Aller au contenu

Photo

AreleX's Nuke Mage thread (Where tanking/companions come to die) Genocide of the Qun (Act II Finale) video added


  • Veuillez vous connecter pour répondre
201 réponses à ce sujet

#101
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
Global Thermonuclear Warmage
"Shall we play a game?" - WOPR

10 cookies to anyone that can name the reference.

Modifié par SuicidialBaby, 13 avril 2011 - 12:40 .


#102
Liliandra Nadiar

Liliandra Nadiar
  • Members
  • 1 067 messages
Wargames
One of Mathews few non-comady movies. Was pretty good.

#103
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
bah, their not even out of the oven yet!

#104
Liliandra Nadiar

Liliandra Nadiar
  • Members
  • 1 067 messages
:P You can keep them if you can name the reference for my first suggestion.

#105
Shep309

Shep309
  • Members
  • 211 messages
Easy, "Glory" was frickin awesome!

Modifié par Shep309, 13 avril 2011 - 01:31 .


#106
Roadkill888

Roadkill888
  • Members
  • 44 messages
Sooo has anybody come up with tactics that work well with walking bomb?

#107
Liliandra Nadiar

Liliandra Nadiar
  • Members
  • 1 067 messages
Thought of one that might work on Nightmare. Assuming you can string three lines together. Haven't tried it in combat situations yet myself though.

Enemy: Target between medium and long range -> Use current condition for next tactic.
Enemy: Clustered with two or more allies -> Use current condition for next tactic.
Enemy: Lowest Health -> Walking Bomb

#108
Irish Porkchopp

Irish Porkchopp
  • Members
  • 253 messages

AreleX wrote...

Tempting my ego is cheating!

I prefer to call it exploiting a...compulsion.
:D

Best? Debatable.

Ha ha. I find this funny for some reason.  Like people would actually debate what the best mage build is or something.

I'm at the To Catch a Thief quest, and I really don't feel like dealing with the Thumbs-Up glitch (or playing Act III, I hate Act III) when the patch is right around the corner, so I think I'm just going to start a new char.


Fine.  Be that way.
Image IPB

New mage, rogue, or warrior?

#109
Irish Porkchopp

Irish Porkchopp
  • Members
  • 253 messages

Liliandra Nadiar wrote...

Thought of one that might work on Nightmare. Assuming you can string three lines together. Haven't tried it in combat situations yet myself though.

Enemy: Target between medium and long range -> Use current condition for next tactic.
Enemy: Clustered with two or more allies -> Use current condition for next tactic.
Enemy: Lowest Health -> Walking Bomb


The problem here is I don't think the game is smart enough to narrow down like that.  I think it just check off each one in succession.  Ex: 1. Is there a target at medium to long range?  Yes.  2. Is there a target clustered? yes (not nessasarily the same target as condition 1).  3. Find the lowest health enemy and cast walking bomb. 

In other words, I think it'll just cast it on the lowest health enemy.  I don't know what the fix is though.  I think I'll play around with it next time I get a chance.

#110
Liliandra Nadiar

Liliandra Nadiar
  • Members
  • 1 067 messages
*nods* I wasn't sure a three line tactic would work. I've only one game with someone who has WB, and that wasn't taken until the fight/re-recruiting with Fenris, not really oppotunity to use it.

#111
AreleX

AreleX
  • Members
  • 2 291 messages
I'll tell you guys what I did, but be aware, it's still in the testing stages. It's been working great for me, but I haven't used it as thoroughly as I'd like

The Walking Bomb setup I used in the Varnell video wasn't as easy as 'set tactic, teammates do it all'; it required me to direct it/make sure it wouldn't go errant, Varric to get the Disorient, Anders to drop the bomb, and Varric again to make it all happen.

The tactics:

Hawke

Pull of the Abyss to cluster enemies, run up, Cone of Cold, OR Pull of the Abyss, Gravitic Ring, Winter's Grasp

Varric

Enemy: Target between medium and long range - Use current condition for next tactic
Enemy: Clustered with at least three enemies - Fatiguing Fog
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: BRITTLE - Archer's Lance
Enemy: Target between short and medium range - Use current condition for next tactic
Enemy: BRITTLE - Bursting Arrow
Enemy: Target of Anders - Attack

Anders


Enemy: DISORIENTED - Walking Bomb
Enemy: Target of Anders - Use current condition for next tactic
Enemy: DISORIENTED - Spirit Bolt

As you can see, if everything goes how it should (it didn't in the first part of the video, Anders casted it on the ONE enemy that got by, still needs improvement there, or Anders to stop being a troll):

- Hawke can either use Pull + Cone of Cold to set this up, or, if the enemies aren't close enough for the CoC setup, you can Pull into Gravitic and use Winter's Grasp

- Since the enemies are likely frozen, they will stay grouped, guaranteeing you get the most out of the detonation, and that they don't run at your party

- Varric will not use the Fog unless the enemies are clustered and at range

- Anders will not use Walking Bomb unless the enemy is Disoriented, which they will not be unless they are clustered and at range

- Anders will (should) follow up his Walking Bomb with a Spirit Bolt (I haven't been paying enough attention to see if Walking Bomb simply being cast on a Disoriented enemy uses up the effect, or if it's the explosion that does it)

- Varric will likely one-shot the enemies with Bursting Arrow, and if not, will attack Anders' target to get the kill. If they're fire resistant (Qunari), you can sub Archer's Lance, but be wary of FF.

Again, this is still in testing. I'm not holding out on you guys (not entiiiiirely), I just want to make sure something is actually consistent before I tell you to do it, and have your whole party get suicide bombed.

Modifié par AreleX, 13 avril 2011 - 03:01 .


#112
Roxlimn

Roxlimn
  • Members
  • 1 337 messages
iOnlySignIn:

I think you're looking for Freeze Chance. Brittle Chance is 100% for Frozen targets once you have Mastery. Increasing the Freeze Chance for CoC naturally concurrently increases Brittle Chance.

#113
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
Are, those tactic are completely independent of each other. They are working because of the way you set up the field of combat, not the relation to each other.

When you incorporate, "use as condition for next tactic," with an unspecified target like enemy: all you are doing is adding a condition that must be met in order for the next tactic to start its search for its own condition in order to trigger. The way you play forces the actual conditions to match up more often then not, which is a good thing. But you should understand you are simply limiting the triggers with no actual connection between them as far as targets are concerned.

#114
AreleX

AreleX
  • Members
  • 2 291 messages
Good points, I was so worried about making sure that my companions/self wouldn't get blown the **** up that I didn't even consider it.

Thank you!

Modifié par AreleX, 13 avril 2011 - 03:36 .


#115
AreleX

AreleX
  • Members
  • 2 291 messages

Irish Porkchopp wrote...

AreleX wrote...

Best? Debatable.

Ha ha. I find this funny for some reason.  Like people would actually debate what the best mage build is or something.


When robes and staves and pixie dust get involved, people start going 28 Days Later on each other.

This thead has actually been a pleasant surprise; everyone is being respectful (besides me suggesting we heckle Scrogublitzen and pelt him with rocks), giving advice, discussing ideas, it's like a Dragon Age version of Mr. Rogers' Playhouse!

Thank you for the naming ideas! I suppose they are better than my first choice, 'I Will Teach You to be a Hardass, If Only So You Realize How Much Less of a Hardass You Are Than Me', but far less accurate.

I made another Mage and finally got Sebastian, so I will be trying out things for both over the course of my next playthrough.

:wizard:

#116
brazen_nl

brazen_nl
  • Members
  • 1 178 messages
AreleX: Showing the Squishy?


(As using "her" would obviously be too much. Obviously.)

Modifié par brazen_nl, 13 avril 2011 - 12:29 .


#117
Irish Porkchopp

Irish Porkchopp
  • Members
  • 253 messages
From watching your videos, I thought you were using this tactic:

Varric:
Anders:Any>Archer's Lance

I kid! Thanks for posting that. I tend to shy away from complex setups like that because I don't have a lot of faith in the tactics system as it is. Maybe that is due my own ineptitude. But sometimes it surprises me (the tactics, not my ineptitude). So I just put walking bomb on Hawke and use it when I see an opportunity, with mixed results. When it works it is fantastic. I should try it on companions with tactics for my next mage.

#118
Irish Porkchopp

Irish Porkchopp
  • Members
  • 253 messages
I still like "This is my BOOMSTICK!"

Who can name the reference?

#119
AreleX

AreleX
  • Members
  • 2 291 messages

Irish Porkchopp wrote...

I still like "This is my BOOMSTICK!"

Who can name the reference?


Army of Darkness!

brazen_nl wrote...
AreleX: Showing the Squishy?


(As using "her" would obviously be too much. Obviously.)


AreleX: Bad-Touch Bombing
Nuke Mage: Get Your Staff Up & Unload!
Blood/Force Mage: Forceful Entry (Dead Enemies Don't Say 'No')

Fun fact before I leave: 

Did you know I've only played this game through to completion once?

#120
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages
Don't worry AreleX. I haven't finished it even once yet.

#121
Gloxgasm

Gloxgasm
  • Members
  • 175 messages
Haha Ive only completed once also yet have a ton of chars rolling around

#122
Zachriel

Zachriel
  • Members
  • 362 messages

I made another Mage and finally got Sebastian, so I will be trying out things for both over the course of my next playthrough.


I've tried Sebastian a few times, but I prefer Varric. Righteous Chain and Arrow of Judgement in Sebastian's tree work the same was as Unforgiving Chain and Explosive strike for a DW rogue, except that there's no upgrade to make Arrow of Judgement do more damage to staggered enemies, or enemies suffering from any other status for that matter. Thus, I found it hard to take advantage of Arrow of Judgement unless I was controlling Sebastian full time.

He does have a couple of nice passives. Disciple's Discipline gives him +10% damage resistance, and Holy Precision grants +25% crit damage. Meferath's Advance makes him do double damage on flanked enemies, but since he gets no DW talents, I don't see how to consistently take advantage of that. Maybe I'm missing something?

I haven't tried his Guardian Angel ability yet, but the description sounds similar to the un-upgraded Decoy from the rogue Shadow specialization.

I usually only take Sebastian with me when I have to, i.e. to complete his companion quests. Speaking of which, his companion quests offer some decent loot for a rogue.

#123
Ace Attorney

Ace Attorney
  • Members
  • 2 153 messages

Zachriel wrote...

I made another Mage and finally got Sebastian, so I will be trying out things for both over the course of my next playthrough.


I've tried Sebastian a few times, but I prefer Varric. Righteous Chain and Arrow of Judgement in Sebastian's tree work the same was as Unforgiving Chain and Explosive strike for a DW rogue, except that there's no upgrade to make Arrow of Judgement do more damage to staggered enemies, or enemies suffering from any other status for that matter. Thus, I found it hard to take advantage of Arrow of Judgement unless I was controlling Sebastian full time.

He does have a couple of nice passives. Disciple's Discipline gives him +10% damage resistance, and Holy Precision grants +25% crit damage. Meferath's Advance makes him do double damage on flanked enemies, but since he gets no DW talents, I don't see how to consistently take advantage of that. Maybe I'm missing something?

I haven't tried his Guardian Angel ability yet, but the description sounds similar to the un-upgraded Decoy from the rogue Shadow specialization.

I usually only take Sebastian with me when I have to, i.e. to complete his companion quests. Speaking of which, his companion quests offer some decent loot for a rogue.

Chain is powerful with Debilitating Arrow. Basically a Mark of Death.

#124
Zachriel

Zachriel
  • Members
  • 362 messages
I'll agree that the chain is nice with Wounding Arrow, but taking advantage of the Debilitating Arrow upgrade is difficult unless you're controlling Sebastian full time yourself. At least, I find it to be so. I don't know of any tactic you can set up that will make him fire either Wounding Arrow or Arrow of Judgement after precisely 10 attacks to get the most out of them.

You could of course set him to use them whenever he can. You just won't always get the maximum effect out of them that way.

#125
Irish Porkchopp

Irish Porkchopp
  • Members
  • 253 messages

AreleX wrote...

Blood/Force Mage: Forceful Entry (Dead Enemies Don't Say 'No')



Gives new meaning to "Fist of the Maker"


Image IPB


I can't believe I just said that.