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What is with the lack of closure?


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#1
hrotsurz

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Just finished the game and after 137 hours of playing I expected a good closure of the story but nothing I mean nothing gets explained  , so what was the point of the story? What happens to my character ? To my companions ? Who is the Seeker? I mean in Origins you knew what happened to must of your companions / warden but here nothing .... this is wrong Bioware after playing a game with a story I want a closure I want all the details but no now you are doing like all the developers , leaving open ended stories everyware:(

#2
Plaintiff

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It was never the intent of this game to "explain" anything, aside from how the Mage/Templar war got started.

Origins got more closure because at the time, there were no concrete plans for a sequel. Now that the franchise is taking off, the writers have to think about future games and they can't afford to write themselves into any stupid corners.

#3
S Atomeha

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Plaintiff wrote...

It was never the intent of this game to "explain" anything, aside from how the Mage/Templar war got started.

Origins got more closure because at the time, there were no concrete plans for a sequel. Now that the franchise is taking off, the writers have to think about future games and they can't afford to write themselves into any stupid corners.

that. expect no real closure until the games date is the last year of the dragon age:devil:

Modifié par S Atomeha, 08 avril 2011 - 10:15 .


#4
The Angry One

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You want closure? Buy Dragon Age 3!

#5
wulfsturm

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Closure? This. Is. DRAGON AGE (2)!

/Kicks out of forum.

#6
Wulfram

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I did miss having a post battle conversation, just to give an idea of what your companions plans are. Particularly if you sided with the mages

"So, I've totally screwed up your lives. What next?"

#7
Maria Caliban

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I prefer stories to be contained in themselves, but as long as it doesn't become a habit, I'm fine with the way DA II ended.

R. Scott Baker is writing a fantasy series called The Second Apocalypse told in three trilogies. It started in 2003 and probably won't be finished until 2017.

Video game fans have it easy.

Wulfram wrote...

"So, I've totally screwed up your lives. What next?"

Isabela: I have a boat...

Dragon Age 3: High Sea Adventures

Modifié par Maria Caliban, 08 avril 2011 - 10:43 .


#8
The Angry One

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I could think of few things more boring than a pirate ship without cannons. I mean, really! No class at all.

#9
TobiTobsen

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The Angry One wrote...

I could think of few things more boring than a pirate ship without cannons. I mean, really! No class at all.


If she can steal the book of Koslun twice, than she should be able to steal a Qunari dreadnought. Or at least some of their cannons Image IPB

#10
Maria Caliban

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Not to worry. Isabela has cannons.

#11
The Angry One

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Maria Caliban wrote...

Not to worry. Isabela has cannons.


And yet again I've walked right into that.

#12
TobiTobsen

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Maria Caliban wrote...

Not to worry. Isabela has cannons.


She can shoot stuff with them? I'm more and more amazed by her.

#13
Maria Caliban

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Indirectly speaking, they've unleashed more volleys than the Arishok's dreadnought ever did.

Modifié par Maria Caliban, 08 avril 2011 - 11:04 .


#14
Esbatty

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TobiTobsen wrote...

Maria Caliban wrote...

Not to worry. Isabela has cannons.


She can shoot stuff with them? I'm more and more amazed by her.

*Innuendo Detector Goes Off*

Ahh... I have arrived.

#15
Wulfram

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Maria Caliban wrote...

Wulfram wrote...

"So, I've totally screwed up your lives. What next?"

Isabela: I have a boat...

Dragon Age 3: High Sea Adventures


Nah, I screwed that up too.

#16
Darth Krytie

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Yes, DA2 does suffer from "middle child" syndrome... Think of Empire Strikes Back and Two Towers...everything is in flux at the end of those. That's what happens. I wasn't really surprised about it. Especially since we start at the end before we get to the beginning.

#17
Daeion

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My issue is more with the fact that they shoehorn you into the final part of the game. I still had quests to turn in and complete when I went to see Orsino and was forced into the last two hours or so of the game. I mean if you want to trigger it when I walk into his office that's one thing, but triggering it when I walk into the gallows courtyard to turn in a different quest is just lame.

Also, I was left wanting a different option for Anders, I mean my only options were kill him, let him run away, or keep him with me. I wanted to option of sending him to prison or something else, something that didn't force me to kill him but still punished him and didn't make me loose Sebastien.

#18
Darth Krytie

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Daeion wrote...

My issue is more with the fact that they shoehorn you into the final part of the game. I still had quests to turn in and complete when I went to see Orsino and was forced into the last two hours or so of the game. I mean if you want to trigger it when I walk into his office that's one thing, but triggering it when I walk into the gallows courtyard to turn in a different quest is just lame.

Also, I was left wanting a different option for Anders, I mean my only options were kill him, let him run away, or keep him with me. I wanted to option of sending him to prison or something else, something that didn't force me to kill him but still punished him and didn't make me loose Sebastien.


It's triggered by accepting "The Last Straw" quest. I'm pretty sure there's a huge ! hovering over it on the desk.

#19
Goldens

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The Angry One wrote...

I could think of few things more boring than a pirate ship without cannons. I mean, really! No class at all.


And miss out on the fun of ramming-and-boarding ships?  Greek triremes?  Image IPB

#20
LilyasAvalon

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My guess is, by what is hinted about Flemeth in both games and her REAL intention for getting involved with both the Warden and Hawke, closure won't come until DA3 or later.

#21
Obadiah

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The Angry One wrote...
You want closure? Buy Dragon Age 3!

wulfsturm wrote...
Closure? This. Is. DRAGON AGE (2)!

/Kicks out of forum.

Agreed.

DA:O and DA2 both shoe-horned hooks of unfinished plots into the ends of their games.

In the case of DA:O, the plot near the climax suddenly gave a couple of reveals. With 5 playable DLCs, an expansion (Awakenings), a pen-and-paper RPG game, a sequel (DA2), and 2 novels, this OGB (potentially the Warden's own child) was never resolved or explained. I forgave this because:
a) there was a really strong plot otherwise
B) there were options to turn down Morrigan's offer, even though it may have left the player with some unsavory results

In the case of DA2, the idea that some organization within the Chantry would have a "plan" once the Chantry fell is kind of obvious. However, it was presented as and unresolved plot hook.

I believe that in DA2 the writers have crossed over from "the price of everyone's survival is a lack of closure" into "don't end the plot to sell extra stuff" (or more succinctly: from "give them enough to want more" to "jerk them around to get them to buy more stuff"). As the plot hook from DAO showed, there is no assurance that it will ever be resolved. The obvious response would be stop buying Dragon Age games if one wants a complete story. May I suggest a good book instead (although the Grapes of Wrath does sort of have an unresolved plot as well).

Modifié par Obadiah, 08 avril 2011 - 03:58 .


#22
Beerfish

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I agree with the thought that the ending was too open ended. I like the game a lot but it is preferable to have self contained game endings while leaving open other things to be explored. DLC and DA3 come into this equation I'm sure but they needed to tie up a few things or at least do a better job of telling where the companions scattered to.

#23
Wulfram

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The Mage/Templar war I don't expect to be ever closed - I suspect it's role in the future will not be so much a story as a setting.

#24
Daeion

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Darth Krytie wrote...

Daeion wrote...

My issue is more with the fact that they shoehorn you into the final part of the game. I still had quests to turn in and complete when I went to see Orsino and was forced into the last two hours or so of the game. I mean if you want to trigger it when I walk into his office that's one thing, but triggering it when I walk into the gallows courtyard to turn in a different quest is just lame.

Also, I was left wanting a different option for Anders, I mean my only options were kill him, let him run away, or keep him with me. I wanted to option of sending him to prison or something else, something that didn't force me to kill him but still punished him and didn't make me loose Sebastien.


It's triggered by accepting "The Last Straw" quest. I'm pretty sure there's a huge ! hovering over it on the desk.


I still have the ! hovering over the desk. Even though it didn't follow the previous method set forth by the end of act 1 or 2, i.e. aasking if I have everything in order, I figured it was probably the last quest so I put it off but accidentally triggered it by going to the gallows to turn in the dragon blood for the last herbalist quest. At the very least it should not have triggered until I went into the templar hall because I was then railroaded into the end of the game without the opportunity to complete any more quests and you can't go back and finish any quests after the game is over. I figured they would have learned from ME and left the game open after the ending.

Modifié par Daeion, 08 avril 2011 - 02:53 .


#25
Barefoot Warrior

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Yep..I still have one of those '!' hanging too. If this was an attempt to get me interested in a DA3...this was not the way to do it. Just speaking my mind folks. Cliff hanger or not, there were just way too many loose ends and a good cliff hanger should be a story that can stand by itself as well as make you want the next.