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The shortest NM Arishok duel ever


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#26
brazen_nl

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Firky wrote...

Nukenin wrote...

I honestly hadn't paid attention to items missing the usual restrictions in DA2.


I hadn't either. But they're pretty cool, hey?

I played DW rogue first time through on hard and I still have no idea how that unforgiving chain business works. (*wishes there was more time to play*...*but is happy that I can live vicariously through the videos of others*)


When you AA, take note of the circle forming around the attack icon (two crossed swords) in front of the enemy's name. When the circle is full, which takes ten hits, you have maxed the chain and are ready for the finish using Explosive Strike. That's it!

#27
Firky

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brazen_nl wrote...

When you AA, take note of the circle forming around the attack icon (two crossed swords) in front of the enemy's name. When the circle is full, which takes ten hits, you have maxed the chain and are ready for the finish using Explosive Strike. That's it!


Holy moly. I had no idea! Seriously.

I've been searching for all of this info in game, but it just isn't there. (Unless it is and I've missed it.) I wish these things were a bit more explicit. There is only so much you can learn from observation.

#28
brazen_nl

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Enjoy the new numbers, especially when you've upgraded Critical Strike to take advantage of staggers!

#29
Jack-Nader

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heh heh :)

#30
tmp7704

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Firky wrote...

In this case, I love how you demonstrate that it is possible to get bosses quickly within the rules.

I love more how it demonstrates the game is completely out of whack in regards to balance, even more than DAO, despite the fact they're working with significantly narrowed classes compared to the first game.

#31
IN1

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tmp7704 wrote...

Firky wrote...

In this case, I love how you demonstrate that it is possible to get bosses quickly within the rules.

I love more how it demonstrates the game is completely out of whack in regards to balance, even more than DAO, despite the fact they're working with significantly narrowed classes compared to the first game.


Your comparison is totally inadequate. DA2 is considerably less buggy and significantly more balanced than DAO. Which does not make it a pinnacle of quality and balance, of course, but that's a different story. DAO is absolutely the buggiest game I've seen in years. ~35-40% of item properties and abilities in DAO either do not work as intended, or, indeed, do not work at all. 

Speaking of balance: there is no Arcane Warrior in DA2, no Vessel of Spirit, no Mana Clash. Enough said. DA2 mages are more cleric-like than wizard-like (buffers and support nukers), but that's a totally legitimate approach. On the other hand, there are no completely useless specializations (like Shapeshifter).

#32
aethernox

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That's absolutely true. Not to mention that Crushing Prison got a significant nerf. DAO mages were honestly one of the work cases of class imbalance that I've seen in any modern game.

I actually don't find DA2 to be unbalanced very much at all.

#33
Sheonite

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HAH nice, IN1. Keep deliverin' the goods.

Another note, damn I miss mana clash.

#34
tmp7704

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IN1 wrote...

Your comparison is totally inadequate. DA2 is considerably less buggy and significantly more balanced than DAO.

You write in this very thread, yourself:

IN1 wrote...

Look, I fully understand the issue is simple: this duel probably took half an hour on Casual during your playthrough, so you find the video extremely irritating to watch and really feel the urge to expose me as a cheater.


I'm sorry, but you can't really have both. One is either mad hyperbole, or plain trolling. Which one?

#35
IN1

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tmp7704 wrote...

IN1 wrote...

Your comparison is totally inadequate. DA2 is considerably less buggy and significantly more balanced than DAO.

You write in this very thread, yourself:

IN1 wrote...

Look, I fully understand the issue is simple: this duel probably took half an hour on Casual during your playthrough, so you find the video extremely irritating to watch and really feel the urge to expose me as a cheater.


I'm sorry, but you can't really have both. One is either mad hyperbole, or plain trolling. Which one?


I'm a pit puzzled... Please try to formulate your thoughts in an intelligible manner, if you wish to discuss something. Why exactly do you find those two unrelated statements contradictory?

And, anyway, we were discussing your DAO vs DA2 bugs/balance comparison, not whether DA2, in principle, has bugs/balance issues or not.  

#36
Merced652

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option 3: MAD RETARDED

#37
tmp7704

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IN1 wrote...

I'm a pit puzzled... Please try to formulate your thoughts in an intelligible manner, if you wish to discuss something. Why exactly do you find those two unrelated statements contradictory?

I did; since you're quick to point out mental shortcomings of others and own superiority in this field i thought you would have no problem grasping what i was getting at.

To put it simpler -- dps disparity between builds can be far wider in DA2 than it's in DAO. This combined with the (related to it) size of hp polls on the enemies. It's to the point where i don't recall single fight in DAO that could take half an hour, even if you limited yourself just to auto-attack. And that's with DAO fights proceeding at considerably slower pace.

#38
IN1

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I did; since you're quick to point out mental shortcomings of others and own superiority in this field i thought you would have no problem grasping what i was getting at.

Oh my. Mental shortcomings? Where? When? With quotes, if you please.

If you consider a purely DAO/DA2 mechanics-related ignorance I am, indeed, quite quick to point out (and deservedly so, as it's a sub-forum dedicated to, you know, DA2 game mechanics) synonymous with mental shortcomings, I don't know what to say...

As to your evaluation, I believe you are mistaken. The difference in dmg output between different classes and builds is not huge. Even if we are talking extremes: I can build a mage that will deal more single target damage than any warrior (on par with most rogue builds). My assessment is classes, sub-classes and specializations are quite well balanced. It goes without saying this balance is not perfect, but few things are. Anyway, comparing DA2 to DAO in this department is ridiculous.

#39
andraip

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Nice Arishok kill

Well I heard a rumor that Bioware will make a 5th difilculty in DA3, named IN1's Nigthmare, just for you :D

#40
tmp7704

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IN1 wrote...

If you consider a purely DAO/DA2 mechanics-related ignorance I am, indeed, quite quick to point out (and deservedly so, as it's a sub-forum dedicated to, you know, DA2 game mechanics) synonymous with mental shortcomings, I don't know what to say...

You don't consider ignorance a shortcoming? If that' truly the case then i don't know what to say, either...

As to your evaluation, I believe you are mistaken. The difference in dmg output between different classes and builds is not huge. Even if we are talking extremes: I can build a mage that will deal more single target damage than any warrior (on par with most rogue builds).

How does that show that possible disparity of damage which can be dealt by a class can't be huge? Since, if we're talking extremes, you can also build a mage who will deal barely any damage at all. Will you then say that the difference between such low-dps mage and high-dps mage is not huge? For this matter -- what level of difference could be called huge by your standards?

#41
aethernox

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tmp7704 wrote...
You don't consider ignorance a shortcoming? If that' truly the case then i don't know what to say, either...?


It's not really fair to consider ignorance a short-coming. There exist practically infinite amounts of knowledge, and a normal person has only a very finite amount of knowledge. On an objective scale, everyone is vastly ignorant, and so, following your logic, everyone has a severe mental deficit.

Ignorance isn't so much a flaw as it is the normal state of being.

#42
tmp7704

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aethernox wrote...

It's not really fair to consider ignorance a short-coming. There exist practically infinite amounts of knowledge, and a normal person has only a very finite amount of knowledge. On an objective scale, everyone is vastly ignorant, and so, following your logic, everyone has a severe mental deficit.

Hmm i think it depends on the context. Yes, it is pretty normal not to be knowledgeable about lot of subjects. But then it's also normally expected the person in question is aware of that, and doesn't try to discuss the subject from position of person with actual knowledge. Thus, typically when you point out to someone they have no clue about the subject they speak of, this carries implication the person is both ignorant and too dumb to realize that, as otherwise they'd have kept their mouth shut.

Modifié par tmp7704, 09 avril 2011 - 09:31 .


#43
lenkite

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I just wanted to chip in here and say thank you IN1!!! That duel took 50 minutes on my poor warrior in hard mode (while kiting painfully when both potion and devour were on cooldown). Now, I simply can't wait till my nightmare rogue reaches the end of Act 2 :D

#44
Jman5

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Wow, that was pretty sick. Have you tried doing a fast warrior vs Arishok duel?

I attempted it a few times with my SnS warrior on hard and I got absolutely trounced every time. Obviously you don't have the incredible single target DPS of a rogue so I don't expect an under 10 second video. I just wonder how fast you can pull it off if you play your cards right. (with a standard warrior gear set up and not something funky like a spirit staff)

Modifié par Jman5, 09 avril 2011 - 10:17 .


#45
Nukenin

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I never had the luxury of dueling the Arishok. On the playthrough that made it to that point, while I thought I'd taken the path of impressing the Arishok to the point where a duel would be on the table, I thought wrong. Isabela was out of the picture and I didn't have Fenris along. After dealing with the ensuing slugfest I tried a few reloads to exhaust other conversation paths, but no joy.

When next I reach that point hopefully I get the duel, which will be resolved in comical and weak fashion. Possibly a 30-minute kitefest at Casual, just to see if that's even possible.

#46
Jman5

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Nukenin wrote...

I never had the luxury of dueling the Arishok. On the playthrough that made it to that point, while I thought I'd taken the path of impressing the Arishok to the point where a duel would be on the table, I thought wrong. Isabela was out of the picture and I didn't have Fenris along. After dealing with the ensuing slugfest I tried a few reloads to exhaust other conversation paths, but no joy.

When next I reach that point hopefully I get the duel, which will be resolved in comical and weak fashion. Possibly a 30-minute kitefest at Casual, just to see if that's even possible.

Don't hide the bodies and whenever you talk to him, ask yourself: What would koslun do?

#47
andraip

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tmp7704 wrote...

IN1 wrote...

As to your evaluation, I believe you are mistaken. The difference in dmg output between different classes and builds is not huge. Even if we are talking extremes: I can build a mage that will deal more single target damage than any warrior (on par with most rogue builds).

How does that show that possible disparity of damage which can be dealt by a class can't be huge? Since, if we're talking extremes, you can also build a mage who will deal barely any damage at all. Will you then say that the difference between such low-dps mage and high-dps mage is not huge? For this matter -- what level of difference could be called huge by your standards?


IN1 is talking about DPS builds, because of obvious reasons a supportive (just creation, arcane and spirit healer spells) build will never have the same dps as a dps build (and if they had the same dps it would be very, very, very unbalanced, also because of obvious reasons), and all the dps builds for warriors, rogues and mages have similar high dps (believed or not). imho you just showed you're ignorance with that post (but maybe it's just me), and that would mean, by you own standards, that you're ...:whistle:

#48
Nukenin

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Jman5 wrote...

Nukenin wrote...

I never had the luxury of dueling the Arishok.[…]

Don't hide the bodies and whenever you talk to him, ask yourself: What would koslun do?

I didn't hide the bodies,   After that, though, I'm not sure what I may have done to botch the prospect of a duel.  The Arishok was an idiot anywho; he deserved the more ignoble defeat.

#49
Darchon_

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I do enjoy watching you abuse the little quirks in this game IN1.

Do you have some Mage + Void Hammer strats or vids?

Modifié par Darchon_, 10 avril 2011 - 03:32 .


#50
tmp7704

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andraip wrote...

IN1 is talking about DPS builds, because of obvious reasons a supportive (just creation, arcane and spirit healer spells) build will never have the same dps as a dps build (and if they had the same dps it would be very, very, very unbalanced, also because of obvious reasons)

And what i'm talking about is the top dps achievable in DA2 is much higher than it was in DAO, which means much higher disparity between such top dps build and these which aren't full-out dps but aren't full support, either. That's while the defense/support side of the game wasn't scaled up in effect anywhere near as much (in fact if anything the effectiveness of it was reduced in number of areas)

Which combined can lead to situation where by picking skills which don't improve your dps by the largest amount possible you're missing out on considerable amount of dps but without gaining much of utility/survability in return. And why such situation has nothing to do with balance should be equally obvious like the things you mention.