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So keeping the base is a BAD idea now?


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#26
CroGamer002

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MisterJB wrote...

Mesina2 wrote...

After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.


I wouldn't trust myself with the Collector Base.


Me neither, but Renegade players shouldn't get slapped in face for it.

#27
Pwener2313

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I hope BW doesn't pull a fast one and make us screw ourselves. I'll terminate my account the second that happens.

Modifié par Pwener2313, 08 avril 2011 - 11:21 .


#28
Seboist

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Mesina2 wrote...

After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.


My Femshep becoming Mrs.Harper and Cerberus' second in command is the best idea.

#29
Zulu_DFA

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GodWood wrote...

Zulu_DFA wrote...

GodWood wrote...

Pwener2313 wrote...

Keeping the base can't be a bad idea, it would kill the whole formula and make BW seem like douches who favor Paragons and only Paragons. They'd get a lot of complaints if that's done.

Not really.
Us Base Keepers are a tiny minority compared to the plague that is the Base Blowers.

Not really.
We're one third actually.

Really?
Well that's bigger than I thought but still smaller than it should be.

It was on that ME2 "Crazy Stats" list.

#30
RiouHotaru

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Mesina2 wrote...

MisterJB wrote...

Mesina2 wrote...

After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.


I wouldn't trust myself with the Collector Base.


Me neither, but Renegade players shouldn't get slapped in face for it.


But it's perfectly okay for people to laugh at Paragons and go "YOU'RE SUCH AN IDIOT"?

#31
Pwener2313

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RiouHotaru wrote...

But it's perfectly okay for people to laugh at Paragons and go "YOU'RE SUCH AN IDIOT"?


But that's what happens in real life? "No good deed goes unpunished" - Remember that.

Image IPB

Modifié par Pwener2313, 08 avril 2011 - 11:23 .


#32
Esbatty

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I get the feeling TIM wants you dead because of the tech and secrets locked inside your mind and body. If they interrogate you after the trial about your Cerberus activities maybe the get an Asari to violate you six ways from sunday to ferret out info. Or once you're dead they extra your nanites and suddenly you're giving away Cerberus tech that just might be illegal in Citadel space for all you know.

So your no good to Cerberus alive in the hands of others. Its better you be off in space free or under Cerberus command.

#33
Pwener2313

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No, Shepard is never is arrested. He goes willingly and mid-trial the Reapers arrive and Shepard makes a run for it.

Modifié par Pwener2313, 08 avril 2011 - 11:26 .


#34
RiouHotaru

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Pwener2313 wrote...

RiouHotaru wrote...

But it's perfectly okay for people to laugh at Paragons and go "YOU'RE SUCH AN IDIOT"?


But that's what happens in real life? "No good deed goes unpunished" - Remember that.

Image IPB


I'm just sayin', if Renegades DON'T want to get "slapped in the face", then they can't poke and taunt Paragons.  It's a two-way street.  If they (Renegades) are allowed to claim "pragmatism" then we (Paragons) can claim "rational thought" or something roughly equivilant.

#35
Anacronian Stryx

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Pwener2313 wrote...

ReconTeam wrote...

Bioware, plot-hammering people into being holier-than-thou paragons?


Man, I hope not. If that's the route they're taking, I'll be the first to never buy another BW game ever again.


I think Cerberus will be after Shep no matter what.

Keep the base = Indoctrinated Cerberus.

Blow up the base = Shep destroyed the best hope for humanity(in TIM views) plus he/she knows to much about Cerberus to be kept alive. 

#36
CroGamer002

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RiouHotaru wrote...

But it's perfectly okay for people to laugh at Paragons and go "YOU'RE SUCH AN IDIOT"?


No, it is not.

#37
Pwener2313

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It has to be something else. Probably nothing at all. Im totally loyal to Cerberus, kept the base, made friendly with everyone. I don't want my ass kissing to go to waste!

#38
GuardianAngel470

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Seriously, who of you renegades actually trusted TIM after that stunt he pulled on the Collector Vessel?

I can understand the rationale, but it still undermines my trust for the character.

Combine that with past history of his projects, and he's pretty much been proven to be a wholly untrustworthy person.

Ceberus chasing you down does not mean that keeping the base was the wrong decision necessarily. I always destroy it, but I don't see how the paltry evidence provided makes anyone conclude that keeping the base was wrong.

I would find it far more likely that TIM decided that you or your connection to Anderson had proven to be a liability worth eliminating. He's also been proven to be petty, impulsive, and downright stupid (being anywhere near the Grayson experiments as an example) so him taking on Shepard wouldn't be that far of a stretch.

You should also keep in mind that TIM has been affected by Reaper tech. As the Joker put it, Madness is like Gravity, all it needs is a little push.

Bioware could still make the base a deciding factor AFTER you take it back from TIM. It's possible within the evidence we have right now.

So I think the reaction to this is a bit overblown.

#39
Sajuukcor76

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Collector Base leads to a good route for Indoctrination since none of the tech was destroyed. During the IFF the people there say that "A dead god still dreams", and since there is a Reaper, while dead, in the base it's an extreme risk to keep it. Hence it's a bad move.

#40
Pwener2313

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Mesina2 wrote...

RiouHotaru wrote...

But it's perfectly okay for people to laugh at Paragons and go "YOU'RE SUCH AN IDIOT"?


No, it is not.


It's not?

#41
Pwener2313

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Sajuukcor76 wrote...

Collector Base leads to a good route for Indoctrination since none of the tech was destroyed. During the IFF the people there say that "A dead god still dreams", and since there is a Reaper, while dead, in the base it's an extreme risk to keep it. Hence it's a bad move.


Dead Reaper: Unfinished

Collector Base: Not really Reaper tech like Object Rho (not capable of indoctrination)

#42
MisterJB

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Mesina2 wrote...

MisterJB wrote...

Mesina2 wrote...

After you kill Illusive Man you take over Cerberus and any tech from Collector base.

Not a bad idea anymore.


I wouldn't trust myself with the Collector Base.


Me neither, but Renegade players shouldn't get slapped in face for it.


I hope that the Renegade's decision of keeping the Base eventually blows up in their faces just as I fully expect my decision of rewriting the Geth will have dire consequences on the long run.

Pwener2313 wrote...

Sajuukcor76 wrote...

Collector Base leads to a good route for Indoctrination since none of the tech was destroyed. During the IFF the people there say that "A dead god still dreams", and since there is a Reaper, while dead, in the base it's an extreme risk to keep it. Hence it's a bad move.


Dead Reaper: Unfinished

Collector Base: Not really Reaper tech like Object Rho (not capable of indoctrination)


Because you know exactly everything that is stored in the Collector Base or exactly how that tec it works.

Modifié par MisterJB, 08 avril 2011 - 11:35 .


#43
BlackEssence

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V-rex wrote...

Well to be honest, regardless of what your personal view on keeping or destroying the base is, it was always being sold as the 'renegade' choice. It's the renegade decision in game, all your squadmates lecture you about choosing it, the planet behind TIM is blood red and he gives off an evil smile if you do it.

Even though some would argue that it is in fact, the right choice, from a pure analyzing meta game point of view, it's not hard to see why it became the evil choice in Mass Effect 3. Clearly that had been the designers intention, in a really unsubtle way mind you, to tell you that doing this was a bad idea.

For what it's worth I do partially agree that there is a risk to the Collector base being saved. We don't know what kind of technology could be on that thing, if it at one point had a direct link up with an actual REAPER and was clearly the breeding ground for a Reaper's endless army of mindless gun toating killing machines. Who knows what else is on there?
And who knows if we could ever have enough of an advantage to be able to control the stuff on it?

Besides, I trust Cerberus about as far as I can throw Grunt.

Not wishing any offence to anyone with a different viewpoint, lord knows I understand the argument for saving the base. This is just my view.

EDIT: I also don't think Bioware are going the route of intentionally trying to make people be forced down the path of paragon as the only 'good' way to play the game. I think there will be benefits and disadvantages for both.


All I can say is "Amen" to this. Just amen. It's a matter of people's PERSONAL opinions of whether it was good or bad to save the base. I think that's the thing we all need to remember. Personally, I thought it was a bad idea to keep the base based on how TIM all of sudden thought that he could use me in some sort of way disregarding what could happen to me (i.e. Suicide Mission). We won't really know until ME3 gets here.

My question is, what is so bad about being holier than thou? Why is being holier than thou made out to be a bad way to be? Heck, I am holier than thou and I still have a sharp edge is being a total BAD**** when I need to be.  I don't recall being that COMPLETELY holier than thou even though I, myself, have played as a paragon. You all have to keep in mind that a person has personal preferences that come into play when playing games as complex as ME. We tend to formulate opinions and try to pass them off as facts when we clearly didn't develop the game. We are just basing it off the information that was given to us which could have very well been designed to make us think one way when later we will be doing the exact opposite of what we expected.

I think a game that just really soured, for me at least, the want of being renegade was Fable 3 where you are FORCED to be bad without any kind of being "good" consequences. You were forced with this even when given the option to choose the "good" answer and unless you work yourself harder than you should, your good answer gave you bad consquences and your bad consequences gave you good consequences. I thought this was a terrible method and it seems that is what I am seeing from those who seem to have a conflict with P/R system in ME, let on the knowing ahead of time the major good and bad decision to save the galaxy as we know it. That depends on who you are as Commander Shepard and who you are as a gamer.

So, I think our perceptions of what might be and what might not be is for us to judge, ya know? I feel that I did the right thing based on the response I got from my squad-mates and whatever output I get in ME3, I think I can work myself through in my favor if permitted.

#44
CulturalGeekGirl

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Anacronian Stryx wrote...

Pwener2313 wrote...

ReconTeam wrote...

Bioware, plot-hammering people into being holier-than-thou paragons?


Man, I hope not. If that's the route they're taking, I'll be the first to never buy another BW game ever again.


I think Cerberus will be after Shep no matter what.

Keep the base = Indoctrinated Cerberus.

Blow up the base = Shep destroyed the best hope for humanity(in TIM views) plus he/she knows to much about Cerberus to be kept alive. 


Wow. One of my main premises in "base?" threads was that I was worried about indoctrination, but I thought that at worst it would ruin the lives of a few thousand scientists and workers.

The idea of a wholly indoctrinated Cerberus is... wow. I doubt they'll go that far, but it's very interesting. And it could still work out for Renegade Shep... kill the indoctrinated leaders, and assume their money, power, and influence.

#45
Pwener2313

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GuardianAngel470 wrote...

Seriously, who of you renegades actually trusted TIM after that stunt he pulled on the Collector Vessel?


Whoa Whoa Whoa! Who said we trusted the guy? I myself plan to kill him first chance I get and take over Cerberus.

#46
GuardianAngel470

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Pwener2313 wrote...

Sajuukcor76 wrote...

Collector Base leads to a good route for Indoctrination since none of the tech was destroyed. During the IFF the people there say that "A dead god still dreams", and since there is a Reaper, while dead, in the base it's an extreme risk to keep it. Hence it's a bad move.


Dead Reaper: Unfinished

Collector Base: Not really Reaper tech like Object Rho (not capable of indoctrination)


This is an assumption, I just thought I'd point this out. No one knows what was on that base but, based on EDI's reveal of its location and the conversation that followed, it is possible that the Reapers created it.

However, it is never stated anywhere whether the base does or does not contain devices that can cause indoctrination. 

#47
MisterJB

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Pwener2313 wrote...

GuardianAngel470 wrote...

Seriously, who of you renegades actually trusted TIM after that stunt he pulled on the Collector Vessel?


Whoa Whoa Whoa! Who said we trusted the guy? I myself plan to kill him first chance I get and take over Cerberus.


Clearly you trust him enough to give him Reaper tec until your Shepard can take over Cerberus. Or maybe you're just overestimating your ability to undo whatever mess he creates in the meantime.

#48
Seboist

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GuardianAngel470 wrote...

Pwener2313 wrote...

Sajuukcor76 wrote...

Collector Base leads to a good route for Indoctrination since none of the tech was destroyed. During the IFF the people there say that "A dead god still dreams", and since there is a Reaper, while dead, in the base it's an extreme risk to keep it. Hence it's a bad move.


Dead Reaper: Unfinished

Collector Base: Not really Reaper tech like Object Rho (not capable of indoctrination)


This is an assumption, I just thought I'd point this out. No one knows what was on that base but, based on EDI's reveal of its location and the conversation that followed, it is possible that the Reapers created it.

However, it is never stated anywhere whether the base does or does not contain devices that can cause indoctrination. 


I doubt the base has any indoctrination devices. The Collectors were controlled via their cybernetic implants and other lifeforms were never intended to be "hanging out" in the base.

#49
Pwener2313

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MisterJB wrote...

Pwener2313 wrote...

GuardianAngel470 wrote...

Seriously, who of you renegades actually trusted TIM after that stunt he pulled on the Collector Vessel?


Whoa Whoa Whoa! Who said we trusted the guy? I myself plan to kill him first chance I get and take over Cerberus.


Clearly you trust him enough to give him Reaper tec until your Shepard can take over Cerberus. Or maybe you're just overestimating your ability to undo whatever mess he creates in the meantime.


We singlehandedly halted the Reaper invasion. We are too good at our jobs. Furthermore, I kept it to secure human dominance in the galaxy, and still intent to do so, TIM after us or not.

#50
hawat333

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It was a bad idea in the first place.