I'm sorry but I really hate kettles, they are taking all the good American jobs!ishmaeltheforsaken wrote...
Aermas wrote...
Pot meet kettle. You're both black as sin.
Racist.
What goes around..
#26
Posté 09 avril 2011 - 07:26
#27
Posté 09 avril 2011 - 07:27
ishmaeltheforsaken wrote...
xkg wrote...
ishmaeltheforsaken wrote...
wojciec wrote...
Filament wrote...
The character creation screen, obviously.
which is not present in DA 2 obviously. Maybe you're referring to the screen where you can only choose the name and appearance? That's not creating a character, that's customising.
So, what you're saying is that no video game ever has had character creation.
Nice to know we're on the same page.
go look at BG BG2 NWN NWN2 KOTOR KOTOR2 (should i continue) an stop spamming crap
no there is no starting character screen - only starting character customiztion screen
Every one of those games had a single origin story (like DAII), class selection (like DAII), name creation (like DAII), and appearance customization (like DAII).
What's your point?
His point is that CREAING something is not just about selecting the looks and name, It's also choosing the stats for example.
#28
Posté 09 avril 2011 - 07:30
wojciec wrote...
ishmaeltheforsaken wrote...
Every one of those games had a single origin story (like DAII), class selection (like DAII), name creation (like DAII), and appearance customization (like DAII).
What's your point?
His point is that CREAING something is not just about selecting the looks and name, It's also choosing the stats for example.
Oh? In Baldur's Gate and Neverwinter Nights (I'm not sure about KotOR), stat selection was optional. The default was a random roll.
So, I can choose my class, choose my gender, name myself, and customize my appearance to my whim. But because my stat array is predefined, I haven't created a character?
Modifié par ishmaeltheforsaken, 09 avril 2011 - 07:32 .
#29
Posté 09 avril 2011 - 07:30
ishmaeltheforsaken wrote...
xkg wrote...
ishmaeltheforsaken wrote...
wojciec wrote...
Filament wrote...
The character creation screen, obviously.
which is not present in DA 2 obviously. Maybe you're referring to the screen where you can only choose the name and appearance? That's not creating a character, that's customising.
So, what you're saying is that no video game ever has had character creation.
Nice to know we're on the same page.
go look at BG BG2 NWN NWN2 KOTOR KOTOR2 (should i continue) an stop spamming crap
no there is no starting character screen - only starting character customiztion screen
Every one of those games had a single origin story (like DAII), class selection (like DAII), name creation (like DAII), and appearance customization (like DAII).
What's your point?
yeah +ton of other stats/skills/ etc screens but yesyes they are streamlined now because NAME is so important yet for a wh0ole game i keep hearing HAWKE so giving my character name dont realy matters
Modifié par xkg, 09 avril 2011 - 07:34 .
#30
Posté 09 avril 2011 - 07:32
You can't be Kaddin the intense, greatsword wielding warrior out to avenge his father's death
You can't be Ashar the good natured rogue that want's to forget the murder of his family.
Both of these are human nobles. But they have different personalities, different actions. Ashar likes to stand out, Kaddin is more stoic. Hawke is just Hawke no matter what you do.
Modifié par Aermas, 09 avril 2011 - 07:32 .
#31
Posté 09 avril 2011 - 07:33
Aermas wrote...
No matter what you are still Hawke,
You can't be Kaddin the intense, greatsword wielding warrior out to avenge his father's death
You can't be Ashar the good natured rogue that want's to forget the murder of his family.
Both of these are human nobles. But they have different personalities, different actions. Ashar likes to stand out, Kaddin is more stoic. Hawke is just Hawke no matter what you do.
You can Kaddin the intense, greatsword wielding warrior out to avenge his sister's imprisonment.
You can be Ashar the good natured rogue who wants to forget the murder of his mother.
[EDIT] for spoilers
Modifié par ishmaeltheforsaken, 09 avril 2011 - 07:36 .
#32
Posté 09 avril 2011 - 07:35
#33
Posté 09 avril 2011 - 07:36
ishmaeltheforsaken wrote...
xkg wrote...
ishmaeltheforsaken wrote...
wojciec wrote...
Filament wrote...
The character creation screen, obviously.
which is not present in DA 2 obviously. Maybe you're referring to the screen where you can only choose the name and appearance? That's not creating a character, that's customising.
So, what you're saying is that no video game ever has had character creation.
Nice to know we're on the same page.
go look at BG BG2 NWN NWN2 KOTOR KOTOR2 (should i continue) an stop spamming crap
no there is no starting character screen - only starting character customiztion screen
Every one of those games had a single origin story (like DAII), class selection (like DAII), name creation (like DAII), and appearance customization (like DAII).
What's your point?
I'll make the obvious case of that your character was less defined, especially less constricted by dialogue, and therefore was given more room to RP. Not so in DA2, but far be it for me to ****** in the puddle of some peoples deep RP.
#34
Posté 09 avril 2011 - 07:36
ishmaeltheforsaken wrote...
Aermas wrote...
No matter what you are still Hawke,
You can't be Kaddin the intense, greatsword wielding warrior out to avenge his father's death
You can't be Ashar the good natured rogue that want's to forget the murder of his family.
Both of these are human nobles. But they have different personalities, different actions. Ashar likes to stand out, Kaddin is more stoic. Hawke is just Hawke no matter what you do.
You can be Hawke the intense, greatsword wielding warriorwho does NOTHING to avenge his sister's imprisonment.
You can be Hawke the good natured rogue who wants to forget the murder of his mother.
[EDIT] for spoilers
Fixed
Modifié par wojciec, 09 avril 2011 - 07:38 .
#35
Posté 09 avril 2011 - 07:37
you are 100% right - if anyone want some RPG DA2 isnt good choice
#36
Posté 09 avril 2011 - 07:38
wojciec wrote...
Fixed
I sided with the mages. That's not doing nothing.
If you did something else, then *gasp* you made a choice! OMZ! A game with choices! **** me twice and call it a Sunday!
#37
Posté 09 avril 2011 - 07:39
Thanks for saving me the trouble of fixing it myself. I just hate the fact that you have no choice of direction, only the choice of tone.wojciec wrote...
ishmaeltheforsaken wrote...
Aermas wrote...
No matter what you are still Hawke,
You can't be Kaddin the intense, greatsword wielding warrior out to avenge his father's death
You can't be Ashar the good natured rogue that want's to forget the murder of his family.
Both of these are human nobles. But they have different personalities, different actions. Ashar likes to stand out, Kaddin is more stoic. Hawke is just Hawke no matter what you do.
You can Hawke the intense, greatsword wielding warriorwho does NOTHING to avenge his sister's imprisonment.
You can be Hawke the good natured rogue who wants to forget the murder of his mother.
[EDIT] for spoilers
Fixed
#38
Posté 09 avril 2011 - 07:39
xkg wrote...
thanks UltiPup for reminding me that DA2 is only illusion of RPG
you are 100% right - if anyone want some RPG DA2 isnt good choice
Apply that to every video game and you got it
Video games are not the RPGs you assume exist in that media. Video games are limited. They cannot do everything you want to do because you want everything. They can only give out a handful of options to give the feel of a RPG. But, if you REALLY want the true blue RPG? Its in your head. Play with yourself for a bit and see how fun it is.
#39
Guest_Puddi III_*
Posté 09 avril 2011 - 07:40
Guest_Puddi III_*
If you want to say it's simplified because there are no skills and there's no race selection, I suppose that's fair. But that doesn't mean it therefore doesn't constitute "character creation" anymore. And this "simple" system is probably more complex than you want to give it credit for-- I'm in awe at some of the ridiculous numbers people in the builds section can eke out of characters.
#40
Posté 09 avril 2011 - 07:40
which resulted in the same exact thing - circles rose up to fight the templars, wow what a great choice. It really illustrates how people can be given 2 options that ultimately lead to the same thing ang be so happy about it:)ishmaeltheforsaken wrote...
wojciec wrote...
Fixed
I sided with the mages. That's not doing nothing.
If you did something else, then *gasp* you made a choice! OMZ! A game with choices! **** me twice and call it a Sunday!
#41
Posté 09 avril 2011 - 07:44
ishmaeltheforsaken wrote...
wojciec wrote...
Fixed
I sided with the mages. That's not doing nothing.
If you did something else, then *gasp* you made a choice! OMZ! A game with choices! **** me twice and call it a Sunday!
!!! SPOILLLLER !!!!
lol rly did u avenge your sister ??? how many templars did you kill after siding with Mages ???
you saided with mages and then 20 minutes later u killed circle leader ... 5 minutes later templars leadr
you saided with templars and then 20 minutes later u killed circle leader ... 5 minutes later templars leadr
choices choices everywhere ... so many so deep
#42
Posté 09 avril 2011 - 07:44
xkg wrote...
Play with yourself for a bit and see how fun it is.
he he he
Modifié par wojciec, 09 avril 2011 - 07:45 .
#43
Posté 09 avril 2011 - 07:45
ishmaeltheforsaken wrote...
wojciec wrote...
Fixed
I sided with the mages. That's not doing nothing.
If you did something else, then *gasp* you made a choice! OMZ! A game with choices! **** me twice and call it a Sunday!
What did siding with the mages change? Oh thats right, and before you envoke future games you should probably consider how important DAO apparently was in this game.
#44
Posté 09 avril 2011 - 07:45
wojciec wrote...
which resulted in the same exact thing - circles rose up to fight the templars, wow what a great choice. It really illustrates how people can be given 2 options that ultimately lead to the same thing ang be so happy about it:)
Because every other game had so much more choice?
Baldur's Gate, I could kill Sarevok... or kill Sarevok.
Baldur's Gate II, I could kill Jonaleth... or kill Jonaleth.
Throne of Bhaal, I could kill Melissan... or kill Melissan and become a god (which, I should point out, had no consequences at all)
Knights of the Old Republic... I don't even remember what I could do, because it was so lame.
Knights of the Old Republic 2, I could kill Darth Treya and sail into Wild Space... or kill Darth Treya and sail into Wild Space.
Dragon Age: Origins, I could slay the Archdemon... or have someone else do it for me!
#45
Posté 09 avril 2011 - 07:47
wojciec wrote...
which resulted in the same exact thing - circles rose up to fight the templars, wow what a great choice. It really illustrates how people can be given 2 options that ultimately lead to the same thing ang be so happy about it:)ishmaeltheforsaken wrote...
wojciec wrote...
Fixed
I sided with the mages. That's not doing nothing.
If you did something else, then *gasp* you made a choice! OMZ! A game with choices! **** me twice and call it a Sunday!
And Origins was so different right? Is it so hard for people to toss the rose colored glasses and see that every game uses the illusion of choice?
#46
Posté 09 avril 2011 - 07:47
ishmaeltheforsaken wrote...
wojciec wrote...
which resulted in the same exact thing - circles rose up to fight the templars, wow what a great choice. It really illustrates how people can be given 2 options that ultimately lead to the same thing ang be so happy about it:)
Because every other game had so much more choice?
Baldur's Gate, I could kill Sarevok... or kill Sarevok.
Baldur's Gate II, I could kill Jonaleth... or kill Jonaleth.
Throne of Bhaal, I could kill Melissan... or kill Melissan and become a god (which, I should point out, had no consequences at all)
Knights of the Old Republic... I don't even remember what I could do, because it was so lame.
Knights of the Old Republic 2, I could kill Darth Treya and sail into Wild Space... or kill Darth Treya and sail into Wild Space.
Dragon Age: Origins, I could slay the Archdemon... or have someone else do it for me!
Those games never lied to you that you had any other option. DA 2 has oh so many "choices" that do NOTHING.
#47
Posté 09 avril 2011 - 07:50
wojciec wrote...
Those games never lied to you that you had any other option. DA 2 has oh so many "choices" that do NOTHING.
Yes they do. They define your character.
Because it's a role-playing game.
#48
Posté 09 avril 2011 - 07:51
#49
Posté 09 avril 2011 - 07:51
Filament wrote...
Yeah, you can't choose stats at character creation because there are barely any stats to choose, maybe six ability points and a talent point. You spend the rest of the game doing just that, choosing stats.
If you want to say it's simplified because there are no skills and there's no race selection, I suppose that's fair. But that doesn't mean it therefore doesn't constitute "character creation" anymore. And this "simple" system is probably more complex than you want to give it credit for-- I'm in awe at some of the ridiculous numbers people in the builds section can eke out of characters.
finishing game with stats like
Strength 60
all other stats around 10-12
seems realy complex - and after each lvl-up im spending hour deciding where to put new points into ... rly ??
my CHAMPION hawke must be most stupid (maybe MAGIC) clumsy (DEX) and ugly/naive (CUNNING) champion to ever exist
#50
Guest_Fiddles_stix_*
Posté 09 avril 2011 - 07:52
Guest_Fiddles_stix_*
I think this is more mudslinging between developers to try and diferentiate between themselves, not that it's necessary.





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