Bourne Endeavor wrote...
Sovereign by his lonesome
practically decimated the entire Citadel armada, and would have been
successful if not for Shepard bugging around the controls from within.
The reality is had the derelict Reaper awoken for a little tag team
action, the galaxy was doomed. We now are faced with an opposition well
exceeding a hundred times what came before. You could have Alexander the
Great led the campaign and all it would net is a plethora of wrecked
ships. Unity did not stop Sovereign, preventing Saren from hacking the
Citadel did.
You have also disregarded that no one believes
Shepard and by destroying the base, you have no evidence to dissuade
this opinion. They would only rally when the Reapers have arrived, and
it is highly probable the Reapers would not solely target Earth. By the
time the races could ready sizable fleets, half could well be
annihilated.
Correct, it could be useless garbage. It
could also be the secret to understanding and/or preventing the cycle of
destruction, which has plagued the galaxy for millions of years. What
if they left other behind? This is why we research things. Think about
modern day science. How many failures has humanity witnessed to reach
the technical marvels we have today?
What we discovered from the
little remains of Sovereign brought the Thanix Cannon. What if the
Collector Base led to entire ships? Throwing it all away is not thinking
with logic but emotion.
We are desperate, we have nothing. Brute
force and catch phrases will amount to nothing. Shepard claiming the
base will not win the war, is his/her rightfully concluded it will not
be the magic deus en machina. That does not insinuate it is useless.
Sorry I'm late.
Not
sure what you mean about the Derelict Reaper. Shepard may have played a
pivitol role in Sovereign's defeat, but ultimately Sovereign was finally taken
down after the Alliance concentrated fire on it long enough to bring
down its shields and finished it off. True, it didn't do so without
devastating much of the Citadel's fleet. But casualties and collateral
damage are an inevitable reality of the war ahead. What's your point?
And, the base is NOT a viable piece of evidence. It doesn't even
belong to the Reapers nor have evidence of their
existence. Yeah, there's that human Reaper, but you know what the
Council said about Sovereign after seeing it with their own eyes. "We
have no reason to believe it wasn't a geth ship." A
"Reaper" is an ambiguous term and there's no concrete idea about what
it is. Show people the human Reaper and they'll just conclude it's a
giant synthetic human that the Collectors tried to make. Besides, only
Cerberus has access to it anyway. LOL if you think they'd share.
If
you're hoping that the galaxy can somehow be "ready" to face the
Reapers before they arrive, you're going to be disappointed. It is
likely that no significant mobilization against them will even take
place until they finally arrive. And by then, they will likely have
started doing some serious damage and killing millions of people. At
this point, though, there's really no way around that. Having the base
or not having it doesn't change that.
I don't deny the potential
value of the base. All I meant to say there was that people need to stop
arguing that the base can't be thrown away because it will help us
fight the Reapers, because we don't know that. Don't give credit where
it's not due.
My conclusion, ultimately, was that it was too
dangerous to be kept. Considering the circumstances, that is. And no,
emotions did not play any part in my thinking. It is dangerous on a
number of levels. First off, the technology itself may not be safe.
We're playing with forces that are possibly beyond our comprehension.
The Reapers are practically gods compared to us as far as understanding
of technology goes. There's a chance that, in trying to use their
technology, we'll just end up destroying ourselves. Lots of things have
gone wrong just trying to figure out Reaper tech. And go back to
Mordin's talks about technological advancement: advancement before
society is ready - disasterous. That's one concern. It may or may have
proven valid after keeping it and researching it, but it's a factor that
goes into the thinking.
Then there's the question of what it
means if it IS useful. That's where Cerberus makes this complicated. If not
for them, this is not even much of an issue. But since it is for them,
they must be considered in the calculus as well. We've seen how many of their projects go straight to hell. Maybe it's because they are labeled a terrorist organization, and thus cannot always recruit competant scientists or because they cannot operate openly through the galaxy because of their reputation. They have a propensity for fail, it's just a fact. Second of all, say they do salvage powerful weaponry, ships, or even the token deus ex machina. Whatever they do get out of it, Cerberus has a completely monopoly over it. Giving that kind of power to any one entity is risky enough, what to say of one that you know literally nothing about outside Lazarus Cell and is run by a man who you do not know. Giving them the knowledge from the makers of the mass-relays, potentially the know-how to fight enemies as big as the Reapers themselves, is making them incredibly strong. Sounds like a recipe for disaster to me.
It's a catch-22 when it comes down to it. The base itself is not worth keeping unless it gives you worthwhile technology, but then if it does, it might be in the wrong hands altogether.
Too many variables, too many unknowns, too risky. Ultimately just an UN-calculated risk, and thus, not worth taking. "I'm not going to let fear compromise who I am" Shepard says as he sets the bomb to blow the base. The imminent threat of the Reapers' arrival does not justify making a bad decision.
Modifié par Hah Yes Reapers, 12 avril 2011 - 05:53 .