Modifié par shumworld, 08 avril 2011 - 01:33 .
There's one bug I'm gonna miss when the patch comes in
#1
Posté 08 avril 2011 - 01:31
#2
Guest_Guest12345_*
Posté 08 avril 2011 - 02:34
Guest_Guest12345_*
#3
Posté 08 avril 2011 - 02:40
Modifié par Purple People Eater, 08 avril 2011 - 02:41 .
#4
Posté 08 avril 2011 - 03:36
I didn't completely abuse it, but on a couple of characters I have bumped them up a level, if my Exp bar is past 50%. Plus, before the patch, I plan on creating a Warrior with high dex/cunning, just to wear a few nifty Rogue items.
#5
Posté 08 avril 2011 - 04:22
Spanishcat wrote...
Yeah, all things considered, I liked the exploit. It kinda felt like insta-karma for all the flaws in the rest of the game. ;-)
I didn't completely abuse it, but on a couple of characters I have bumped them up a level, if my Exp bar is past 50%. Plus, before the patch, I plan on creating a Warrior with high dex/cunning, just to wear a few nifty Rogue items.
The level increase made me forgive the game for everyone of it's short comings and gave a bit more longevity for me. The other big bonus is that it gave me a chance to buy all the weapons and armor from the shop so that I can make a Hawke that I can be proud to call my own. My mage is wearing armor and may as well be a Arcane Warrior. Though to compensate my level 40+ Mage I play his adventure on hard.
I remember someone mention the possibility that the patch might need a new save file in order to cover some glitches that occurred with those of us who transferred the Witch hunt save file over.
My only problem is the save file I consider to be "my canon" is a Amgarak/Witch Hunt file that also has the architect killed. Which means my main file will have to be played on easy if the normal difficulty remains in future installments of DA.
#6
Posté 09 avril 2011 - 03:52
I have two level 25 characters (done properly), and two level 50 characters, done with the cheat. I agree that it is fun to buy any items you want, and put armor on a Rogue, and robes on a Warrior just for the lulz.
#7
Posté 09 avril 2011 - 05:42
Infinite money glitch = Put an item in junk press Y then A (you must basically press them at the same time but Y just a micro second earlier. You will sell the item twice. Buy it back and do it again.
#8
Posté 09 avril 2011 - 06:25
#9
Posté 09 avril 2011 - 07:10
#10
Posté 10 avril 2011 - 03:34
GreyWarden36 wrote...
just clear cache buddy
I remember someone mention the possibility that the patch might need a
new save file in order to cover some glitches that occurred with those
of us who transferred the Witch hunt save file over.
My only problem is the save file I consider to be "my canon" is a Amgarak/Witch Hunt file that also has the architect killed. Which means my main file will have to be played on easy if the normal difficulty remains to be too difficult for me in future installments of DA.
I can't comment on the Warrior class, but I can tell ya the Rogue and Mage benefit from the glitch tremendously. Mages are like gods. To have three Level 40 mages in your team is EPIC. The Rogues become more versaltile being able to work both long and close range.
Modifié par shumworld, 10 avril 2011 - 03:42 .
#11
Posté 10 avril 2011 - 05:32
shumworld wrote...
I can't speak for everyone, but I really stunk at playing DA2 on normal. The waves were what killed my enjoyment. It forced me to set it on easy. When I heard about the infinite money/xp glitch it renewed my interest to play the game again. I had a blast when my team were at a higher level, I even liked the waves when I was stroger. I really don't know how I will feel once the patch eliminates it.
Technically that exploit is makes things harder. While you may have higher attributes and more tallents/spells, your equipment is far inferior. For example, you start the exploit at level 5 with level 5 epuipment, your enemies are also level 5 with level 5 equipment. You then use the exploit to get to level 20. You are level 20, your enemies are level 20, but you still have level 5 equipment and your enemies have level 20 equipment. By doing that you are at a major disadvantage until you find level 20 equipment, but that makes the named weapons with awesome bonuses almost useless because their damage is so much lower than a common weapon.
#12
Posté 10 avril 2011 - 10:10
Magicman10893 wrote...
shumworld wrote...
I can't speak for everyone, but I really stunk at playing DA2 on normal. The waves were what killed my enjoyment. It forced me to set it on easy. When I heard about the infinite money/xp glitch it renewed my interest to play the game again. I had a blast when my team were at a higher level, I even liked the waves when I was stroger. I really don't know how I will feel once the patch eliminates it.
Technically that exploit is makes things harder. While you may have higher attributes and more tallents/spells, your equipment is far inferior. For example, you start the exploit at level 5 with level 5 epuipment, your enemies are also level 5 with level 5 equipment. You then use the exploit to get to level 20. You are level 20, your enemies are level 20, but you still have level 5 equipment and your enemies have level 20 equipment. By doing that you are at a major disadvantage until you find level 20 equipment, but that makes the named weapons with awesome bonuses almost useless because their damage is so much lower than a common weapon.
Somewhat true, but not a disadvantage at all. Loot levels too, and so do merchant wares from one act to the next. I no longer use the previously awesome weapons/armor from when I was lower level, but what I buy or get in loot. My current warrior has 400+ armor chestplates in Act II. It makes the Champion armor look pitiful.
#13
Posté 11 avril 2011 - 06:36
#14
Posté 11 avril 2011 - 11:58
#15
Posté 11 avril 2011 - 05:09
xi ShadowWolf x wrote...
Agreed this glitch was/is epic lulz x3
pro boosting post with a 14 year olds mentality on a mature game
#16
Posté 11 avril 2011 - 08:19
#17
Posté 13 avril 2011 - 03:58
Magicman10893 wrote...
shumworld wrote...
I can't speak for everyone, but I really stunk at playing DA2 on normal. The waves were what killed my enjoyment. It forced me to set it on easy. When I heard about the infinite money/xp glitch it renewed my interest to play the game again. I had a blast when my team were at a higher level, I even liked the waves when I was stroger. I really don't know how I will feel once the patch eliminates it.
Technically that exploit is makes things harder. While you may have higher attributes and more tallents/spells, your equipment is far inferior. For example, you start the exploit at level 5 with level 5 epuipment, your enemies are also level 5 with level 5 equipment. You then use the exploit to get to level 20. You are level 20, your enemies are level 20, but you still have level 5 equipment and your enemies have level 20 equipment. By doing that you are at a major disadvantage until you find level 20 equipment, but that makes the named weapons with awesome bonuses almost useless because their damage is so much lower than a common weapon.
Generated items (shops and drops) level with you. It's not that big a deal, it just means that unique weapons and armor become obsolete.
#18
Posté 13 avril 2011 - 05:16
#19
Posté 13 avril 2011 - 02:19
#20
Posté 13 avril 2011 - 04:01
Even in my straight playthrough, the generic loot would outpace the named/special gear. Which is also a poor design flaw.
#21
Posté 13 avril 2011 - 09:40
It also means enemies will be doing more damage than playing through it regularly, mostly toward the end, because your armor will never be rated above Zero Stars. Although, the abilities that increase your defense and armor values can help to even it out a bit.
I found a "sweet spot" level though at 15-19 in Act 1, you have enough abilities and upgrades to make the game more interesting but the enemies aren't overpowering you as much as they do at level 50 even through to the end of the game.
That being said: I will miss it too. It will be a pain to clear cache, play game without update just to get tons of EXP and Gold early on, and reconnect to the internet.
Modifié par RPGamer13, 13 avril 2011 - 09:43 .
#22
Posté 13 avril 2011 - 11:57
#23
Posté 14 avril 2011 - 02:14
Modifié par godlike13, 14 avril 2011 - 02:15 .
#24
Posté 15 avril 2011 - 12:20
#25
Posté 15 avril 2011 - 04:27





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