Aller au contenu

Photo

Patch 1.02 Progress


278 réponses à ce sujet

#126
scrotimusmaximus

scrotimusmaximus
  • Members
  • 62 messages

JediMB wrote...

scrotimusmaximus wrote...

Using a 3rd party app to edit your save though is not really an acceptable solution, especially for people who aren't as tech savvy or willing to edit saves as most on these forums. Considering the amount of time that many people have invested into their games before the companion bug broke their games in Act 2/3, I'd like to see this retroactively addressed. I use the save-game editor already to fix my saves, so I actually have no immediate need for 1.02, just pointing out that Bioware should be addressing the stat bug retroactively as a sign of respect and acknowledgement for customers who purchased the game on faith. Bioware can't officially acknowledge the 3rd party solution, so they still have an onus to fix this bug retroactively.


Whether or not it's possible to retroactively correct the effects of Isabela and Sebastian's friendships (among other things) depends on how the system that handles stat modifiers is built, I suppose. If it's possible to make the game, or an external application, manually check what sorts of bonuses Hawke gets from his various equipment pieces and talents, and from there calculate and set the stats accordingly... then it could work. (Or the game could, if a 1.0 or 1.01 save is loaded, unequip all equipment and refund any stat-modifying passive talents and simply set the modifiers to 0 or 5. The player would then have to re-equip him-/herself.)

Otherwise, I think the best we could get would be if one of the modders who have been working on those save game editors could simply create a small application that automatically sets the Attack Speed and Damage Resistance modifiers to 0 in whatever saves are loaded into them. That way no tech savviness would be required to get the saves back into a playable state.


I agree with your idea, it's one of the possibilities that Bioware may implement. I'm just pointing it out in the hope that they do implement *something*. The Isabela/Sebastian bug is particularly worrisome as it corrupts the save, and is thus harder to fix in some ways. Most of the bug patches Bioware are working on will affect files that won't change based on player interaction. Patching the way stats are modified certainly affects volatile code, but only volatile in that messing up the patch would be badness. The code for itself should be quite static as it is unnafected by the player. For Bioware to actually make the fix retroactive though will possibly be difficult as it affects the save file (which is different for everyone). If there are situations based on plot choice or other factors in which the base attack modifier shouldn't be 0, Bioware will need to check certain flags and it becomes a little more difficult than just releasing an updated EXE or DAT file as they will need to either patch everyone's saves or include a potion that resets everyting. I'm bringing this up becuase we *should* expect Bioware to fix this issue retroactively, despite the possibility of added complexity. I'm forseeing the possibility that Bioware may have chosen to not make the patch retroactive, in order to save time, and I'm saying that doing that would be pretty crap considering that globally a total of several million game hours would be rendered useless.
All of that said, it may be a cinch for them to fix it retroactively if there's no other factors that can affect attack speed modifier and damage resistance

#127
Minkus32

Minkus32
  • Members
  • 1 messages
All I want is to be able to launch the actual game. I've played through DA:O with only a few crashes but I can't even get DAII to make it past the cinematics at this point.

#128
randName

randName
  • Members
  • 1 570 messages
Thank you ~

#129
vania z

vania z
  • Members
  • 471 messages
So, will  we get patch in 7 days from now? It is already a new week(almost).

Modifié par vania z, 10 avril 2011 - 08:44 .


#130
Atmosfear3

Atmosfear3
  • Members
  • 1 654 messages

vania z wrote...

So, we will get patch in 7 days from now? It is already new week(almost).


It will either be released this Tuesday (coincides with console update releases) or the Tuesday after.

#131
RVonE

RVonE
  • Members
  • 433 messages

Atmosfear3 wrote...

vania z wrote...

So, we will get patch in 7 days from now? It is already new week(almost).


It will either be released this Tuesday (coincides with console update releases) or the Tuesday after.

They have said no such thing.

#132
PaganOak

PaganOak
  • Members
  • 405 messages
Where did you hear that atmosfear ?

#133
Atmosfear3

Atmosfear3
  • Members
  • 1 654 messages
It was said by a dev last week that the patch was already out of their hands and has been sent to 1st parties for verification (i.e. Sony/Microsoft). Unless it takes them 1+ week to test the patch, its more than likely going to be released this Tuesday or Tuesday after.

Luke Barrett wrote...

Please try to keep the discussion on topic (I'm looking at you, framerate people [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]). 

As for the patch, it's out of our hands now so it all depends how quickly the 1st partys certify it. That said, based on my experience with such processes, I would say while it's *possible* that you could see it this week, next week is much more likely (and I'm 95% sure it won't be over the weekend)


Posted 4 days ago in the Patch Update thread.

Modifié par Atmosfear3, 10 avril 2011 - 08:30 .


#134
Guest_xnoxiousx_*

Guest_xnoxiousx_*
  • Guests
Where is patch weekend is almost over

#135
vania z

vania z
  • Members
  • 471 messages
They said it is unlikely we will get it on this weekend. I expect to get it during this week.

#136
drkessence

drkessence
  • Members
  • 10 messages
Sooooooooooo, what about the issues with people not even being able to play the game in the first place? So far we've only got info on companion/quest info. It'd be nice to get some info regarding crash fixes and what-not.

#137
Moondoggie

Moondoggie
  • Members
  • 3 742 messages

drkessence wrote...

Sooooooooooo, what about the issues with people not even being able to play the game in the first place? So far we've only got info on companion/quest info. It'd be nice to get some info regarding crash fixes and what-not.


Clearly you didn't read "100 fixes being worked on" if you can think of a bug they already know about it. They collected hundreds of bug reports by users. Many of the initial crashes and problems people had getting into that game were fixed in the initial quick patch. The rest are forthcoming in the next patch.

#138
didymos1120

didymos1120
  • Members
  • 14 580 messages

xnoxiousx wrote...

Where is patch weekend is almost over


There's your problem: weekend.  Not "working week".

Modifié par didymos1120, 10 avril 2011 - 10:53 .


#139
mordraka09

mordraka09
  • Members
  • 12 messages

didymos1120 wrote...

xnoxiousx wrote...

Where is patch weekend is almost over


There's your problem: weekend.  Not "working week".


there is no weekend in the IT industry, just a diffrent work crew....

#140
mjordan79

mjordan79
  • Members
  • 81 messages
People are so annoying.

#141
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

Solinsky wrote...

Great news, I would have liked to see "FREEZING and CRASHING bug fixed" at the top of the list though. Seeing as I still cannot play the game.



That is kind of vague and could be attributed to many things, gamecode being just one.  Since the game is rather stable from a "technically it runs" point of view and not a "quest and gameplay bugs" point of view, I would look into your system and drivers.  Especially graphics.  I am still seeing people post about issues and they haven't updated to the latest Nvidia Beta driver.

#142
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

mordraka09 wrote...

didymos1120 wrote...

xnoxiousx wrote...

Where is patch weekend is almost over


There's your problem: weekend.  Not "working week".


there is no weekend in the IT industry, just a diffrent work crew....



HAha...not quite.  For us Data Center folks, it is 24x7...but for software developers, 9-5 M-F, baby.

#143
daywalker03

daywalker03
  • Members
  • 357 messages

mordraka09 wrote...

didymos1120 wrote...

xnoxiousx wrote...

Where is patch weekend is almost over


There's your problem: weekend.  Not "working week".


there is no weekend in the IT industry, just a diffrent work crew....


IT isn't the bunch that will certify that the patch fixes the bugs: all they will do is deploy the patch once it's ready to be released.

@Hammer6767: most people (that aren't hardcore gamers) don't understand that bugs aren't always in the place they think they are, and drivers that may work fine for every other game they play might be the cause of the problems they are experiencing in this one.

#144
PSUHammer

PSUHammer
  • Members
  • 3 302 messages

daywalker03 wrote...

@Hammer6767: most people (that aren't hardcore gamers) don't understand that bugs aren't always in the place they think they are, and drivers that may work fine for every other game they play might be the cause of the problems they are experiencing in this one.


Yes, I am well aware of that.  Not to go to deeply into my pet peeves, but one of them is PC gamers who feign ignorance with their systems.  If you are someone who has spent over $1000 on a computer to play games, you owe it to yourself to at least learn PC basic maintenance.  That includes driver installs, patch updates and Windows Service Pack installs.  Microsoft has dumbed down their operating systems to the point of practically doing this stuff for you, anyway.

Otherwise, I would suggest someone looking for easy gaming just stick with a 360 or PS3 (I own all three).  Image IPB

/ENDRANT

Modifié par Hammer6767, 11 avril 2011 - 12:52 .


#145
Cyberpunk

Cyberpunk
  • Members
  • 364 messages
thanks for patching things after I finished the game twice :)

#146
mordraka09

mordraka09
  • Members
  • 12 messages

Hammer6767 wrote...

mordraka09 wrote...

didymos1120 wrote...

xnoxiousx wrote...

Where is patch weekend is almost over


There's your problem: weekend.  Not "working week".


there is no weekend in the IT industry, just a diffrent work crew....



HAha...not quite.  For us Data Center folks, it is 24x7...but for software developers, 9-5 M-F, baby.


For those of us Software Developers it is a offical M-F 9-5 working week but it works out to be the same as a Data Center/ Help desk working hours with all the work shifts. Having worked as both a one point or another i can say this!

#147
mordraka09

mordraka09
  • Members
  • 12 messages

daywalker03 wrote...

mordraka09 wrote...

didymos1120 wrote...

xnoxiousx wrote...

Where is patch weekend is almost over


There's your problem: weekend.  Not "working week".


there is no weekend in the IT industry, just a diffrent work crew....


IT isn't the bunch that will certify that the patch fixes the bugs: all they will do is deploy the patch once it's ready to be released.


I was refuring that industry as a whole and the bunch that does certify thatpatch fixes work on 24x7 roster system, as tier 3-4 helpdesk support when not cetifying patches oe hotfixes.....

#148
TGiNcRySiS

TGiNcRySiS
  • Members
  • 147 messages
Its funny...I haven't played the game at all yet. It is installed and all DLC is in place. After reading all the problems day 1 I decided to wait. Between nvidia dragging thier feet and an incomplete game being released by Bioware(courtesy of EA more than anything I'm sure), it has been absolutely hilarious. 60 dollar game and I don't even want to risk dealing with some of these bugs. At this point if they tell me it will be another 2 or 3 weeks what is the difference. I would rather wait than them release a broken patch too.

#149
Edge2177

Edge2177
  • Members
  • 471 messages
I believe it was more along the terms, that if a problem is to be fixed for one system, then it must be fixed for all 3. That way one system did not get an unfair treatment, or something along those lines.

#150
thewarden500

thewarden500
  • Members
  • 63 messages
 Dragon Age II, while an excellent game, has a lot of issues. As of now I'm refusing to play until some are fixed. I'm glad 1.02 is going to solve my little problem. Thanks guys!