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Title Update 1.01 Progress


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#1
Rob Bartel

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The 1.02 Patch on PC/Mac (1.01 Title Update on X360/PS3) is still in the final certification process with EA, Microsoft, and Sony but is not expected to come out this weekend. Thank you for your continued patience and we look forward to getting this in your hands soon.

The patch includes fixes for over 100 issues. We’ll discuss some of the platform-specific issues in greater detail next week and we’ll release the formal patch notes once the updates are actually ready to download and install but here’s a high level view of some of the core gameplay fixes that everyone will see regardless of platform:

- The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving.
- Party members who are resurrected during a fight now rejoin combat properly.
- Hawke no longer gains random spells or talents after using the Maker's Sigh potion, then saving and reloading.
- The “Duty” plot will now appear on the Chanter’s Board even if the player accepted all of the board’s quests before installing the Exiled Prince premium content.
- In the “Finders Keepers” plot, if the player leaves Woodrow’s Warehouse before finding the crate, it is now possible to return to the warehouse to complete the quest.
- Merril no longer refers to the aftermath of “A New Path” before the plot has been completed.
- Aveline’s final armor upgrade is now available during the “Favor and Fault” plot.
- Varric is no longer confused about which character Hawke has been romancing.
- Various other gameplay and story-scripting issues no longer appear.

We’ll delve into some of the platform-specific details early next week. In the meantime, a special shout out and thanks to our mighty beta test group who’ve been a big help in confirming how these fixes will behave in the wild.

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UPDATE: Monday, April 11, 2011.

Hi everyone. I hope you had a good weekend. We're working with Valve right now on dotting the i's and crossing the t's for the Steam rollout. Based on our current estimates, we expect the 1.02 Patch to go live on PC/Mac sometime tomorrow (Tuesday, April 12).

On consoles, the 1.01 title update is progressing smoothly through final certification at Microsoft and Sony. No issues have been found and they're currently projecting release dates of sometime next week - we're working with them to see if we can pull those dates in any further.

Last Friday we discussed some of the universal fixes that we’ve made across all the platforms. Today we’re providing a high-level view of some of the platform-specific fixes that you can expect.

CONSOLES:
- The options menu now includes auto-attack.
- Armor values now adjust correctly when changing shields.
- Choosing a target at close range is now easier.
- Cinematics are no longer distorted on certain standard-definition televisions.
- Hawke no longer gains excessive coin and experience from rapidly and repeatedly completing a single sidequest.
- Various technical changes should improve performance, limit crashes, and address memory-related issues.

PC & MAC:
- Various issues specific to DirectX 11 no longer occur.
- It is now easier to select party members by clicking on their portraits when the level-up arrow is displayed.
- The game now functions correctly across different desktop sizes.
- The video options menu now allows a wider full-screen gamma range.
- Various technical changes should improve performance and limit crashes.
- We’ve improved our crash reporting and our ability to analyze those reports. If you’re still experiencing crashes, we encourage you to play logged in so we can identify and resolve your issues in the future.

This patch should address the bulk of the major issues that people are experiencing. We’re already hard at work on addressing further issues with our next patch and we’ll be setting up some specific threads in the various tech support forums to help capture any major issues that you’re still facing after these patches go live.

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UPDATE: Wednesday, April 13, 2011.

It looks like we're still waiting to hear back from Sony about when the title update can go live on the PS3. It's been going smoothly and they haven't reported any issues but current estimates are for early next week. In the meantime, I thought I’d take the opportunity to provide a deeper dive on what a couple of the patch notes actually mean.

“- The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving.”

Yeah, this one covers a lot of ground and had a wide range of symptoms. Some were quite subtle, others… not so much. In general, this covers a wide range of cases where the player’s stats were getting incremented or decremented more than they should. In some cases, such as Hawke’s combat speed, this would continue compounding every time you loaded a certain type of save. This bug, and the corresponding fix, are expected to behave the same on consoles as they do on PC/Mac. It’s important to note that this first patch focuses on preventing the issue from recurring or getting worse. For the next patch, we’re looking deeper into how to fully reverse the issue and restore normalcy in save games where the error has already occurred.

“- Various technical changes should improve performance, limit crashes, and address memory-related issues.”

On the X360 in particular, some players were experiencing issues such as missing textures or “unable to load area” messages, especially if they’d been playing the game for a long time in one sitting. Similar issues were occurring on the other platforms (including the PS3) but with less frequency. Memory and performance issues are complex beasts, of course, and we don’t want to say that we’ve eliminated these issues altogether but the patch does provide a lot of improvements and optimizations that will improve players' experience in that regard.

We're sorry that Title Update 1.01 won't be in your hands in time for the weekend but we look forward to getting it to you as soon as it's available.

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UPDATE: Monday, April 18, 2011

Good news, everyone. We've heard back from both the European and North American offices of Sony. They've given PS3 Title Update 1.01 the green light and expect it to go live on their servers sometime tomorrow. As with the other platforms, we'll release patch notes tomorrow and set up some threads where you can discuss the specifics of the 100+ fixes provided and also call out any major issues that you may still be experiencing so we can prioritize them for the future.

We look forward to getting these fixes into your hands ASAP.

Modifié par Rob Bartel, 19 avril 2011 - 02:57 .


#2
DAFerelden91

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Thanks a lot,hopefully the patch will be released next week :D

Modifié par DAFerelden91, 08 avril 2011 - 06:40 .


#3
Nick1973

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Glad to hear it, but what about the infamous isabela/sebastian bug? I think that is the first bug to fix

#4
WlsonVolley

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Nick, it is also the first bug listed as being addressed. Thanks for the update.
I look forward to my next playthrough after the patch hits.

#5
Lestatman

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Erm what about the freezing issues?

#6
Icaroz

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Freezing is probably platform specific, or so I hope

#7
eno detah

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>>- The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving.<<

Will this "fix" existing saves?

Thanks!

#8
apple_sauced

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Will the patch fix existing slow attack speed problems, or only for new playthroughs?

#9
jnrhrt

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I'm assuming this means I can't have 3 specializations anymore. Oh well..

#10
Nick1973

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you're right Wilson, too emotion, i miss the line :)

#11
RedSonia

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What about the DAO game import romance bugs? Will they be addressed in this patch?

#12
gambit-001

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Glad to hear it. My primary concern is if this will allow us to continue current saves in regards to the slow down bug, or if we would be required to start a new game. I would be very disheartened to hear I need to start all over.

#13
Kyriosh

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Nice, my next playthrough I am going to befriend with isabella and sebastian :D

#14
briano69

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l have already played through 3 times because l thought l done something wrong,the reason l didn't get "epic" trophy does this mean l'll have to play through again in order to get it?

#15
Kyriosh

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@Rob: Is the problem with all the dlc item and also bonus item from facebook will be fixed as well in this patch ? Its regarding the changed email address linked to PSN ID.

#16
Samigarnett

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RedSonia wrote...

What about the DAO game import romance bugs? Will they be addressed in this patch?


Yeah, this is a concern of mine as well.  

#17
Triplzer0

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I hope the patch fixes the "Epic" trophy bug. I just want to get my platinum and be done with it. I'll definitely play the game again when more DLC comes out.

#18
silver-crescent

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RedSonia wrote...

What about the DAO game import romance bugs? Will they be addressed in this patch?


Actually I'm hoping the DAO game import issues in general are fixed, not just the romances. IE stuff like Nathaniel not showing up.

#19
Seven Costanza

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Rob Bartel wrote...

...a special shout out and thanks to our mighty beta test group who’ve been a big help in confirming how these fixes will behave in the wild.



you're welcome for beta testing your buggy game

#20
Baaleos

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They should have paid us to test the flippin game.
I turned Dragon Age 2 on last night, and played it for about 20 minutes, and got tired of it.

Thats how 'BAD' it has got.
I've completed the game soooo many times, whilst waiting for a patch to bring the game up to an acceptable product level, that I dont think a patch will make the game worthwhile playing.

I also went on last night, just to check to see if I have received my in-game promo items yet..
Still have not...
and EA are not responding to my e-mails or support tickets.

All in all,
This game, and the support relating to the game, is a pile of ****.
Of course, this is just my personal opinion, based on the fact that the game was released with so many bugs, I was promissed all the promo items in my Promo Section of my profile, yet to receive them, and I've completed the game a dozen times while waiting for them and a patch to make it possible to receive them.

Anyway...
I dont want to derail this thread, but in my opinion, the support and development from EA and Bioware, has failed me as a consumer, and a patch after 1 month, is too late, cause its already ruined my gaming experience.

#21
HippeusOmega

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Will this fix the bugs with Nathanial Howe being imported correctly if he survived at the end of awakening?

#22
ReveurIngenu

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Well, I would like to know if Isabela's recruitment glitch is fixed or not (looting the body before Isabela tells you to prevents you from continuing the quest).  This was one of the glitches I encountered on my first playthrough and I had to finish that playthrough without recruiting her because I had done so many other quests when I finally read online that it was a bug that I just could not bring myself to start over.

Now that I'm aware of the bug, I shouldn't even run into it again, but it still should be fixed..

#23
sangy

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Thank goodness. Hope all is well after this. Appreciate the update.

#24
Solaria

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Posted ImageJust the news that i needed to hear.Hopefully it passes the final test and is made available to us soon.Posted Image

Modifié par solaria, 09 avril 2011 - 09:17 .


#25
Fruit of the Doom

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Modifié par Fruit of the Doom, 09 avril 2011 - 11:56 .