I fear I will keep my penultimate DA2 playthrough on the sidelines awhile longer in hopes that a subsequent patch fixes the import issues.
Modifié par halokitty, 12 avril 2011 - 08:27 .
Modifié par halokitty, 12 avril 2011 - 08:27 .
Aganerral wrote...
Maybe one solution to the import issue would be to just add some functionality to the 'options' screen to allow us to reset some of those key flags. I know that the PC users have mods/tools that lets them do this. If Bioware can do something like that for console users, that would allow us to fix some of those flags without having to completely start over to keep the flags straight.
Phenerios wrote...
"The effects of various follower talents and item properties are now being
properly removed and re-applied when loading and saving."
This is the first line for the patch notes in the PC section. If you reading right it says every time you load and save they remove all buffs and debuffs from followers talents and items. That means after the patch if you load a bugged game that it will fix it, because it will in effect zero your characters stats out to what is normal, and then reapply all buff and debuffs that are suppose to be effecting you.
Modifié par thegrimfandango, 12 avril 2011 - 09:32 .
Matt 2108 wrote...
ebby0110 wrote...
So it looks like I will have to start a new playthrough in order to avoid the Isabela bug. So much for thinking I could play the first act in safety and then wait for a patch then continue playing. Ah well hope next playthrouh attempt goes smoothly sometime next week.
I would check first to see if you have the Thumbs Up perk when Isabela is not in your party. You shouldn't have the bug yet in Act I.
Luke Barrett wrote...
Now, I'm being told that a retro-active fix is in the testing process as of today but as I'm sure you're all painfully aware this process is rather lengthy. Assuming it goes over properly it will be included in the next patch but this won't be for about a month (approximately how long it took from launch until today). These dates and fixes are all subject to change so don't expect them to be exact.
thegrimfandango wrote...
Phenerios wrote...
"The effects of various follower talents and item properties are now being
properly removed and re-applied when loading and saving."
This is the first line for the patch notes in the PC section. If you reading right it says every time you load and save they remove all buffs and debuffs from followers talents and items. That means after the patch if you load a bugged game that it will fix it, because it will in effect zero your characters stats out to what is normal, and then reapply all buff and debuffs that are suppose to be effecting you.
Initial reports from the PC patch thread suggest the fix is not, in fact retroactive. Not 100% confirmed yet, but doesn't look promising for me continuing to play the game.
EDIT: having read the whole thread and mod responses now, it appears that if you already have damage caused by the Isabela/Sebastian bug, you're screwed. It prevents the bug occurring in new games or worsening in current ones, but it does not fix the bug. So if, like me you're at a point where you can't edit and can't continue as you are (about to duel Arishok - i'll never win when I'm slowed) , your playthrough is boned. <_< Not pleased.
Phenerios wrote...
If that is the case then it would seem the bug was actually not just debuffing you, but actually effecting your character's base attack speed value. If that is the case they will be awhile trying to find a way to readjust your character's base value back to normal without having to strip a character of all equipment, and reseting all talents/attributes.
thegrimfandango wrote...
That's exactly what it does do, every time you reload a save etc without the offending member in your party it knocks 5% off damage resistance or speed, because it thinks it's removing the buff (the buff stays present in your abilities even when they've left the party, so the game thinks you have the buff incorrectly applied, when in fact you don't have it at all).
jellobell wrote...
Apparently there's a fix for existing saves in the works.Luke Barrett wrote...
Now, I'm being told that a retro-active fix is in the testing process as of today but as I'm sure you're all painfully aware this process is rather lengthy. Assuming it goes over properly it will be included in the next patch but this won't be for about a month (approximately how long it took from launch until today). These dates and fixes are all subject to change so don't expect them to be exact.
Modifié par jpzgoku, 13 avril 2011 - 03:48 .
jpzgoku wrote...
I don't understand how they could miss either of those bugs. How did none of the play testers get the slow-mo glitch, because if you befriend Isabella its very very likely that you will get the glitch. Either they knew about the problem and didn't bother to fix it, or no one bothered to befriend Isabella. I think that they knew about the problems but shipped the game as is anyway.
Cyano Khaar wrote...
jellobell wrote...
Apparently there's a fix for existing saves in the works.Luke Barrett wrote...
Now, I'm being told that a retro-active fix is in the testing process as of today but as I'm sure you're all painfully aware this process is rather lengthy. Assuming it goes over properly it will be included in the next patch but this won't be for about a month (approximately how long it took from launch until today). These dates and fixes are all subject to change so don't expect them to be exact.
Pardon my language, but F U C K that. This stuff should have been done before the game was released. I don't even care about the import bugs anymore. Once the 1.01 patch comes out, I'm going to finish my current playthrough which was last saved right before I befriend Isabela, then playthrough the game again without having to stop in the middle. If Zevran says the wrong thing or if Nathaniel doesn't show up, whatever. I don't care anymore. I just want to enjoy the game and I'm not going to wait another month for the flags to be fixed just so I can hear one different sentence from a character. I can just use youtube for that.
It's painful to see these things occur in a game by Bioware. They are my favorite and I love all of their games. How did they mess this up so badly? The bugs are just insane. Honestly, these bugs would be the equivilant to releasing a Call of Duty game where you couldn't aim down the sights until a patch was released a month later.
The friendship buff bug is bad, but I can understand them missing it. The import flags however, I cannot understand how the hell they missed those. Didn't they try importing an Awakening or Witch Hunt save themselves and realize that stuff wasn't correct? How can you miss an issue that big!?
*Sigh*. End Rant. <_<
Modifié par Game_Fan_85, 13 avril 2011 - 06:59 .
From what I understood, it seems to work half-way for already started games, while new games have it working fine now. Like, you'll get into some fight regardless, but the quest won't complete in a game where you've already accepted the quest in 1.00-Game_Fan_85 wrote...
Oh, have BioWare mentioned what the deal with the "Who Needs Rescuing?" quest bug is and whether it will be fixed in the patch or not?
jpzgoku wrote...
I don't understand how they could miss either of those bugs. How did none of the play testers get the slow-mo glitch, because if you befriend Isabella its very very likely that you will get the glitch. Either they knew about the problem and didn't bother to fix it, or no one bothered to befriend Isabella. I think that they knew about the problems but shipped the game as is anyway.