Yes. This preconception about what DA 2 should be about is what is behind most of the critics against the plot. People expected the story of "hero saves the day". That is not the story being told in DA:2.GearRust wrote...
The only thing that I have been lead to believe is that with Dragon Age 2, being that of an Epic Fantasy Game, usually leads the player on a quest that enevitably takes them to greater heights become a powerful warrior that saved the lands, stopped evil, uncovered dark secrets, etc.
The main character of DA2: Anders
#26
Posté 09 avril 2011 - 11:18
#27
Posté 09 avril 2011 - 11:42
Though "Saving the Day" isn't really important, what's important is the choices you make that alter the world, that really matter.
A main component of Epic Fantasy RPG's, but because this may not be one, it may not need it.
#28
Posté 09 avril 2011 - 11:56
Bioware advertised it so. Hawke, the most important person of Dragon Age. A game where you can see direct consequences of your choices. Or just watch the destiny trailer and tell me that it represents DA2 in the slightest. Or anything Flemeth says about Hawke and his/her destiny.Xewaka wrote...
Yes. This preconception about what DA 2 should be about is what is behind most of the critics against the plot. People expected the story of "hero saves the day". That is not the story being told in DA:2.GearRust wrote...
The only thing that I have been lead to believe is that with Dragon Age 2, being that of an Epic Fantasy Game, usually leads the player on a quest that enevitably takes them to greater heights become a powerful warrior that saved the lands, stopped evil, uncovered dark secrets, etc.
No I don't think Anders is the hero or even main character. He is just one of the many things Hawke didn't have influence on. Maybe the only thing we can hold against Bioware is wrong advertising, which isn't illegal or anything. But it gets you exactly this reaction from fans and customers, and that's what they deserve imo.
I think what DA2 suffers from most is that Bioware advertised and hyped a different game than they made.
#29
Posté 09 avril 2011 - 12:04
Actually, I think the player is set into Cass' mindset at the beginning of the game. Cass is convinced of Hawke's relevance in the events. All of Thedas truly believe that Hawke is the most important person in the free marches, the person who triggered a revolution across Thedas, et cetera. And what we learn during the game, as Cass does during Varric's tale, is that the true story behind the legend has little to do with reality. Hawke was at the right spot at the right moment, profitted for it, and suddenly got overshadowed by the story built around what was basically a profiteering run.AlexXIV wrote...
Bioware advertised it so. Hawke, the most important person of Dragon Age. A game where you can see direct consequences of your choices. Or just watch the destiny trailer and tell me that it represents DA2 in the slightest. Or anything Flemeth says about Hawke and his/her destiny.
No I don't think Anders is the hero or even main character. He is just one of the many things Hawke didn't have influence on. Maybe the only thing we can hold against Bioware is wrong advertising, which isn't illegal or anything. But it gets you exactly this reaction from fans and customers, and that's what they deserve imo.
I think what DA2 suffers from most is that Bioware advertised and hyped a different game than they made.
#30
Posté 09 avril 2011 - 12:10
sylvanaerie wrote...
Aveline/Isabella can share that whole Arishok thing because it's Aveline insisting the elves be turned over to her for justice, and Isabella's fault they are there in the first place.
LOL, so Hawke didnt actually do anything throughout the whole game, Isabella settle the conflict with the Arishok, and Anders was the catalyst of the "change of the world".
Hilarious. I didnt really view Hawke as my character anyway so I really dont care about him, he just didnt feel like a powerful hero so it just felt stupid running around killing stuff as him.
#31
Posté 09 avril 2011 - 12:23
Xewaka wrote...
Actually, I think the player is set into Cass' mindset at the beginning of the game. Cass is convinced of Hawke's relevance in the events. All of Thedas truly believe that Hawke is the most important person in the free marches, the person who triggered a revolution across Thedas, et cetera. And what we learn during the game, as Cass does during Varric's tale, is that the true story behind the legend has little to do with reality. Hawke was at the right spot at the right moment, profitted for it, and suddenly got overshadowed by the story built around what was basically a profiteering run.AlexXIV wrote...
Bioware advertised it so. Hawke, the most important person of Dragon Age. A game where you can see direct consequences of your choices. Or just watch the destiny trailer and tell me that it represents DA2 in the slightest. Or anything Flemeth says about Hawke and his/her destiny.
No I don't think Anders is the hero or even main character. He is just one of the many things Hawke didn't have influence on. Maybe the only thing we can hold against Bioware is wrong advertising, which isn't illegal or anything. But it gets you exactly this reaction from fans and customers, and that's what they deserve imo.
I think what DA2 suffers from most is that Bioware advertised and hyped a different game than they made.
I think it makes sense to write a 'the real story' book about real life legends. Like who was Julius Cesar, Napoleon, Alexander, etc. But Hawke has been a fantasy character to begin with. So they tell us how he/she is important, just to then tell us how he/she is not. And at the end of the game you feel like you just lost alot of time.
#32
Posté 09 avril 2011 - 12:25
Yes, I think the game is much about defining who Hawke is. But I don't think the game gives you enough options to do so. There's only one way to move up in the world (deep roads quest), one way to have the viscount removed (arishok blowup), one moment where siding with templars or mages ultimately is supposed to matter (meredith and orsino go crazy). And then when that decision is finally made, we have to wait for another game for it to play out when it comes to Hawke's story. There are lots of role-playing options in this game when it comes to companions and sub-quests, but no other role-playing options when it comes to these particular main events. For all the talk of streamlining that the game attracts, this is where the game has streamlined the most when it comes to role-playing.
Modifié par jds1bio, 09 avril 2011 - 12:26 .
#33
Posté 10 avril 2011 - 04:38
ishmaeltheforsaken wrote...
I disagree.
But I wouldn't call it a bad thing if it were true. I think, really, DAII doesn't revolve around anyone. You just happen to have been there. Which is cool. I'd play a game where a companion is really the "main character," plotwise. I think it'd be pretty schweet.
Absolutely. Heck, I think it'd be interesting to be a sidekick, or a minor background character. Some people might be butthurt playing a "supporting" role, but they'd be wrong. Utterly, factually, and objectively wrong.
#34
Posté 10 avril 2011 - 04:42
ImoenBaby wrote...
ishmaeltheforsaken wrote...
I disagree.
But I wouldn't call it a bad thing if it were true. I think, really, DAII doesn't revolve around anyone. You just happen to have been there. Which is cool. I'd play a game where a companion is really the "main character," plotwise. I think it'd be pretty schweet.
Absolutely. Heck, I think it'd be interesting to be a sidekick, or a minor background character. Some people might be butthurt playing a "supporting" role, but they'd be wrong. Utterly, factually, and objectively wrong.Seriously though: thoughtful and creative game design is all I ask.
I thought that once. Then I played White Knight Chronicles. I was wrong. So very wrong.
#35
Posté 10 avril 2011 - 05:48
Cutlass Jack wrote...
(snip)
I thought that once. Then I played White Knight Chronicles. I was wrong. So very wrong.
Interesting, will google, although it sounds like you had a traumatic experience.





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