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Why Mages doomed theirselves


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#126
barryl89

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Ramus Quaritch wrote...

They brought it on themselves when Orsino was implicit in mama Hawke's murder and Anders committed an act of terrorism. There's no way my Hawke is siding with the Kirkwall mages after that.


I know I'm coming across as pro-templar but I am inclined to support the mages ingame. Ironically the only time I went templar was as a mage PC, because I loved hating on Carver too much to allow him to die :D

#127
LobselVith8

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Ramus Quaritch wrote...

They brought it on themselves when Orsino was implicit in mama Hawke's murder and Anders committed an act of terrorism. There's no way my Hawke is siding with the Kirkwall mages after that.


Anders isn't even a member of the Circle of Kirkwall, and Orsino is only their representative as First Enchanter. Meredith is going to execute everyone from the eldest mage to the youngest apprentice on the basis of what an apostate did. The actions of two men don't make all members of the Circle of Magi guilty.

#128
Rifneno

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barryl89 wrote...

Ramus Quaritch wrote...

They brought it on themselves when Orsino was implicit in mama Hawke's murder and Anders committed an act of terrorism. There's no way my Hawke is siding with the Kirkwall mages after that.


I know I'm coming across as pro-templar but I am inclined to support the mages ingame. Ironically the only time I went templar was as a mage PC, because I loved hating on Carver too much to allow him to die :D


He doesn't die no matter which side you pick.  All roads lead to Rome as they say.  Which sucks, I really wanted the chance to beat him down.  Not kill him, but I'm hard pressed to think of a character in a video game that needs an ass-whoopin' more than Carver.  Even when he shows up at the end of Act II, he takes the first chance to blame Hawke for Leandra's death.  I still can't believe he gets away without Hawke pointing out that he's a templar and the serial killer was a maleficar.  If it's anyone's fault, it's HIS!  Gah!  Maddening!  Hate Carver!

#129
Ramus Quaritch

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I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.

Modifié par Ramus Quaritch, 11 avril 2011 - 04:47 .


#130
Sarethus

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Ramus Quaritch wrote...

I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.


How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.

#131
barryl89

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Rifneno wrote...

barryl89 wrote...

Ramus Quaritch wrote...

They brought it on themselves when Orsino was implicit in mama Hawke's murder and Anders committed an act of terrorism. There's no way my Hawke is siding with the Kirkwall mages after that.


I know I'm coming across as pro-templar but I am inclined to support the mages ingame. Ironically the only time I went templar was as a mage PC, because I loved hating on Carver too much to allow him to die :D


He doesn't die no matter which side you pick.  All roads lead to Rome as they say.  Which sucks, I really wanted the chance to beat him down.  Not kill him, but I'm hard pressed to think of a character in a video game that needs an ass-whoopin' more than Carver.  Even when he shows up at the end of Act II, he takes the first chance to blame Hawke for Leandra's death.  I still can't believe he gets away without Hawke pointing out that he's a templar and the serial killer was a maleficar.  If it's anyone's fault, it's HIS!  Gah!  Maddening!  Hate Carver!


We know that, Hawke doesn't. Thats like saying the archdemon dies no matter what you do so you might as well go after him straight after Ostagar :P

Also it is Orsino's fault. He deliberately shielded Quentin from the Templars.

#132
Ramus Quaritch

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Sarethus wrote...

Ramus Quaritch wrote...

I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.


How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.


Frak, you're right.  I remember now I saw a spoiler of that before I did it and just went with it.  I do wish you could switch sides midway through like Fallout: New Vegas because that would most certainly change my choice of sides.  Heck, if it were up to me I'd lead the Kirkwall guard and citizens in a revolt and kick both the mages' and the Templars' asses out of the city after executing both Meredith and Orsino.  Maybe I can imagine that Hawke saw Orsino's actual signature and that it matched the "O" from Quentin's letters or something. 

Modifié par Ramus Quaritch, 11 avril 2011 - 05:06 .


#133
The Baconer

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Sarethus wrote...
How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.


I think we should at least be able to confront him with the note, if not for accusing him then for accusing someone aiding a murderous necromancer from inside the circle.

#134
TobiTobsen

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Sarethus wrote...

Ramus Quaritch wrote...

I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.


How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.


And how many mages in Kirkwall have a name with "O" and have enough influence to support Quentin with books about blood magic and necromancy (which are probably locked away very safe in a circle like Kirkwall, if even the Ferelden circle had them under guard), while Meredith and her team of paranoiacs are breathing down their necks?

Orsino was my first thought/suspect in my first run as soon as I meet him at the end of act 2.

#135
Abispa

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When I played mage-friendly Hawke my radar went off when Orsino talked about "Quentin." My mage-hunter Hawke play-through confirmed my suspicions.

#136
NamiraWilhelm

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The amount of corrupt mages we encountered it was too much as though they were FORCING us to dislike them. Still, you back a fox into a corner...

#137
Abispa

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I think Bioware just showed us a world where the oppression of mages may be wrong, but that the Chantry's and Templar's position on magic wasn't simply a case of a bunch of religious people who like being mean to mages for the hell of it.

#138
Sarethus

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TobiTobsen wrote...

Sarethus wrote...

Ramus Quaritch wrote...

I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.


How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.


And how many mages in Kirkwall have a name with "O" and have enough influence to support Quentin with books about blood magic and necromancy (which are probably locked away very safe in a circle like Kirkwall, if even the Ferelden circle had them under guard), while Meredith and her team of paranoiacs are breathing down their necks?

Orsino was my first thought/suspect in my first run as soon as I meet him at the end of act 2.


Apostates? Senior Enchanters? Mad/Sympathetic to Quentin's Loss Templars? That's not even discounting the possibility that  "O" was a code / last / Nick name 

Also Necromancy books were never locked away in Fereldan and the books on Blood Magic were only locked away after Gregoir complained about Jowan. So while Blood Magic books might be locked away, Necromancy books are doubtful.

#139
TobiTobsen

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Sarethus wrote...

TobiTobsen wrote...

Sarethus wrote...

Ramus Quaritch wrote...

I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.


How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.


And how many mages in Kirkwall have a name with "O" and have enough influence to support Quentin with books about blood magic and necromancy (which are probably locked away very safe in a circle like Kirkwall, if even the Ferelden circle had them under guard), while Meredith and her team of paranoiacs are breathing down their necks?

Orsino was my first thought/suspect in my first run as soon as I meet him at the end of act 2.


Apostates? Senior Enchanters? Mad/Sympathetic to Quentin's Loss Templars? That's not even discounting the possibility that  "O" was a code / last / Nick name 

Also Necromancy books were never locked away in Fereldan and the books on Blood Magic were only locked away after Gregoir complained about Jowan. So while Blood Magic books might be locked away, Necromancy books are doubtful.


But we are not in Ferelden. We are in Kirkwall, in a circle where even the First Enchanter, who seems to be the only one with any rights, can be put under house arrest  or at least restricted to the Gallows by Meredith and her templars. 
I doubt they would let books about blood magic stay in the library in such a circle. And it seems to me as if necromancy is blood magic too since DA2. Probably always was. Corpses standing up again was always the work of demons and therfore blood magic, besides "animate dead" that seemed like you commanded a puppet and not a "living" skeleton. And even that spell seems to be blood magic now (retcon?), just look at Decimus. He is explicitly stated to be a blood mage and then raises the dead. Either he infused them all at once with demons or he used "animate dead", thus making it blood magic.

But that's just my take at the things. Like I said, without being spoilered, I always suspected Orsino to be the "O" in Quentins letter and that's how I roleplayed my Hawke.

#140
Sarethus

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TobiTobsen wrote...

Sarethus wrote...

TobiTobsen wrote...

Sarethus wrote...

Ramus Quaritch wrote...

I was role-playing/getting in my character's head when I made that choice. Could you side with an organization if its leader was in no small part responsible for your mother's death? I envisioned my Hawke as having an emotional reaction to that and being unable to support the mages as a result. Is it the "right" option in terms of helping people fight for their freedom? Probably not. But my Hawke, being so angered by the actions of the MANY blood mages in Kirkwall, doesn't care. Anders and Orsino's actions, while not representative of all mages in the Kirkwall Chantry, can nonetheless greatly shape a person's view. In my role-playing, my Hawke, who was supportive of mages in earlier quests, could not in good conscience support the mages after some of the things he witnessed, especially from an emotional standpoint.


How does your in-game Hawke know that Orsino was the one who aided Quentin? My Hake only found out about it during the end battle. Other wise you only have the letter "O" as a clue and I am sure there are other mages whoose name start with that both in side and outside the circle.


And how many mages in Kirkwall have a name with "O" and have enough influence to support Quentin with books about blood magic and necromancy (which are probably locked away very safe in a circle like Kirkwall, if even the Ferelden circle had them under guard), while Meredith and her team of paranoiacs are breathing down their necks?

Orsino was my first thought/suspect in my first run as soon as I meet him at the end of act 2.


Apostates? Senior Enchanters? Mad/Sympathetic to Quentin's Loss Templars? That's not even discounting the possibility that  "O" was a code / last / Nick name 

Also Necromancy books were never locked away in Fereldan and the books on Blood Magic were only locked away after Gregoir complained about Jowan. So while Blood Magic books might be locked away, Necromancy books are doubtful.


But we are not in Ferelden. We are in Kirkwall, in a circle where even the First Enchanter, who seems to be the only one with any rights, can be put under house arrest  or at least restricted to the Gallows by Meredith and her templars. 
I doubt they would let books about blood magic stay in the library in such a circle. And it seems to me as if necromancy is blood magic too since DA2. Probably always was. Corpses standing up again was always the work of demons and therfore blood magic, besides "animate dead" that seemed like you commanded a puppet and not a "living" skeleton. And even that spell seems to be blood magic now (retcon?), just look at Decimus. He is explicitly stated to be a blood mage and then raises the dead. Either he infused them all at once with demons or he used "animate dead", thus making it blood magic.

But that's just my take at the things. Like I said, without being spoilered, I always suspected Orsino to be the "O" in Quentins letter and that's how I roleplayed my Hawke.


Necromancy is not Blood Magic, Animate Dead is part of the Spirit School and follows the same chain as Walking Bomb. Decimus is not an example of a retcon, knowing the spell and then powering the spell up through Blood Magic would be the simplest explanation.

#141
CyberNinjaSensei

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 My PoV is thus: When choosing the lesser of two evils, you're still choosing evil. Both sides are complete drama queens. I have played through twice (first siding with mages, second templars) just like the OP.

I would be more on the mages side were it not for the fact that Orsino supplied Quentin with the books and knowledge necessary to perform the f***ed up necromancy. Since that plot line is solid and unchanging, it's okay to have a rooted, stubborn opinion.

It would be easier to say for sure one side is right and one is wrong were it not for the complete extremist that Meredith is and the ambiguous extremism that Orsino shows. A sadistic part of me kinda wishes there was a "Kill 'em all" choice when and if a gamer chose templars once and mages once, but that's quite a stretch.

As someone previously stated, the Templars, seemingly, have an "AHHH! It's a mage! Kill it kill it!" approach and the mages act the totally innocent role. Yet, in the scenes that show mages turning to blood magic, there's no showing of the mages using magic prior to being backed into a corner. One would believe that if there's, say, 5 Templars, attempting to kill and/or corner a mage, that mage would be able to take out AT LEAST one of those Templars. Alas, it only shows the mage defending his or herself with blood magic.

Unfortunately, all the Templars like Cullen are overshadowed, and outranked, by the likes of Meredith. And Anders' decision is on par with, if not worse than, any action Meredith had taken previously. As bad as Meredith is, I've decided to take the Templars side from here on out.

#142
barryl89

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CyberNinjaSensei wrote...

 My PoV is thus: When choosing the lesser of two evils, you're still choosing evil. Both sides are complete drama queens. I have played through twice (first siding with mages, second templars) just like the OP.

I would be more on the mages side were it not for the fact that Orsino supplied Quentin with the books and knowledge necessary to perform the f***ed up necromancy. Since that plot line is solid and unchanging, it's okay to have a rooted, stubborn opinion.

It would be easier to say for sure one side is right and one is wrong were it not for the complete extremist that Meredith is and the ambiguous extremism that Orsino shows. A sadistic part of me kinda wishes there was a "Kill 'em all" choice when and if a gamer chose templars once and mages once, but that's quite a stretch.

As someone previously stated, the Templars, seemingly, have an "AHHH! It's a mage! Kill it kill it!" approach and the mages act the totally innocent role. Yet, in the scenes that show mages turning to blood magic, there's no showing of the mages using magic prior to being backed into a corner. One would believe that if there's, say, 5 Templars, attempting to kill and/or corner a mage, that mage would be able to take out AT LEAST one of those Templars. Alas, it only shows the mage defending his or herself with blood magic.

Unfortunately, all the Templars like Cullen are overshadowed, and outranked, by the likes of Meredith. And Anders' decision is on par with, if not worse than, any action Meredith had taken previously. As bad as Meredith is, I've decided to take the Templars side from here on out.


Normal magic doesn't work well on Templars remember? Thats why mages get a physical power boost by becoming abominations, so they stand a chance againt a group of Templars. It all depends on level of power, an experienced Templar will take down a weak mage easily and vice versa. We see that when meridith completely negates a Saarebas in Act 2.