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UPDATE: Wednesday, April 13, 2011.
Good news - Microsoft has completed their certification process. Title Update 1.01 is scheduled to go live on X360 sometime tomorrow.
In the meantime, I thought I’d take the opportunity to provide a deeper dive on what a couple of the patch notes actually mean.
“- The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving.”
Yeah, this one covers a lot of ground and had a wide range of symptoms. Some were quite subtle, others… not so much. In general, this covers a wide range of cases where the player’s stats were getting incremented or decremented more than they should. In some cases, such as Hawke’s combat speed, this would continue compounding every time you loaded a certain type of save. This bug, and the corresponding fix, are expected to behave the same on consoles as they do on PC/Mac. It’s important to note that this first patch focuses on preventing the issue from recurring or getting worse. For the next patch, we’re looking deeper into how to fully reverse the issue and restore normalcy in save games where the error has already occurred.
“- Various technical changes should improve performance, limit crashes, and address memory-related issues.”
On the X360 in particular, some players were experiencing issues such as missing textures or “unable to load area” messages, especially if they’d been playing the game for a long time in one sitting. Similar issues were occurring on the other platforms but with less frequency. Memory and performance issues are complex beasts, of course, and we don’t want to say that we’ve eliminated these issues altogether but the patch does provide a lot of improvements and optimizations that will improve players' experience in that regard and make those issues significantly less prevalent than they are currently.
We look forward to getting Title Update 1.01 into your hands tomorrow.