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So keeping the base is a BAD idea now?


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#1
xSTONEYx187x

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 After reading a few excerpts from GI, I guess keeping the base is confirmed as the a idea (No love for the renegades). Not going to post why, but if you read it you'll understand. 

Still hella excited about ME 3. :)

Modifié par xSTONEYx187x, 08 avril 2011 - 10:48 .


#2
MisterJB

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Keeping the base was always a BAD idea, IMO.

#3
Akizora

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It doesn't have to be, you could end up killing TIM and then owning the base yourself, it just means getting to him is harder and you might end up sacrificing something.

#4
V-rex

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Well to be honest, regardless of what your personal view on keeping or destroying the base is, it was always being sold as the 'renegade' choice. It's the renegade decision in game, all your squadmates lecture you about choosing it, the planet behind TIM is blood red and he gives off an evil smile if you do it.

Even though some would argue that it is in fact, the right choice, from a pure analyzing meta game point of view, it's not hard to see why it became the evil choice in Mass Effect 3. Clearly that had been the designers intention, in a really unsubtle way mind you, to tell you that doing this was a bad idea.

For what it's worth I do partially agree that there is a risk to the Collector base being saved. We don't know what kind of technology could be on that thing, if it at one point had a direct link up with an actual REAPER and was clearly the breeding ground for a Reaper's endless army of mindless gun toating killing machines. Who knows what else is on there?
And who knows if we could ever have enough of an advantage to be able to control the stuff on it?

Besides, I trust Cerberus about as far as I can throw Grunt.

Not wishing any offence to anyone with a different viewpoint, lord knows I understand the argument for saving the base. This is just my view.

EDIT: I also don't think Bioware are going the route of intentionally trying to make people be forced down the path of paragon as the only 'good' way to play the game. I think there will be benefits and disadvantages for both.

Modifié par V-rex, 08 avril 2011 - 11:06 .


#5
Pwener2313

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Keeping the base can't be a bad idea, it would kill the whole formula and make BW seem like douches who favor Paragons and only Paragons. They'd get a lot of complaints if that's done.

#6
candidate88766

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We have no context for the plot point I'm assuming you're referring to so its far too early to tell.

#7
Anacronian Stryx

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If there is one thing that Shepard has learned in his/her career in space it has to be : Nosy scientists + Base filled with reaper tech = Disaster.

#8
RiouHotaru

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It's possible TIM goes the way of Saren and becomes a 'Well-Intentioned Extremist" regardless of whether you played nice with him or not and views Shepard as a liability to his plans. It's clear that he doesn't seem to treat people in especially high regard. Even Miranda is simply a tool to him, and she knows him almost better than Shepard.

So it's less about whether giving the Base to TIM was a good idea so much as it is "Why did you trust him?"

#9
Inquisitor Recon

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Bioware, plot-hammering people into being holier-than-thou paragons?

#10
J. Finley

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I'm pretty sure they'll come up with a good enough reason to make it so it benefits you in some way.

Would seem odd if it didn't balance out and made it a harder/worse experience.

#11
Pwener2313

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ReconTeam wrote...

Bioware, plot-hammering people into being holier-than-thou paragons?


Man, I hope not. If that's the route they're taking, I'll be the first to never buy another BW game ever again.

#12
CroGamer002

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After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.

#13
Netzach

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I will not receive any answer because spoilers. But srsly, the cerberus thing looks like Retcon and it sucks.

I spend trillions of money in the Lazarus project just to try kill him in ME3.

Frak yea Cerberus is full of smart people.

Modifié par kanuvis, 08 avril 2011 - 11:08 .


#14
GodWood

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Pwener2313 wrote...
Keeping the base can't be a bad idea, it would kill the whole formula and make BW seem like douches who favor Paragons and only Paragons. They'd get a lot of complaints if that's done.

Not really.
Us Base Keepers are a tiny minority compared to the plague that is the Base Blowers.

#15
Pwener2313

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Mesina2 wrote...

After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.


Posted Image

#16
Zulu_DFA

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Keeping the Base is a GOOD idea, always has been and always will.

Form the story angle at the moment of the decision it is the only sount decision to keep the Base.

Everything else is meta gaming.

Besides, Cerberus hunting you still doesn't mean they become the bad guys. Maybe you're the bad guy. Shepard is Saren v2.0, remember?

#17
Pwener2313

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GodWood wrote...

Pwener2313 wrote...
Keeping the base can't be a bad idea, it would kill the whole formula and make BW seem like douches who favor Paragons and only Paragons. They'd get a lot of complaints if that's done.

Not really.
Us Base Keepers are a tiny minority compared to the plague that is the Base Blowers.


And that's what pisses me off. Preference in an RPG is the stupidest thing developers can do. Even more when the excuse is; Paragunz r biger fanvase!

#18
MisterJB

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Mesina2 wrote...

After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.


I wouldn't trust myself with the Collector Base.

#19
Zulu_DFA

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GodWood wrote...

Pwener2313 wrote...
Keeping the base can't be a bad idea, it would kill the whole formula and make BW seem like douches who favor Paragons and only Paragons. They'd get a lot of complaints if that's done.

Not really.
Us Base Keepers are a tiny minority compared to the plague that is the Base Blowers.

Not really.
We're one third actually.

#20
Pwener2313

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Zulu_DFA wrote...

Besides, Cerberus hunting you still doesn't mean they become the bad guys. Maybe you're the bad guy. Shepard is Saren v2.0, remember?


Indeed he is. But Cerberus isn't a righteous group who hunt down "bad guys". There has to be another reason. I bet that Cerberus gets infiltrated or a cell indoctrinated.

#21
Pwener2313

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Zulu_DFA wrote...

We're one third actually.


We are? Huh.... I don't feel so alone all of a sudden.

Posted Image

#22
RiouHotaru

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Zulu_DFA wrote...

Keeping the Base is a GOOD idea, always has been and always will.

Form the story angle at the moment of the decision it is the only sount decision to keep the Base.

Everything else is meta gaming.

Besides, Cerberus hunting you still doesn't mean they become the bad guys. Maybe you're the bad guy. Shepard is Saren v2.0, remember?


That's great you have that that opinion Zulu, but's that all it is, opinion.  You really should refrain from stating it as a fact.

And no, from the story angle it's just as sound to blow it up as keep it.  It's always been the case that both sides have rational and reasonable arguments.  You may not like them, but it makes them no less reasonable.

As for TIM hunting you down, there are more than a few reasons why.  TIM being the "good-guy" isn't one of them.  TIM isn't a hero.

#23
Seboist

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Zulu_DFA wrote...

Keeping the Base is a GOOD idea, always has been and always will.

Form the story angle at the moment of the decision it is the only sount decision to keep the Base.

Everything else is meta gaming.

Besides, Cerberus hunting you still doesn't mean they become the bad guys. Maybe you're the bad guy. Shepard is Saren v2.0, remember?


Indeed, keeping the base made perfect sense in my first and subsequent playthroughs(except for a sole paragon one). Hopefully fighting Cerberus is a result of Shep screwing them over in ME3 with something.

#24
GodWood

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Zulu_DFA wrote...

GodWood wrote...

Pwener2313 wrote...
Keeping the base can't be a bad idea, it would kill the whole formula and make BW seem like douches who favor Paragons and only Paragons. They'd get a lot of complaints if that's done.

Not really.
Us Base Keepers are a tiny minority compared to the plague that is the Base Blowers.

Not really.
We're one third actually.

Really?
Well that's bigger than I thought but still smaller than it should be.

#25
Srau

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xSTONEYx187x wrote...
 (No love for the renegades).


You got to be kidding ?
The best interrupts and replies are renegade.
When you choose de paragon path you only get cheesy cheesy interrupts a-la Hello Kitty and "walk on me feet" answers :sick:.