randomer18 wrote...
Just a heads-up - I've been trying to retexture that goddamn ugly armour as well lol, and I finally cracked it. Assuming you're playing with high res textures, the one you want using MGtr7's method is called bdy_arm_masod.
However I've discovered that even if you edit the base textures, the item material the game records means that they still won't show up right - the way to fix this is to make sure you've got the armour you want equipped, then save your game. Use the gff editor to edit this savegame by going PLAYERCHAR ---> PLAYERCHAR_CHAR --> EQUIPMENT_ITEMS. The armour is item 2 - click expand, go down to ITEM_MATERIALTYPE. Delete whatever number is there, then save. It'll come up with some weird massive minus number but just ignore it. Save the file, load it up in game and your new textures should be showing up 
Hope this helps! I've literally only just worked it out...
Oh, I didn't realize anyone posted on this thread again until now. Thanks for the help, I will immedieately try this! And I'm not really using very high textures, just medium at the moment, just pointing that out as you asked.
EDIT: agh, the problem is, when I try to open up the file with all the armor textures, whenever I try to open any of them, I get an error, something like "could not open specified file!" and the program closes down. Bummer.
Modifié par Razhathael, 16 avril 2011 - 07:14 .