14. Hawke: any: Goad ----- *actual jump destination*
15. self: any: activate: Bianca's Song
16. self: stamina: <10%: use: Stamina Draught
17. enemy: target of Hawke: Attack
18. self: at least 1 enemy alive: skip tactics
19. self: any: deactivate: Speed
.....
Shouldn't this be jump to tactic 15? If the n-1 jump rule is correct and you wanna jump to 14. Or i am missing something?
#88
Posté 11 mai 2011 - 09:57
thanks for pointing it out.
edit: fixed
Modifié par SuicidialBaby, 11 mai 2011 - 10:02 .
#89
Posté 13 mai 2011 - 10:00
SuicidialBaby wrote...
Lessons : 6, 7, & 8 - (5/4/11)
Anders
Build :
Respec asap
1. Heal
2. Chain Lightning
3. Rock Armor
4. Stonefist
5. Heroic Aura
6. Chain Reaction
7. Haste
8. Valiant Aura
.
.
.
Minor bug; Haste requires 3 points in creation to learn it.
Btw, how much thought do you put in these tactics you write? They're really optimally made - simple, yet effective. And the companions are still keeping up with the battle, not lagging behind. Sometimes they even seem a step ahead, hehe xD . Specially important for fragile classes. You've no idea how many nerves you saved me.
#90
Posté 13 mai 2011 - 03:37
checking build....
edit: flipped Valiant and Haste
note:personally, I think this build is a little over kill with the greater heal, I would take the Glyph set sooner instead
Modifié par SuicidialBaby, 13 mai 2011 - 04:02 .
#91
Posté 13 mai 2011 - 09:48
Anders Build :
Respec asap
1. Chain Lightning
2. Rock Armor
3. Chain Reaction
4. Heal
5. Greater Heal
6. Heroic Aura
7. Valiant Aura
8. Glyph of Paralysis
9. Glyph of Binding
10. Haste
11. Great Haste
12. Panacea
13. Aid Allies
14. Regroup - Vengeance acquired during Dissent
15. Martyr
16. Swift Justice
17. Blood of my Enemy
18. Wrath
+19. Direct Damage or Walking Bomb set
Tactics :
1. self: hp: <50%: deactivate: Vengeance
2. ally: hp <50%: Heal
3. ally: hp: <50%: jump to tactic 16
4. self: any: deactivate: Panacea
5. enemy: STAGGERED: Chain Lightning
6. self: at least 1 enemy is alive: Haste
7. enemy: clustered with 2 enemies: Glyph of Paralysis
8. self: mana <75%: activate: Heroic Aura
9. self: hp: >75%: activate: Vengeance
10. self: mana: >50%: skip tactics
11. self: hp: >75%: Martyr
12. self: mana: <10%: use Lyrium Poultice
13. enemy: target of Hawke: Attack
14. self: any: skip tactics
15. self: any: deactivate: Vengeance - *actual jump destination*
16. self: any: deactivate: Heroic Aura
17. ally: hp: <50%: activate: Panacea
18. ally: status: dead: Regroup
19. ally: hp: <50%: Aid Allies
#92
Posté 13 mai 2011 - 10:34
Oh, also, the special bosses might require a bit more specific tactics. I just did the high dragon with a DW rogue and I did use a handful of homemade potions and some character switching. In retrospect, maybe it would have been a good idea to do that quest where Anders gets a rune slot first for some fire resist.
On the other hand I did the Xenebeck fight without going out of the room with the posted tactics (just disabled a few) and no character switching.
Modifié par Sabotin, 13 mai 2011 - 10:39 .
#93
Posté 13 mai 2011 - 10:45
#94
Posté 13 mai 2011 - 11:26
Modifié par SuicidialBaby, 14 mai 2011 - 06:54 .
#95
Posté 15 mai 2011 - 07:34
#96
Posté 15 mai 2011 - 08:06
tristax78 wrote...
I may have missed it but how can I stop Merrill and Anders firing off Chain Reaction at the same time as each other or at the same time as me? I have 3 chain reactions in the group, including myself. I considered using Target of Hawk as a condition for one of them, but that would still have us double firing if I'm also about to cast it. I'm on the 360 so I have to be ultra-creative due to reduced tactic slots.
Other then completly disabling it in the tactics and manually activate it,maybee nothing.
Or place the condition (staggered-< chain lightning) for anders at the bottom and that for merill at the beginning of the tactic set.
#97
Posté 15 mai 2011 - 08:15
how many tactics do you get on xbox?
#98
Posté 15 mai 2011 - 08:47
#99
Posté 15 mai 2011 - 10:36
manual activation of sustains most of the time will buy tactic slots.
I would not suggest 3 primal mages in the same group because of the issue presented. I would suggest Hawke should be switch to elemental for balance.
#100
Posté 16 mai 2011 - 07:10
Is there any chance of you developing and posting tactics for Fenris to use with your 'Alternate Build #1' in the Compendium? I would love to use Fenris because I've done 5 runs without using him (3 on hard, 2 on NM) and would really welcome a little variety. Thanks infinitely in advance should you choose to help out with this!





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