The toolset didn't appriciate this. Took several minutes to load all the chunks, camera control was slow, and when I tried to build pathfinding.....
picasaweb.google.com/languard/DragonageToolset#5405495523751896786
Do check out the memory usage
indio wrote...
I've made 4 or 5 exteriors, but not one of them has resulted in anything I like. I miss YATT terribly. But then yesterday I noticed an option I'd not seen before in the palette options of the raise/lower tool. It's called Noise...by setting it to True and playing with the settings of it, I create nice valleys and hills without too much reliance on artistry.
Modifié par Sunjammer, 18 novembre 2009 - 09:32 .
Yeah, I've noticed this too. Having loaded up most of the BioWare layouts, after load times which can take 20 seconds or so, the Area editor handles areas similarly, largely irrespective of size.Sunjammer wrote...
Finally I've always found that you can whiz around in the area editor pretty much regardless of size: the only downside it the time to load the area to begin with.


Modifié par Nodrak, 19 novembre 2009 - 04:32 .