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So keeping the base is a BAD idea now?


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#701
Ausstig

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What bugs me is that EVERY SINGLE SQUAD MEMBER, says KEEPING THE BASE IS BAD!!!!!!

I get why Legion and Jacob say that but Miranda or Mordin don't make sense. As Miranda has a last minute change of heart. It's just...... really demeaning to my role-playing to have the writer wake me over the head with what he thinks is right.

#702
Seboist

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Ausstig wrote...

What bugs me is that EVERY SINGLE SQUAD MEMBER, says KEEPING THE BASE IS BAD!!!!!!

I get why Legion and Jacob say that but Miranda or Mordin don't make sense. As Miranda has a last minute change of heart. It's just...... really demeaning to my role-playing to have the writer wake me over the head with what he thinks is right.


Yeah and all the ones who favored keeping it during the mission have a complete change of heart.

#703
Elite Midget

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Of course they will say it's a bad idea.

Paragon Shepard must be right. Always. Even when Logic says otherwise Paragon Shepard is still right. Always.

#704
Fiery Phoenix

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I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.

#705
Mr. Gogeta34

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didymos1120 wrote...

Mr. Gogeta34 wrote...

The mission comes first with Renegades, how they feel is a close second though.


Well, except for when they're, like, shaking people down for extra cash or randomly punching them.  Not that you have to take those "Douchegade" options to play Renegade.


That's in-between and pre-missions, on his off-hours Image IPB

#706
Guest_Saphra Deden_*

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I don't give a **** what my squadmates think because they're morons.

#707
Mr. Gogeta34

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Fiery Phoenix wrote...

I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.


I saw that as odd also and considering that Bioware plans to reward players regardless of choice, I'm hoping that the base keeping choice is a big one for hanging in there and not changing your mind.

#708
didymos1120

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Saphra Deden wrote...

I don't give a **** what my squadmates think because they're morons.


Even Mordin?

#709
didymos1120

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Fiery Phoenix wrote...

I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.


That's not quite true.  They don't all think keeping the base is a bad idea in and of itself.  Most of them are uncomfortable with TIM having free access to and control of the base (Legion being the exception by not even mentioning Cerberus).  Some are really unhappy about that (e.g. Jack, for obvious reasons), while others just admit to being a bit worried about what Cerberus might do (e.g. Garrus, Mordin).  As far as the alien crew goes, that's only to be expected, regardless of their opinion of the base itself.  Well, and then there's Grunt, who's mostly just annoyed because you didn't keep it for yourself and let some guy he sees as kind of a wuss have it.

#710
Fiery Phoenix

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You're right, Didy. I remember Thane's line specifically, "I'm disquieted, siha. I trust you, but not the one you work with."

In any case, it still didn't sound very supportive. I can only wonder if it's the writers' way of telling us that certain something.

Modifié par Fiery Phoenix, 16 avril 2011 - 09:42 .


#711
Guest_Saphra Deden_*

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didymos1120 wrote...

Even Mordin?


Yes.

#712
CroGamer002

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didymos1120 wrote...

Fiery Phoenix wrote...

I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.


That's not quite true.  They don't all think keeping the base is a bad idea in and of itself.  Most of them are uncomfortable with TIM having free access to and control of the base (Legion being the exception by not even mentioning Cerberus).  Some are really unhappy about that (e.g. Jack, for obvious reasons), while others just admit to being a bit worried about what Cerberus might do (e.g. Garrus, Mordin).  As far as the alien crew goes, that's only to be expected, regardless of their opinion of the base itself.  Well, and then there's Grunt, who's mostly just annoyed because you didn't keep it for yourself and let some guy he sees as kind of a wuss have it.


+1

#713
Mister BK

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Surely everything that could possibly help against the reapers even a little is the default choice? The only harm that could come from TIM getting the base would logically happen AFTER the reapers (since it is hard to subjugate alien species when you need them to fight the giant robots). Makes little sense to worry about anything other than the seemingly impossible battle in front of you

#714
GodWood

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I just wish they kept the same opinion as what they had at the base

Bold = Supports keeping it

Garrus: I don't know, Shepard. What happened here was horrible, but we have to stop the Reapers. If we destroy this base then all these people died for nothing.

Grunt: He's right. When your enemy gives you a weapon, you use it. You might not get another chance.

Jack: Seriously? Shepard, he's a user, just like Collectors.

Jacob: It's better because we'll do it? Shepard, this is way over the line.

Kasumi: Shep, he's talking about doing it all again. How will that help anything?

Legion: Shepard-Commander, this facility is data. It has no inherent ethical value. Destroying it will not return those lost. Keeping it may save others.

Miranda: I'm not so sure. Seeing it first hand--using anything from this base seems like a betrayal.

Mordin: Agreed. Collector base horrific. Vile experiments, but should use what's here. Risks galaxy to ignore opportunity.

Samara: You have not really defeated the enemy if you adopt their methods.

Tali: Shepard, we fought to stop it. Us using it doesn't make it right.

Thane: Shepard/Siha, I've made a life of killing those who deserve to die. We must struggle to not become what we hate.

Zaeed: Someone gives you a weapon, you don't complain that it's dirty--you use it



#715
Dean_the_Young

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Fiery Phoenix wrote...

I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.

Why would you put much weight into the views of a cast and crew who largely can't even resolve their own life issues without handing them off to Shepard to decide?


There are two people in the game who make up their own minds without Shepard's input. Jacob, and Zaeed. And while it's highly unfortunate that Zaeed can be Paragon browbeet after deliberatly crossing his desires, unlike some other team members, I'll still take their opinions over the protests the rest.

Modifié par Dean_the_Young, 16 avril 2011 - 01:23 .


#716
Seboist

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didymos1120 wrote...

Fiery Phoenix wrote...

I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.


That's not quite true.  They don't all think keeping the base is a bad idea in and of itself.  Most of them are uncomfortable with TIM having free access to and control of the base (Legion being the exception by not even mentioning Cerberus).  Some are really unhappy about that (e.g. Jack, for obvious reasons), while others just admit to being a bit worried about what Cerberus might do (e.g. Garrus, Mordin).  As far as the alien crew goes, that's only to be expected, regardless of their opinion of the base itself.  Well, and then there's Grunt, who's mostly just annoyed because you didn't keep it for yourself and let some guy he sees as kind of a wuss have it.


They all know who's going to end up with the base and what Cerberus is all about beftorehand, it just seems suspcious that all of a sudden they get worried about it afterwords.

#717
tg1413

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Well we don't actually know what benefits having the base will bring, so it's too early to make a judgement. For all we know it could work massively in our favour.

#718
aimlessgun

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didymos1120 wrote...

Fiery Phoenix wrote...

I found it rather insulting and demeaning that every single squadmate thought my decision of keeping the base was a bad one. Literally no one supports the decision (at least once you're back on the Normandy). It's awfully suspicious. Good thing I only kept the base on one of my six playthrough's; I normally blow it sky high.


That's not quite true.  They don't all think keeping the base is a bad idea in and of itself.  Most of them are uncomfortable with TIM having free access to and control of the base (Legion being the exception by not even mentioning Cerberus).  Some are really unhappy about that (e.g. Jack, for obvious reasons), while others just admit to being a bit worried about what Cerberus might do (e.g. Garrus, Mordin).  As far as the alien crew goes, that's only to be expected, regardless of their opinion of the base itself.  Well, and then there's Grunt, who's mostly just annoyed because you didn't keep it for yourself and let some guy he sees as kind of a wuss have it.



Haha, and that's why I raged out after beating the game the first time.

-Keep Base
-Fly to Citadel, can't talk with Anderson.
-Talk to my crew, they basically confirm that I've been railroaded into being TIM's ****, and then talk **** to me about being railroaded.
-And then Grunt comes in and gives me **** for not doing the thing I actually wanted to do, because the game wouldn't let me.

FFFFFUUUUUUUUUUUUUUUUUUUUUUUUU--------

Modifié par aimlessgun, 16 avril 2011 - 04:41 .


#719
KenKenpachi

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Won't surprise me if the base goes haywire or is retaken by the Reapers and you end up having to destroy it reguardless.

#720
jbadm04

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As said on the one of the first pages: Scientist + ReaperTech = Disaster. "Your civilization is based on.. our technology. By using it, your society develops along the paths we desire." BW tells you this and you still decide to keep the base? Well, I wouldnt be whining when this comes to bite you in the ass.

#721
aimlessgun

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jbadm04 wrote...

As said on the one of the first pages: Scientist + ReaperTech = Disaster. "Your civilization is based on.. our technology. By using it, your society develops along the paths we desire." BW tells you this and you still decide to keep the base? Well, I wouldnt be whining when this comes to bite you in the ass.


This has been covered extensively in the thread...but its 29 pages now so I can't really yell at people for not reading it :/

#722
CulturalGeekGirl

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aimlessgun wrote...

jbadm04 wrote...

As said on the one of the first pages: Scientist + ReaperTech = Disaster. "Your civilization is based on.. our technology. By using it, your society develops along the paths we desire." BW tells you this and you still decide to keep the base? Well, I wouldnt be whining when this comes to bite you in the ass.


This has been covered extensively in the thread...but its 29 pages now so I can't really yell at people for not reading it :/


I can summarize! 

Pro: But we use the mass relays and the citadel, and it was by studying them that the Protheans managed to strike back! Also they didn't mean for us to have the CB, so it's obviously not part of their plan! Also it would make sense for these things to indoctrinate or manipulate, because they were hidden. Also, thanix cannon, EDI, collector particle beam.

Con: Yeah... all that stuff still doesn't actually prove that it won't manipulate you.

The end.

#723
lovgreno

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KenKenpachi wrote...

Won't surprise me if the base goes haywire or is retaken by the Reapers and you end up having to destroy it reguardless.

These kind of things often happens to Shepard. Especialy when Failberus was the ones poking in dangerous stuff.

#724
lovgreno

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CulturalGeekGirl wrote...

I can summarize! 

Pro: But we use the mass relays and the citadel, and it was by studying them that the Protheans managed to strike back! Also they didn't mean for us to have the CB, so it's obviously not part of their plan! Also it would make sense for these things to indoctrinate or manipulate, because they were hidden. Also, thanix cannon, EDI, collector particle beam.

Con: Yeah... all that stuff still doesn't actually prove that it won't manipulate you.

The end.

I think these are actualy good reasons both for keeping it and destroying it.

#725
CroGamer002

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CulturalGeekGirl wrote...

aimlessgun wrote...

jbadm04 wrote...

As said on the one of the first pages: Scientist + ReaperTech = Disaster. "Your civilization is based on.. our technology. By using it, your society develops along the paths we desire." BW tells you this and you still decide to keep the base? Well, I wouldnt be whining when this comes to bite you in the ass.


This has been covered extensively in the thread...but its 29 pages now so I can't really yell at people for not reading it :/


I can summarize! 

Pro: But we use the mass relays and the citadel, and it was by studying them that the Protheans managed to strike back! Also they didn't mean for us to have the CB, so it's obviously not part of their plan! Also it would make sense for these things to indoctrinate or manipulate, because they were hidden. Also, thanix cannon, EDI, collector particle beam.

Con: Yeah... all that stuff still doesn't actually prove that it won't manipulate you.

The end.


And giving it to terrorist organization that is known by complete failures( Jack, Overlord) is also a good sign.