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Patch 1.02 Progress


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#51
Jedi Master of Orion

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Will the Finding Nathaniel quest be available to the correct imports?

#52
Luke Barrett

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RaenImrahl wrote...

Luke Barrett wrote...

The aforementioned beta test-group was a small pocket of community members that I pulled out of the matrix talked to about helping us out by pre-screening the patch. They were picked mostly due to community involvement and overall helpfulness/cooperation with other forum members.


Cool.  And good thing you didn't captialize the "m" in "matrix"... you'd owe Warner Bros. some money....  ;)


Clearly I was refering to an excel matrix that I made and not making an allusion to a trademarked product ;)

#53
Mongoose22

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Luke Barrett wrote...

RaenImrahl wrote...

Luke Barrett wrote...

The aforementioned beta test-group was a small pocket of community members that I pulled out of the matrix
talked to about helping us out by pre-screening the patch. They were
picked mostly due to community involvement and overall
helpfulness/cooperation with other forum members.


Cool.  And good thing you didn't captialize the "m" in "matrix"... you'd owe Warner Bros. some money....  ;)


Clearly I was refering to an excel matrix that I made and not making an allusion to a trademarked product [smilie]../../../images/forum/emoticons/wink.png[/smilie]


Good thing you didn't capitalize the "e" in "excel", too.

#54
Thibbledorf26

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Any news about the broken quest to rescue the nobles daughter in the wounded coast in act 3, forgot the name but the one where the bandit leader is standing there, but will not interact with you? Please put the quest back.

#55
Pendragonx315

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If this fixes the constant crashing, I will be very thankful.. glad to hear the patch is coming soon!

#56
MCPOWill

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Jedi Master of Orion wrote...

Will the Finding Nathaniel quest be available to the correct imports?


^ This. 

Also Thanks for the update. It looks like all the bugs I've encountered will be gone in on fell swoop :lol:

...In this case, Swooping isn't bad. :wizard:

#57
Deganis76

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Excellent news! Looking forward to the 1.02 patch. I am hoping that the save game import problems are addressed (correct romances, intimacy triggers, and word effects from DA:O, such as creating a Dalish homeland) and those decisions are properly imported.

Looking forward to my 2nd playthrough when 1.02 is released, thanks BW!

#58
Eternal Dust

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So will the effects of the patch immediately affect current games in progress or do we have to start a new game?

#59
Seifz

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Did you fix the guest account bug? :(

#60
RinpocheSchnozberry

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W00t w00t! Looking forward to it!

#61
LUCYM0N0

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Yay! Fixes at least one of the major problems I had.

Now I'm just hoping the Hawke losing health permanently on death thing is fixed and I'll be all set.

#62
Liyros

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Good to hear :]

#63
Vint1

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I'm sorry if I sound impatient. I don't mean to be inflammatory. But this is an example of poor quality from Bioware that I'm not used to.

I purchased the game release day, March 7th. My save file became unplayable almost a month ago, now, with a third of the game yet to be completed. I don't feel that great having only received 2/3 of a game, y'know? Felt like I received a meal that needed a few more hours in the oven, and I can't order another one or get my money back.

I'm hesitant to purchase anything Dragon Age related at launch now, not as a personal vendetta against Bioware/EA, but as a customer (who isn't always right) looking back at past experiences with the company. This isn't the first time I've gotten my hand burned with something related to DA, even though ME is fine all-around. If there's anything you're allowed to say - that something in the system will be fixed to cach more bugs, that more development time will be given, something to indicate that there is a heightened chance of this not happening at such a severity (I'm fine with it happening if it truly was not preventable or not a gamebreaking or near gamebreaking issue) again, I'd appreciate it greatly.

Because as it stands, it is past April 7th, and with the number of very major issues both with bugs and trimming quality for speedier release, I am hesitant to refer to the game as "finished", a month after it's been released. But I love the DA world and Bioware had been my favorite developer until now. : (

#64
Sarielle

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I didn't notice that I could ever get anything from the Chanter's Board EXCEPT the Duty quest. I know I checked back a few times, nothing.

It's also this way with the woman who's working with Terrie, if you help some mages escape at one point. I got one quest and never any more.

FYI.

#65
Moondoggie

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Vint1 wrote...

I'm sorry if I sound impatient. I don't mean to be inflammatory. But this is an example of poor quality from Bioware that I'm not used to.

I purchased the game release day, March 7th. My save file became unplayable almost a month ago, now, with a third of the game yet to be completed. I don't feel that great having only received 2/3 of a game, y'know? Felt like I received a meal that needed a few more hours in the oven, and I can't order another one or get my money back.

I'm hesitant to purchase anything Dragon Age related at launch now, not as a personal vendetta against Bioware/EA, but as a customer (who isn't always right) looking back at past experiences with the company. This isn't the first time I've gotten my hand burned with something related to DA, even though ME is fine all-around. If there's anything you're allowed to say - that something in the system will be fixed to cach more bugs, that more development time will be given, something to indicate that there is a heightened chance of this not happening at such a severity (I'm fine with it happening if it truly was not preventable or not a gamebreaking or near gamebreaking issue) again, I'd appreciate it greatly.

Because as it stands, it is past April 7th, and with the number of very major issues both with bugs and trimming quality for speedier release, I am hesitant to refer to the game as "finished", a month after it's been released. But I love the DA world and Bioware had been my favorite developer until now. : (


This happened with Dragon Age Origins and especially with Awakening. when they were first released. And Origins was being worked on for a long long time. Development time has nothing to do with it.  If you don't want to live with launch bugs don't buy your games at launch wait until patches come out.

Unfortunately when games come out there tends to be a few unpleasent suprises when lots of people with various platforms and various hardware play the game you might find some problems you were not expecting. And a patch takes time. They cannot simply wave a magic wand or just program a patch and put it out. Things have to be done the right way with proper research and testing or you end up making the game worse not better. I'd be happier that they are properly testing it and getting it certified to ensure the quality of the patch than just throwing it out and hoping for the best.

#66
JMC002

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That is a reasonable stance, Moondoggie.

#67
orpheus333

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I can understand performance issues and hardware compatibility problems on the PC platform (consoles shouldn't have any of this at all) but broken quests, items, vocals and stat bugs are just not on.

As gamers we should be holding developers and publishers too a higher standard than we do. Saying 'buy your games after release' is simply allowing the issue to continue when we should be forcing publishers to release well tested products. No other industry releases so much broken stuff than the video games industry its ridiculous.

Modifié par andyr1986, 09 avril 2011 - 01:18 .


#68
Nom de plume

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Roen106 wrote...

I see only game play issues listed there. Will the patch also fix the problems for people who still are unable to even launch and play the game? Tech support is still linking to the forums with no solution yet apparent.


I'd like to second this. We don't have, as yet, any satisfactory fix to a number of problems (mostly related to the DRM, I think) that prevents us from playing the game at all, and I (and others, I'm sure) were hoping that 1.02 will address these issues.

#69
*Di

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DashRunner92 wrote...

Hope it patches the Sebastian Act 2 and 3 quest crashes


I hope so too.   Also, I hope it fixes the Night Terrors barrel puzzle glitch that makes the puzzles impossible to resolve.

#70
ForGreatJustice

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Great news. I'm assuming "The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving." covers the attack speed (-) modifier bug from Isabella? And I'm assuming this covers set bonuses as well. Can't wait for it.

#71
RaenImrahl

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Moondoggie wrote...

Unfortunately when games come out there tends to be a few unpleasent suprises when lots of people with various platforms and various hardware play the game you might find some problems you were not expecting. And a patch takes time. They cannot simply wave a magic wand or just program a patch and put it out. Things have to be done the right way with proper research and testing or you end up making the game worse not better. I'd be happier that they are properly testing it and getting it certified to ensure the quality of the patch than just throwing it out and hoping for the best.


Indeed.  If the patch is successful, perhaps they'll consider using the same or similar "mighty testers" for future Dragon Age products.  

#72
AgentWhale

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Why do we PC users have to wait for Microsoft and Sony to approve the patch? If it's ready, just release it now.

Modifié par AgentWhale, 09 avril 2011 - 05:29 .


#73
crippledoak

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if i could just log in i would be happy the other issues are minor compared to this log in problem i was on part 3 of my 3rd run thru when i started havin a log in issue when are they gonna fix that??? game still wont play right if i cant log in.....

#74
nivekious

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Moondoggie wrote...


Unfortunately when games come out there tends to be a few unpleasent suprises when lots of people with various platforms and various hardware play the game you might find some problems you were not expecting. And a patch takes time. They cannot simply wave a magic wand or just program a patch and put it out. Things have to be done the right way with proper research and testing or you end up making the game worse not better. I'd be happier that they are properly testing it and getting it certified to ensure the quality of the patch than just throwing it out and hoping for the best.


Maybe so, but some of these bugs definitely should have been noticed before release.  Has anybody not had the Merrill bug in Act 3, or the slow-mo/negative damage-resistance Hawke bug, or been able to play the "Who Needs Rescuing?" quest at all?  It honestly seems like their testers finished Act 2 and said, "eh, the rest is probably fine, right?" considering how common some of the bugs are.  Taking time to find a way to fix a bug and get a patch out for it? Fine.  Having bugs this glaringly obvious and game-breaking and releasing the game in the first place? Not so fine.

#75
Nukenin

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Complex games require complex testing procedures. Hopefully BioWare and EA see DA2 as a "teachable moment" and use the experience to inform the evolution of their QA processes. They need to plan for and test all permutations feasible for the game experience, including the wacky stuff players will try as well as the obvious stuff that shouldn't be missed.

In the case, for instance, of Sebastian's friendship buff bug, it's obvious from reading the game's release README file that they were aware of an issue causing degradation of Damage Resistance. They need to evolve their testing processes to ensure that these problems are not only noted, but thoroughly identified, traced, debugged, fixed, and resolved before release.

A hard release deadline makes it problematic, yes, and this is where the PR sides of the QA processes need to evolve. I've already used "teachable moment" so I will throw up another recent catchphrase/buzzword. "Transparency." Imagine if we saw the ongoing process of tackling the various issues from the developer's side? Remember, I'm not talking about the existing processes here; I'm talking an evolution.

It will be interesting to see how things proceed in DA3 with respect to these processes. Perhaps nothing will change; perhaps everything will change. Who knows?